F00tballplaya Posted February 4, 2006 Share Posted February 4, 2006 (edited) heres the release of my MOD i made on top of LCFR radio buildin i dedicate this mod to Liberty City Stunting Team hopefully you guys could make some good movies here.this is on V 3.0 ill be adding on to my area weekends i finally have some time to make some cool stuff with the object codes thanks to the people who founded them if it wasnt for u guys it wouldnt be possible well im done talkin!lol here it is: !!!!!!!!!!!!!!!!VERSION 3.0!!!!!!!!!!!!!!!! #cheat Spawn LCFR RoofTop Stunt Area //By:F00tballplaya setfloat(09591670, 0,-1,0); setfloat(09591680, 1,0,0); setfloat(09591690, 0,0,1); setfloat(095916A0, -45.89, -1343.79, 43.52) setshort(095916C8, 0x1F2) setfloat(095916d0, 0,-1,0); setfloat(095916e0, 1,0,0); setfloat(095916f0, 0,0,1); setfloat(09591700, -45.97, -1335.02, 43.52) setshort(09591728, 0x1F2) setfloat(09591730, 0,-1,0); setfloat(09591740, 1,0,0); setfloat(09591750, 0,0,1); setfloat(09591760, -46.11, -1326.02, 43.52) setshort(09591788, 0x1F2) setfloat(09591790, 0,-1,0); setfloat(095917a0, 1,0,0); setfloat(095917b0, 0,0,1); setfloat(095917c0, -46.12, -1316.50, 43.52) setshort(095917e8, 0x1F2) setfloat(095917f0, -1,0,0); setfloat(09591800, 0,-1,0); setfloat(09591810, 0,0,1); setfloat(09591820, -72.61, -1312.69, 41.52) setshort(09591848, 0xF25) setfloat(09591850, 1,0,0); setfloat(09591860, 0,1,0); setfloat(09591870, 0,0,1); setfloat(09591880, -72.89, -1298.02, 41.52) setshort(095918a8, 0xF25) setfloat(095918b0, -1,0,0); setfloat(095918c0, 0,-1,0); setfloat(095918d0, 0,0,1); setfloat(095918e0, -73.14, -1243.73, 41.52) setshort(09591908, 0xF25) setfloat(09591910, 0,-1,0); setfloat(09591920, 1,0,0); setfloat(09591930, 0,0,1); setfloat(09591940, -95.75, -1320.73, 41.52) setshort(09591968, 0xF25) setfloat(09591970, 0,1,0); setfloat(09591980, -1,0,0); setfloat(09591990, 0,0,1); setfloat(095919a0, -92.82, -1285.04, 41.52) setshort(095919c8, 0xFA5) setfloat(095919d0, 1,0,0); setfloat(095919e0, 0,1,0); setfloat(095919f0, 0,0,1); setfloat(09591a00, -77.77, -1302.05, 36.02) setshort(09591a28, 0xEB0) setfloat(09591a30, 1,0,0); setfloat(09591a40, 0,1,0); setfloat(09591a50, 0,0,1); setfloat(09591a60, -77.77, -1304.05, 36.02) setshort(09591a88, 0xEB0) setfloat(09591a90, 1,0,0); setfloat(09591aa0, 0,1,0); setfloat(09591ab0, 0,0,1); setfloat(09591ac0, -77.77, -1306.05, 36.02) setshort(09591ae8, 0xEB0) setfloat(09591af0, 1,0,0); setfloat(09591b00, 0,1,0); setfloat(09591b10, 0,0,1); setfloat(09591b20, -77.77, -1308.05, 36.02) setshort(09591b48, 0xEB0) setfloat(09591b50, 1,0,0); setfloat(09591b60, 0,1,0); setfloat(09591b70, 0,0,1); setfloat(09591b80, -77.77, -1310.05, 36.02) setshort(09591ba8, 0xEB0) setfloat(09591bb0, 1,0,0); setfloat(09591bc0, 0,1,0); setfloat(09591bd0, 0,0,1); setfloat(09591be0, -75.70, -1302.05, 36.02) setshort(09591c08, 0xEB0) setfloat(09591c10, 