Noru Posted February 4, 2006 Share Posted February 4, 2006 (edited) This is the town Me and Mike0101 have made in shoreside vale in the hills east from spielmanns. VERSION THREE RELEASED Do not turn this cheat on twice or everything will glitch up in the town. NOTE: Not everything always loads all the time. Version Three notes: -Version Three comes with an upgrade cheat, Turn this cheat on and don't turn it off. -Add Weapons Cheat -Add Fire Cheat -Teleport Cheat VERSION 3 #cheat WolfSIde Hill Name appears on map and in gameplay//by Norusetshort(0x992F532, 0x57, 0x4F, 0x4C, 0x46, 0x53, 0x49,, 0x44, 0x45, 0x20, 0x48, 0x49, 0x4C);setshort(0x992F54C, 0x57, 0x4F, 0x4C, 0x46, 0x53, 0x49,, 0x44, 0x45, 0x20, 0x48, 0x49, 0x4C);#cheat upgrade Wolf side//by Noru and Mike0101setfloat(08B89E40,-210.69,595.29,139.63)setchar(08B89E30,1)setfloat(08B89E80,-212.86,594.03,144.24)setchar(08B89E70,1)setfloat(08B89Ec0,-213.84,594.38,144.23)setchar(08B89Eb0,1)setfloat(08B89F00,-208.24, 584.29, 141.18)setchar(08B89Ef0,1)setfloat(08B89F40,-217.28,587.28,140.10)setchar(08B89F30,1)setfloat(08B89F80,-212.43,587.29,140.10)setchar(08B89F70,1)setfloat(08B89Fc0,-212.12,589.77,140.12)setchar(08B89Fb0,1)setfloat(08B8a000,-208.90,593.90,140.12)setchar(08B89Ff0,1)setfloat(08B8a040,-189.46,686.16,144.21)setchar(08B8a030,1)setfloat(08B8a080,-190.69,685.05,144.31)setchar(08B8a070,1)setfloat(08B8a0c0,-191.05,686.33,145.70)setchar(08B8a0b0,1)setfloat(08B8a100,-192.25,686.08,145.70)setchar(08B8a0f0,1)#cheat wolfside Hill// By Noru and Mike0101setfloat(09591670, 0,-1,0);setfloat(09591680, 1,0,0);setfloat(09591690, 0,0,1);setfloat(09591760, -192.07, 683.69, 143.53)setshort(09591788, 0xfa5)setfloat(09591670, 0,-1,0);setfloat(09591680, 1,0,0);setfloat(09591690, 0,0,1);setfloat(095917C0, -191.60, 667.65, 142.96)setshort(095917E8, 0xfa5)setfloat(09591670, 0,-1,0);setfloat(09591680, 1,0,0);setfloat(09591690, 0,0,1);setfloat(09591820, -178.22, 672.89, 143.34)setshort(09591848, 0x20F)setfloat(09591880, -173.37, 683.99, 142.40)setshort(095918A8, 0xfa5)setfloat(095918E0, -181.25, 697.63, 143.34)setshort(09591908, 0xfa5)setfloat(09591940, -184.46, 687.19, 144.21)setshort(09591968, 0x20F)setfloat(095919A0, -175.13, 664.67, 143.89)setshort(095919C8, 0x25b)setfloat(09591700, -163.63, 666.40, 141.24)setshort(09591728, 0xfa5)setfloat(095916A8, -181.45, 680.00, 143.77)setshort(095916C8, 0x20F)setfloat(09591760, -196.24, 659.64, 142.95)setshort(095917E8, 0xfa5)setfloat(09592240, -169.50, 676.13, 143.91)setshort(09592268, 0x25b)setfloat(09591550, 1,-1,0);setfloat(09591560, 1,0,0);setfloat(09591570, 0,0,1);setfloat(09592300, -155.59, 677.18, 142.04)setshort(09592328, 0xf25)setfloat(09592360, -182.88, 708.47, 145.78)setshort(09592388, 0x1f2)setfloat(09591640, -173.96, 708.21, 143.21)setshort(09591668, 0xfa5)setfloat(09591520, -198.18, 673.28, 144.54)setshort(09591548, 0x20F)setfloat(09591460, -187.96, 680.72, 145.19)setshort(09591488, 0x25b)setfloat(09591400, -165.43, 726.08, 148.10)setshort(09591428, 0xfbe)setfloat(09591340, -188.74, 663.82, 144.66)setshort(09591368, 0x213)setfloat(09591670, 0,-1,0);setfloat(09591680, 