1,0,0); setfloat(09591c20, 0,1,0); setfloat(09591c30, 0,0,1); setfloat(09591c40, -75.70, -1304.05, 36.02) setshort(09591c68, 0xEB0) setfloat(09591c70, 1,0,0); setfloat(09591c80, 0,1,0); setfloat(09591c90, 0,0,1); setfloat(09591ca0, -75.70, -1306.05, 36.02) setshort(09591cc8, 0xEB0) setfloat(09591cd0, 1,0,0); setfloat(09591ce0, 0,1,0); setfloat(09591cf0, 0,0,1); setfloat(09591d00, -75.70, -1308.05, 36.02) setshort(09591d28, 0xEB0) setfloat(09591d30, 1,0,0); setfloat(09591d40, 0,1,0); setfloat(09591d50, 0,0,1); setfloat(09591d60, -73.63, -1310.05, 36.02) setshort(09591d88, 0xEB0) setfloat(09591d90, 1,0,0); setfloat(09591da0, 0,1,0); setfloat(09591db0, 0,0,1); setfloat(09591dc0, -73.63, -1302.05, 36.02) setshort(09591de8, 0xEB0) setfloat(09591df0, 1,0,0); setfloat(09591e00, 0,1,0); setfloat(09591e10, 0,0,1); setfloat(09591e20, -73.63, -1304.05, 36.02) setshort(09591e48, 0xEB0) setfloat(09591e50, 1,0,0); setfloat(09591e60, 0,1,0); setfloat(09591e70, 0,0,1); setfloat(09591e80, -73.63, -1306.05, 36.02) setshort(09591ea8, 0xEB0) setfloat(09591eb0, 1,0,0); setfloat(09591ec0, 0,1,0); setfloat(09591ed0, 0,0,1); setfloat(09591ee0, -73.63, -1308.05, 36.02) setshort(09591f08, 0xEB0) setfloat(09591f10, 1,0,0); setfloat(09591f20, 0,1,0); setfloat(09591f30, 0,0,1); setfloat(09591f40, -73.63, -1310.05, 36.02) setshort(09591f68, 0xEB0) setfloat(09591f70, 1,0,0); setfloat(09591f80, 0,1,0); setfloat(09591f90, 0,0,1); setfloat(09591fa0, -71.56, -1302.05, 36.02) setshort(09591fc8, 0xEB0) setfloat(09591fd0, 1,0,0); setfloat(09591fe0, 0,1,0); setfloat(09591ff0, 0,0,1); setfloat(09592000, -71.56, -1304.05, 36.02) setshort(09592028, 0xEB0) setfloat(09592030, 1,0,0); setfloat(09592040, 0,1,0); setfloat(09592050, 0,0,1); setfloat(09592060, -71.56, -1306.05, 36.02) setshort(09592088, 0xEB0) setfloat(09592090, 1,0,0); setfloat(095920a0, 0,1,0); setfloat(095920b0, 0,0,1); setfloat(095920c0, -71.56, -1308.05, 36.02) setshort(095920e8, 0xEB0) setfloat(095920f0, 1,0,0); setfloat(09592100, 0,1,0); setfloat(09592110, 0,0,1); setfloat(09592120, -71.56, -1310.05, 36.02) setshort(09592148, 0xEB0) setfloat(09592150, 1,0,0); setfloat(09592160, 0,1,0); setfloat(09592170, 0,0,1); setfloat(09592180, -69.49, -1302.05, 36.02) setshort(095921a8, 0xEB0) setfloat(095921b0, 1,0,0); setfloat(095921c0, 0,1,0); setfloat(095921d0, 0,0,1); setfloat(095921e0, -69.49, -1304.05, 36.02) setshort(09592208, 0xEB0) setfloat(09592210, 1,0,0); setfloat(09592220, 0,1,0); setfloat(09592230, 0,0,1); setfloat(09592240, -69.49, -1306.05, 36.02) setshort(09592268, 0xEB0) setfloat(09592270, 1,0,0); setfloat(09592280, 0,1,0); setfloat(09592290, 0,0,1); setfloat(095922a0, -69.49, -1308.05, 36.02) setshort(095922c8, 0xEB0) setfloat(095922d0, 1,0,0); setfloat(095922e0, 0,1,0); setfloat(095922f0, 0,0,1); setfloat(09592300, -69.49, -1310.05, 36.02) setshort(09592328, 0xEB0) setfloat(09592330, 