1,0,0);setfloat(09591690, 0,0,1);setfloat(09592060, -153.38, 754.47, 147.06)setshort(09592088, 0xfbe)setfloat(09592120, -164.18, 742.45, 144.52) setshort(09592148, 0x20F)setfloat(095920C0, -135.41, 735.96, 140.87)setshort(095920E8, 0xfa5)setfloat(09591670, 0,-1,0);setfloat(09591680, 1,0,0);setfloat(09591690, 0,0,1);setfloat(09591280, -145.59, 718.91, 141.29)setshort(095912a8, 0xfa5)setfloat(09591040, -138.72, 741.38, 143.32)setshort(09591068, 0x25b)setfloat(09590FE0, -169.69, 706.51, 144.89)setshort(09591008, 0x251)setfloat(09590F80, -146.24, 702.16, 140.87)setshort(09590FA8, 0xfa5)setfloat(09590F20, -162.59, 707.25, 143.39)setshort(09590F48, 0x20F)setfloat(09590500, -191.27, 692.20, 145.77)setshort(09590528, 0xdb7)setfloat(095911C0, -200.45, 675.62, 145.66)setshort(095911E8, 0xdb6)setfloat(09591550, 1,-1,0);setfloat(09591560, 1,0,0);setfloat(09591570, 0,0,1);setfloat(09590260, -173.94, 692.60, 144.72)setshort(09590288, 0x25c)setfloat(09592180, -173.25, 698.06, 144.85)setshort(095921A8, 0x25d)setfloat(095921E0, -219.49, 649.40, 144.56)setshort(09592208, 0xff6)setfloat(09590EC0, -190.80, 647.13, 142.19)setshort(09590EE8, 0xfa5)setfloat(095924e0, -202.18, 641.27, 142.89)setshort(09592508, 0xF25)setfloat(09592660, -219.49, 635.89, 143.88)setshort(09592688, 0x25b)setfloat(09590D40, -192.14, 635.61, 143.86)setshort(09590D68, 0x25d)setfloat(09590DA0, -230.42, 629.93, 139.51)setshort(09590Dc8, 0xfa5)setfloat(09590E00, -208.74, 655.29, 144.55)setshort(09590E28, 0xdb7)setfloat(09590E60, -207.40, 644.53, 142.77)setshort(09590E88, 0x25f)setfloat(095910A0, -195.85, 642.33, 143.31)setshort(095910C8, 0x270)setfloat(09591100, -185.51, 643.02, 142.75)setshort(09591128, 0x26f)setfloat(09591220, -193.23, 624.11, 140.51)setshort(09591248, 0xfa5)setfloat(095912E0, -212.96, 629.28, 141.09)setshort(09591308, 0xfa5)setfloat(09590a40, -209.03, 584.12, 142.23)setshort(09590a68, 0xf9a)setfloat(09590a70, 0,-1,0);setfloat(09590a80, 1,0,0);setfloat(09590a90, 0,0,1);setfloat(09590aa0, -216.18, 584.11, 142.17)setshort(09590ac8, 0xf98)setfloat(09590b00, -205.18, 582.66, 139.83)setshort(09590b28, 0x1bf)setfloat(09590b60, -219.91, 583.82, 140.33)setshort(09590b88, 0x1bf)setfloat(09590c20, -213.75, 618.61, 140.51)setshort(09590c48, 0xfa5)setfloat(09590c80, -183.83, 625.95, 141.06)setshort(09590cA8, 0xfa5)setfloat(09590cE0, -211.04, 612.59, 140.94)setshort(09590d08, 0x20F)setfloat(09592240, -154.82, 694.82, 142.40)setshort(09592268, 0xF25)setfloat(095922A0, -202.10, 634.17, 142.10)setshort(095922C8, 0xeb0)setfloat(09590d10, -1,0,0)setfloat(09590d20, 0,-1,0)setfloat(09590d30, 0,0,1)setfloat(09590140, -208.70, 590.85, 142.31)setshort(09590168, 0xf8b)setfloat(09590170, 0,-1,0);setfloat(09590180, 1,0,0);setfloat(09590190, 0,0,1);setfloat(095901A0, -219.36, 590.90, 141.48)setshort(095901C8, 0x1bf)setfloat(09590200, -203.22, 656.48, 143.99)setshort(09590228, 0x1ee)setfloat(095902c0, -170.35, 674.54, 143.92)setshort(095902e8, 0x25b)setfloat(09590320, -214.00, 594.45, 141.02)setshort(09590348, 0x1bf)setfloat(09590380, -142.48, 744.56, 143.58)setshort(095903A8, 0x1ee)setfloat(095903E0, -204.99, 590.80, 141.20)setshort(09590408, 0x1bf)setfloat(09590440, -208.24, 584.29, 141.27)setshort(09590468, 0x251)setfloat(095904A0, -219.62, 644.21, 144.31)setshort(095904C8, 0x1bf)setfloat(09590560, -219.84, 654.45, 144.83)setshort(09590588, 0x1bf)setfloat(095905C0, -216.48, 609.53, 140.17)setshort(095905E8, 0xfa5)setfloat(09590620, -207.15, 599.42, 138.80)setshort(09590648, 0xfa5)setfloat(09590680, -211.79, 602.96, 141.42)setshort(095906A8, 0x25b)setfloat(095906E0, -213.26, 598.18, 140.32)setshort(09590708, 0x20F)setfloat(09590740, -218.16, 605.18, 142.09)setshort(09590768, 0x25b)setfloat(095907A0, -211.07, 591.38, 141.35)setshort(095907C8, 0x251)setfloat(095907D0, 1, 0, 0)setfloat(095907E0, 0, 0, -1)setfloat(095907F0, 0, 1, 0)setfloat(09590800, -215.99, 590.37, 144.26)setshort(09590828, 0x1bf)setfloat(09590830, 1, 0, 0)setfloat(09590840, 0, 0, -1)setfloat(09590850, 0, 1, 0)setfloat(09590860, -209.11, 591.31, 144.35)setshort(09590888, 0x1bf)setfloat(09590890, 1, 0, 0)setfloat(095908A0, 0, 0, -1)setfloat(095908B0, 0, 1, 0)setfloat(095908C0, -209.84, 584.10, 144.27)setshort(095908E8, 0x1bf)setfloat(095909F0, 1, 0, 0)setfloat(09590900, 0, 0, -1)setfloat(09590910, 0, 1, 0)setfloat(09590920, -215.55, 584.03, 144.21)setshort(09590948, 0x1bf)setfloat(09590980, -217.60, 594.61, 141.90)setshort(095909A8, 0x210)setfloat(09592690, 1,0,0)setfloat(095926a0, 0,1,0)setfloat(095926b0, 0,0,1)setfloat(095926c0, -214.96,584.86,141.21)setshort(095926e8, 0xf2b)setfloat(095926f0, 1,0,0)setfloat(09592700, 0,1,0)setfloat(09592710, 0,0,1)setfloat(09592720, -180.64,678.38,144.67)setshort(09592748, 0xf76)setfloat(09592750, 1,0,0)setfloat(09592760, 0,1,0)setfloat(09592770, 0,0,1)setfloat(09592780, -167.03,741.26,145.70)setshort(095927a8, 0x25e)teleport(-168.53, 642.84, 142.77)#cheat add weaponssetint(0x08e2d934, 0);setchar(0x08e2d93C, 0xff, 0xff);setshort(0x08e2d946, 0x114);setchar(0x08e2d952, 0x0f);setchar(0x08e2d953, 0x00);setchar(0x08e2d970, 0xff);setfloat(0x08e2d980, -184.14,667.86,144.53);setint(0x08e2d994, 0);setchar(0x08e2d99C, 0xff, 0xff);setshort(0x08e2d9a6, 0x109);setchar(0x08e2d9b2, 0x0f);setchar(0x08e2d9b3, 0x00);setchar(0x08e2d9d0, 0xff);setfloat(0x08e2d9e0, 186.19,671.00,144.76);setint(0x08e2d9f4, 0);setchar(0x08e2d9fC, 0xff, 0xff);setshort(0x08e2da06, 0x113);setchar(0x08e2da12, 0x0f);setchar(0x08e2da13, 0x00);setchar(0x08e2da30, 0xff);setfloat(0x08e2da40, -188.93,674.01,145.02);setint(0x08e2da54, 0);setchar(0x08e2da5C, 0xff, 0xff);setshort(0x08e2da66, 0x10f);setchar(0x08e2da72, 0x0f);setchar(0x08e2da73, 0x00);setchar(0x08e2da90, 0xff);setfloat(0x08e2daa0, -185.36,679.01,144.98);setint(0x08e2dab4, 0);setchar(0x08e2dabC, 0xff, 0xff);setshort(0x08e2dac6, 0x104);setchar(0x08e2dad2, 0x0f);setchar(0x08e2dad3, 0x00);setchar(0x08e2daf0, 0xff);setfloat(0x08e2db00, -180.36,679.58,144.69);teleport(-168.53, 642.84, 142.77); heres a teleport to it if you don't want to drive to it when you leave the town #cheat teleport to WolfSide Hill teleport(-168.53, 642.84, 142.77) thanks to Rasal For finding rename code thanks to waterbottle for finding add fire © Copyright- 2006 Edited March 1, 2006 by Noru Link to comment Share on other sites More sharing options...