1,0,0); setfloat(09592340, 0,1,0); setfloat(09592350, 0,0,1); setfloat(09592360, -67.42, -1302.05, 36.02) setshort(09592388, 0xEB0) setfloat(09592390, 1,0,0); setfloat(095923a0, 0,1,0); setfloat(095923b0, 0,0,1); setfloat(095923c0, -67.42, -1304.05, 36.02) setshort(095923e8, 0xEB0) setfloat(095923f0, 1,0,0); setfloat(09592400, 0,1,0); setfloat(09592410, 0,0,1); setfloat(09592420, -67.42, -1306.05, 36.02) setshort(09592448, 0xEB0) setfloat(09592450, 1,0,0); setfloat(09592460, 0,1,0); setfloat(09592470, 0,0,1); setfloat(09592480, -67.42, -1308.05, 36.02) setshort(095924a8, 0xEB0) setfloat(095924b0, 1,0,0); setfloat(095924c0, 0,1,0); setfloat(095924d0, 0,0,1); setfloat(095924e0, -67.42, -1310.05, 36.02) setshort(09592508, 0xEB0) setfloat(09592510, -1,0,0); setfloat(09592520, 0,-1,0); setfloat(09592530, 0,0,1); setfloat(09592540, -72.53, -1304.63, 37.02) setshort(09592568, 0x251) setfloat(09592570, -.707107,-.707107,0); setfloat(09592580, -.707107,.707107,0); setfloat(09592590, 0,0,1); setfloat(095925a0, -51.55, -1318.30, 41.52) setshort(095925c8, 0xF25) setfloat(095925d0, 1,0,0); setfloat(095925e0, 0,0,1); setfloat(095925f0, 0,1,0); setfloat(09592600, -63.68, -1302.99, 42.52) setshort(09592628, 0xCD7) setfloat(09592630, 1,0,0); setfloat(09592640, 0,0,1); setfloat(09592650, 0,1,0); setfloat(09592660, -63.68, -1307.99, 42.52) setshort(09592688, 0xCD7) setfloat(09592690, 1,0,0); setfloat(095926a0, 0,0,1); setfloat(095926b0, 0,1,0); setfloat(095926c0, -60.74, -1302.99, 42.52) setshort(095926e8, 0xCD7) setfloat(095926f0, 1,0,0); setfloat(09592700, 0,0,1); setfloat(09592710, 0,1,0); setfloat(09592720, -60.74, -1307.99, 42.52) setshort(09592748, 0xCD7) setfloat(09592750, 1,0,0); setfloat(09592760, 0,1,0); setfloat(09592770, 0,0,1); setfloat(09592780, -61.80, -1339.68, 41.52) setshort(095927a8, 0xF25) setfloat(095927b0, 1,0,0); setfloat(095927c0, 0,1,0); setfloat(095927d0, 0,0,1); setfloat(095927e0, -61.70, -1346.87, 44.52) setshort(09592808, 0xF25) setfloat(09592810, 1,0,0); setfloat(09592820, 0,1,0); setfloat(09592830, 0,0,1); setfloat(09592840, -59.80, -1339.68, 41.52) setshort(09592868, 0xF25) setfloat(09592870, 1,0,0); setfloat(09592880, 0,1,0); setfloat(09592890, 0,0,1); setfloat(095928a0, -59.70, -1346.87, 44.52) setshort(095928c8, 0xF25) -------------------------------------------------------- heres the teleport cheat: #cheat Teleport To LCFR RoofTop Stunt Area teleport(-52.63, -1342.61, 43.55); -------------------------------------------------------- WHATS NEW IN THIS VERSION? well i added a glass bridge connecting the 2 buildings together so you can pick up speed and fly off of the SUPER RAMP i added! also added another ramp so you can try to grind the fence! i added that for you fenn! -------------------------------------------------------- ------------------------------------------------------------------------ i just made this little sniping spot up in the sky over the carlot out front of stauton safehouse because i have been realy bored its pretty fun to mess around with! heres the cheat: !!!!!!!!!!!!!!!!VERSION 1!!!!!!!!!!!!!!!!!!!!! #cheat Teleport To Glass Island teleport(277.00, -584.52, 50.28); #cheat Spawn Glass Island //By:F00tballplaya setfloat(09591670, 1,0,0); setfloat(09591680, 0,0,1); setfloat(09591690, 0,1,0); setfloat(095916A0, 271.00, -574.52, 50.28) setshort(095916C8, 0xCD7) //DO NOT STEAL! setfloat(095916d0, 1,0,0); setfloat(095916e0, 0,0,1); setfloat(095916f0, 0,1,0); setfloat(09591700, 271.00, -579.52, 50.28) setshort(09591728, 0xCD7) //DO NOT STEAL! setfloat(09591730, 1,0,0); setfloat(09591740, 0,0,1); setfloat(09591750, 0,1,0); setfloat(09591760, 271.00, -584.52, 50.28) setshort(09591788, 0xCD7) //DO NOT STEAL! setfloat(09591790, 1,0,0); setfloat(095917a0, 0,0,1); setfloat(095917b0, 0,1,0); setfloat(095917c0, 271.00, -589.52, 50.28) setshort(095917e8, 0xCD7) //DO NOT STEAL! setfloat(095917f0, 1,0,0); setfloat(09591800, 0,0,1); setfloat(09591810, 0,1,0); setfloat(09591820, 271.00, -594.52, 50.28) setshort(09591848, 0xCD7) //DO NOT STEAL! setfloat(09591850, 1,0,0); setfloat(09591860, 0,0,1); setfloat(09591870, 0,1,0); setfloat(09591880, 274.00, -574.52, 50.28) setshort(095918a8, 0xCD7) //DO NOT STEAL! setfloat(095918b0, 1,0,0); setfloat(095918c0, 0,0,1); setfloat(095918d0, 0,1,0); setfloat(095918e0, 274.00, -579.52, 50.28) setshort(09591908, 0xCD7) //DO NOT STEAL! setfloat(09591910, 1,0,0); setfloat(09591920, 0,0,1); setfloat(09591930, 0,1,0); setfloat(09591940, 274.00, -584.52, 50.28) setshort(09591968, 0xCD7) //DO NOT STEAL! setfloat(09591970, 1,0,0); setfloat(09591980, 0,0,1); setfloat(09591990, 0,1,0); setfloat(095919a0, 274.00, -589.52, 50.28) setshort(095919c8, 0xCD7) //DO NOT STEAL! setfloat(095919d0, 1,0,0); setfloat(095919e0, 0,0,1); setfloat(095919f0, 0,1,0); setfloat(09591a00, 274.00, -594.52, 50.28) setshort(09591a28, 0xCD7) //DO NOT STEAL! setfloat(09591a30, 1,0,0); setfloat(09591a40, 0,0,1); setfloat(09591a50, 0,1,0); setfloat(09591a60, 277.00, -574.52, 50.28) setshort(09591a88, 0xCD7) //DO NOT STEAL! setfloat(09591a90, 1,0,0); setfloat(09591aa0, 0,0,1); setfloat(09591ab0, 0,1,0); setfloat(09591ac0, 277.00, -579.52, 50.28) setshort(09591ae8, 0xCD7) //DO NOT STEAL! setfloat(09591af0, 1,0,0); setfloat(09591b00, 0,0,1); setfloat(09591b10, 0,1,0); setfloat(09591b20, 277.00, -584.52, 50.28) setshort(09591b48, 0xCD7) // DO NOT STEAL! setfloat(09591b50, 1,0,0); setfloat(09591b60, 0,0,1); setfloat(09591b70, 0,1,0); setfloat(09591b80, 277.00, -589.52, 50.28) setshort(09591ba8, 0xCD7) //DO NOT STEAL! setfloat(09591bb0, 1,0,0); setfloat(09591bc0, 0,0,1); setfloat(09591bd0, 0,1,0); setfloat(09591be0, 277.00, -594.52, 50.28) setshort(09591c08, 0xCD7) //DO NOT STEAL! setfloat(09591c10, 1,0,0); setfloat(09591c20, 