Swikity Posted February 4, 2006 Share Posted February 4, 2006 Looks good Link to comment Share on other sites More sharing options...
Faye Posted February 4, 2006 Share Posted February 4, 2006 Looks alright. Try to include less common objects (Common objects being the buildings, tables, planes). ~Fenn Link to comment Share on other sites More sharing options...
Noru Posted February 4, 2006 Author Share Posted February 4, 2006 (edited) there is more than that. there is mummy and more Edited February 4, 2006 by Noru Link to comment Share on other sites More sharing options...
Original GTA Master Posted February 4, 2006 Share Posted February 4, 2006 i always wanted to get up there never could im depressed.....lol Link to comment Share on other sites More sharing options...
mike0101 Posted February 4, 2006 Share Posted February 4, 2006 Yes! The mummy spices it all UP! LOL! But we aren't even close to donw, we are gonna add lots! Link to comment Share on other sites More sharing options...
Faye Posted February 4, 2006 Share Posted February 4, 2006 Well, nice. Add lots of ramps and grind bars if you want me to install it when it's done. ~Fenn Link to comment Share on other sites More sharing options...
The-end Posted February 4, 2006 Share Posted February 4, 2006 Looks good nice work is it nearly finished? Link to comment Share on other sites More sharing options...
Faye Posted February 4, 2006 Share Posted February 4, 2006 I'm extremely impressed, guys. Will definatley be installing this. ~Fenn Link to comment Share on other sites More sharing options...
bigboi00069 Posted February 4, 2006 Share Posted February 4, 2006 are there objects you can add from vice city (since its the vice city engine)? Link to comment Share on other sites More sharing options...
Faye Posted February 4, 2006 Share Posted February 4, 2006 are there objects you can add from vice city (since its the vice city engine)? A few are still there. Not many, though. ~Fenn Link to comment Share on other sites More sharing options...
Mox Posted February 4, 2006 Share Posted February 4, 2006 This place is the place Spielmann used for his Island,too, isn't it? Link to comment Share on other sites More sharing options...
Noru Posted February 4, 2006 Author Share Posted February 4, 2006 this place is just east from spielmann's Link to comment Share on other sites More sharing options...
Spielmann Posted February 4, 2006 Share Posted February 4, 2006 yeah maybe we could put our mods together then we would have a big nice town up there Link to comment Share on other sites More sharing options...
Noru Posted February 4, 2006 Author Share Posted February 4, 2006 new screenshot in first post Link to comment Share on other sites More sharing options...
Waterbottle Posted February 4, 2006 Share Posted February 4, 2006 new screenshot in first post is that somthing new you have found? or is it one of those inside of building that's already been found? is it having an open door so you can enter it? or? Link to comment Share on other sites More sharing options...