0,0,1); setfloat(09591c30, 0,1,0); setfloat(09591c40, 280.00, -574.52, 50.28) setshort(09591c68, 0xCD7) //DO NOT STEAL! setfloat(09591c70, 1,0,0); setfloat(09591c80, 0,0,1); setfloat(09591c90, 0,1,0); setfloat(09591ca0, 280.00, -579.52, 50.28) setshort(09591cc8, 0xCD7) //DO NOT STEAL! setfloat(09591cd0, 1,0,0); setfloat(09591ce0, 0,0,1); setfloat(09591cf0, 0,1,0); setfloat(09591d00, 280.00, -584.52, 50.28) setshort(09591d28, 0xCD7) //DO NOT STEAL! setfloat(09591d30, 1,0,0); setfloat(09591d40, 0,0,1); setfloat(09591d50, 0,1,0); setfloat(09591d60, 280.00, -589.52, 50.28) setshort(09591d88, 0xCD7) //DO NOT STEAL! setfloat(09591d90, 1,0,0); setfloat(09591da0, 0,0,1); setfloat(09591db0, 0,1,0); setfloat(09591dc0, 280.00, -594.52, 50.28) setshort(09591de8, 0xCD7) //DO NOT STEAL! setfloat(09591df0, 1,0,0); setfloat(09591e00, 0,0,1); setfloat(09591e10, 0,1,0); setfloat(09591e20, 283.00, -574.52, 50.28) setshort(09591e48, 0xCD7) //DO NOT STEAL! setfloat(09591e50, 1,0,0); setfloat(09591e60, 0,0,1); setfloat(09591e70, 0,1,0); setfloat(09591e80, 283.00, -579.52, 50.28) setshort(09591ea8, 0xCD7) //DO NOT STEAL! setfloat(09591eb0, 1,0,0); setfloat(09591ec0, 0,0,1); setfloat(09591ed0, 0,1,0); setfloat(09591ee0, 283.00, -584.52, 50.28) setshort(09591f08, 0xCD7) //DO NOT STEAL! setfloat(09591f10, 1,0,0); setfloat(09591f20, 0,0,1); setfloat(09591f30, 0,1,0); setfloat(09591f40, 283.00, -589.52, 50.28) setshort(09591f68, 0xCD7) //DO NOT STEAL! setfloat(09591f70, 1,0,0); setfloat(09591f80, 0,0,1); setfloat(09591f90, 0,1,0); setfloat(09591fa0, 283.00, -594.52, 50.28) setshort(09591fc8, 0xCD7) ------------------------------------------------------------------------ ------------------------------------------------------------------------ hope you guys and girls ENJOY! Edited February 9, 2006 by F00tballplaya Link to comment Share on other sites More sharing options...
Faye Posted February 4, 2006 Share Posted February 4, 2006 We need screens. ~Fenn Edit: Scratch that. I'll get some now. Link to comment Share on other sites More sharing options...
F00tballplaya Posted February 4, 2006 Author Share Posted February 4, 2006 THANK YOU FENN Link to comment Share on other sites More sharing options...
mike0101 Posted February 4, 2006 Share Posted February 4, 2006 Here i've got a video, I don't kno if all the stuff loaded for me tho... Is this all there is? Link to comment Share on other sites More sharing options...
F00tballplaya Posted February 4, 2006 Author Share Posted February 4, 2006 thanks for posting a video mike0101 but there are four ramps a long fence and a building still far from done but i was so anxious to realease it. Link to comment Share on other sites More sharing options...
mike0101 Posted February 4, 2006 Share Posted February 4, 2006 NP, sounds kool, can't wait for the next release! Link to comment Share on other sites More sharing options...
Faye Posted February 4, 2006 Share Posted February 4, 2006 Some tips for the next release that would make me love this place. A ramp nearer to the fence so that it's possible to jump and grind along it Turning or moving the building so that the little ramp thing (the stairs of it) is facing a certain way, so that we can use it to jump over the gap Try building things out of lots of objects. Piece two ramps together so that you can do some bumps on it. Other than that, well done. ~Fenn Link to comment Share on other sites More sharing options...
Mox Posted February 4, 2006 Share Posted February 4, 2006 #cheat Spawn LCFR RoofTop Stunt Area //By:F00tballplaya setfloat(09591670, 0,-1,0); setfloat(09591680, 1,0,0); setfloat(09591690, 0,0,1); setfloat(095916A0, -45.89, -1343.79, 43.52) setshort(095916C8, 0x1F2) setfloat(095916d0, 0,-1,0); setfloat(095916e0, 1,0,0); setfloat(095916f0, 0,0,1); setfloat(09591700, -45.97, -1335.02, 43.52) setshort(09591728, 0x1F2) setfloat(09591730, 0,-1,0); setfloat(09591740, 1,0,0); setfloat(09591750, 0,0,1); setfloat(09591760, -46.11, -1326.02, 43.52) setshort(09591788, 0x1F2) setfloat(09591790, 0,-1,0); setfloat(095917a0, 1,0,0); setfloat(095917b0, 0,0,1); setfloat(095917c0, -46.12, -1316.50, 43.52) setshort(095917e8, 0x1F2) setfloat(095917f0, -1,0,0); setfloat(09591800, 0,-1,0); setfloat(09591810, 0,0,1); setfloat(09591820, -72.61, -1312.69, 41.52) setshort(09591848, 0xF25) setfloat(09591850, 1,0,0); setfloat(09591860, 0,1,0); setfloat(09591870, 0,0,1); setfloat(09591880, -72.89, -1298.02, 41.52) setshort(095918a8, 0xF25) setfloat(095918b0, -1,0,0); setfloat(095918c0, 0,-1,0); setfloat(095918d0, 0,0,1); setfloat(095918e0, -73.14, -1243.73, 41.52) setshort(09591908, 0xF25) setfloat(09591910, 0,-1,0); setfloat(09591920, 1,0,0); setfloat(09591930, 0,0,1); setfloat(09591940, -95.75, -1320.73, 41.52) setshort(09591968, 0xF25) setfloat(09591970, 0,1,0); setfloat(09591980, -1,0,0); setfloat(09591990, 0,0,1); setfloat(095919a0, -92.82, -1285.04, 41.52) setshort(095919c8, 0xFA5) teleport(-52.63, -1342.61, 43.55); It is better like this way... Link to comment Share on other sites More sharing options...
pspboy Posted February 4, 2006 Share Posted February 4, 2006 yeah not much here but I like it, I cant wait till next release im getting screens now. Link to comment Share on other sites More sharing options...
Birdcage_999 Posted February 4, 2006 Share Posted February 4, 2006 Lookin' pretty cool. Link to comment Share on other sites More sharing options...
The-end Posted February 4, 2006 Share Posted February 4, 2006 Looks pretty cool, what else are you going to add too it ? Link to comment Share on other sites More sharing options...
F00tballplaya Posted February 4, 2006 Author Share Posted February 4, 2006 thanks! well in the next update im adding a spike pit under the two ramps!its gonna be cool. im tryin to put some screenshots up but i dont know how to could someone help Link to comment Share on other sites More sharing options...
Frander Posted February 4, 2006 Share Posted February 4, 2006 Got to www.putfile.com there you can easily upload a picture, if it's too big make it JPG or JPEG. Link to comment Share on other sites More sharing options...
F00tballplaya Posted February 4, 2006 Author Share Posted February 4, 2006 k thanks ill try that a lil later. Link to comment Share on other sites More sharing options...
F00tballplaya Posted February 4, 2006 Author Share Posted February 4, 2006 WTF i cant do it everytime i upload a screenshot it says error could somebody please post some nice screen shot of the stunt area Link to comment Share on other sites More sharing options...
F00tballplaya Posted February 4, 2006 Author Share Posted February 4, 2006 (edited) ill be realeaseing the next version with the spike pit sometime tomorrow ive been at my cousins all day today Edited February 5, 2006 by F00tballplaya Link to comment Share on other sites More sharing options...
Faye Posted February 5, 2006 Share Posted February 5, 2006 ill be realeaseing the next version with the spike pit sometime tomorrow ive been at my cousins all day today Can't wait. ~Fenn Link to comment Share on other sites More sharing options...
The-end Posted February 5, 2006 Share Posted February 5, 2006 ill be realeaseing the next version with the spike pit sometime tomorrow ive been at my cousins all day today Wow a spike pit:p that sounds cool are the spikes new itmes you found? And btw please dont double post Link to comment Share on other sites More sharing options...
Waterbottle Posted February 5, 2006 Share Posted February 5, 2006 ill be realeaseing the next version with the spike pit sometime tomorrow ive been at my cousins all day today Wow a spike pit:p that sounds cool are the spikes new itmes you found? And btw please dont double post spikes already has been found... Link to comment Share on other sites More sharing options...
Carrotfoot Posted February 5, 2006 Share Posted February 5, 2006 Surely they don't actually kill you if you touch them? I had a thought, why not spawn the car crusher under a jump. If you miss and land in it, you'll die... Meheheh. Link to comment Share on other sites More sharing options...
Hardie123123 Posted February 5, 2006 Share Posted February 5, 2006 Surely they don't actually kill you if you touch them? I had a thought, why not spawn the car crusher under a jump. If you miss and land in it, you'll die... Meheheh. lol that would be funny your just driving slowly and you fall to your own death Link to comment Share on other sites More sharing options...
kroozin Posted February 5, 2006 Share Posted February 5, 2006 where do i enter all them code's ??? Link to comment Share on other sites More sharing options...
Hardie123123 Posted February 5, 2006 Share Posted February 5, 2006 where do i enter all them code's ??? you put them in the cheat.txt file in your root Link to comment Share on other sites More sharing options...
F00tballplaya Posted February 5, 2006 Author Share Posted February 5, 2006 lol Carrotfoot!yeah i know sorry for the double posts im finishing up the spike pit right now gotta finish b4 the SUPERBOWL go seahawks. and yeah the spikes have been found heres the object id for it: 0xEB0//Spike strip Link to comment Share on other sites More sharing options...
pspboy Posted February 5, 2006 Share Posted February 5, 2006 (edited) no!!! my memory stick reader on my cpu broke that sucks hey footbalplayer, when are you gonna update again>? go seahawks. ~oh yeah seahawks~ Edited February 5, 2006 by pspboy Link to comment Share on other sites More sharing options...
F00tballplaya Posted February 5, 2006 Author Share Posted February 5, 2006 JUST UPDATED! VERSION 2.0 IS NOW RELEASED WHATS NEW IN THIS VERSION? well i added a pit of spikes at the bottom of the 2 ramps!if all spikes are not there give it some time to load may take a while its a bunch of spikes.i also place a mummy in the center! pspboy thanks for adding my topic into your sig do you think you could post a pic of the newly added spike pit?PLEASE! Link to comment Share on other sites More sharing options...
InvertedShadow Posted February 5, 2006 Share Posted February 5, 2006 When I hit the spikes I froze :S Link to comment Share on other sites More sharing options...
pspboy Posted February 5, 2006 Share Posted February 5, 2006 ok ive got a screen. oh and F00tballplaya, be looking for a pm from me, I need to ask you something Link to comment Share on other sites More sharing options...
PI55ED Posted February 5, 2006 Share Posted February 5, 2006 (edited) sry for duble post [sever problems] Edited February 5, 2006 by PI55ED Link to comment Share on other sites More sharing options...
PI55ED Posted February 5, 2006 Share Posted February 5, 2006 (edited) Heres the spike pit and when u jump to go closer to the mummy it frooze Edited February 5, 2006 by PI55ED Link to comment Share on other sites More sharing options...
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