Noru Posted February 4, 2006 Author Share Posted February 4, 2006 I don't know if has been found, i might have been. Im wondering if there more like this Link to comment Share on other sites More sharing options...
vettefan88 Posted February 4, 2006 Share Posted February 4, 2006 that's the interior to salvatores office. Link to comment Share on other sites More sharing options...
Carrotfoot Posted February 4, 2006 Share Posted February 4, 2006 Imagine making a new interior 'island'. Filled with places like this; Salvatore's Office, Donald Love's place in Shoreside Vale (forgot the name), your Hideouts, etc. Would I be right in saying though, that some wouldn't be solid since they only exist in cutscenes, such as Donald Love's place? Then again, you have Salvatore's Office here. Meh... Verbal. Link to comment Share on other sites More sharing options...
Waterbottle Posted February 4, 2006 Share Posted February 4, 2006 I don't know if has been found, i might have been. Im wondering if there more like this 0xf95-0xf9b insides of various buildings (?cutscenes) Link to comment Share on other sites More sharing options...
Noru Posted February 4, 2006 Author Share Posted February 4, 2006 thanks Waterbottle i'll see what they are like Link to comment Share on other sites More sharing options...
piisyourffriend Posted February 5, 2006 Share Posted February 5, 2006 all of this modding is crazy. i ike it. I've been gone a few days but have had time to check in from time tio time. wtf is withh all of this. when i left people where just considering making that unamed island thing after fenn told us it was a hoax. now we have towns all over. how do i install them. i just got a scandisk 512 mem stick so memeory is no prob. Just when i was bored with the game you all start making new land. don't explain to me how this isn't modding because you are just using whats ingame. i know that but it still rocks. all i need to know is weather the code goes in cheats.txt or if it is an install. Link to comment Share on other sites More sharing options...
Mox Posted February 5, 2006 Share Posted February 5, 2006 yeah maybe we could put our mods together then we would have a big nice town up there I dont think this would work because you used same adresses so some object woulds spawn, you had to change all adresse then! Link to comment Share on other sites More sharing options...
Spielmann Posted February 5, 2006 Share Posted February 5, 2006 yeah maybe we could put our mods together then we would have a big nice town up there I dont think this would work because you used same adresses so some object woulds spawn, you had to change all adresse then! right, i know, but thats no big deal, hu?! Link to comment Share on other sites More sharing options...
Racer__X Posted February 5, 2006 Share Posted February 5, 2006 all of this modding is crazy. i ike it. I've been gone a few days but have had time to check in from time tio time. wtf is withh all of this. when i left people where just considering making that unamed island thing after fenn told us it was a hoax. now we have towns all over. how do i install them. i just got a scandisk 512 mem stick so memeory is no prob. Just when i was bored with the game you all start making new land. don't explain to me how this isn't modding because you are just using whats ingame. i know that but it still rocks. all i need to know is weather the code goes in cheats.txt or if it is an install. Everything goes in Cheats.txt . It hardly (or doesn't) take up any space at all, since you're using everything that's already on the UMD. Link to comment Share on other sites More sharing options...
Carrotfoot Posted February 5, 2006 Share Posted February 5, 2006 Literally. Roofland takes up 3kb on my 32mb stick. Link to comment Share on other sites More sharing options...
Mox Posted February 5, 2006 Share Posted February 5, 2006 yeah maybe we could put our mods together then we would have a big nice town up there I dont think this would work because you used same adresses so some object woulds spawn, you had to change all adresse then! right, i know, but thats no big deal, hu?! Maybe ^^ Link to comment Share on other sites More sharing options...
Racer__X Posted February 5, 2006 Share Posted February 5, 2006 Literally. Roofland takes up 3kb on my 32mb stick. Exactly. Link to comment Share on other sites More sharing options...
kroozin Posted February 5, 2006 Share Posted February 5, 2006 i may sound like a noob but how do you get it from your pc/psp into my game? thanks james Link to comment Share on other sites More sharing options...
mike0101 Posted February 6, 2006 Share Posted February 6, 2006 It took me forever, such a simple thing. I kept messing up and re-doing. I'm proud of it though! What do you guys think? Link to comment Share on other sites More sharing options...
Recommended Posts
Create an account or sign in to comment
You need to be a member in order to leave a comment
Create an account
Sign up for a new account in our community. It's easy!
Register a new accountSign in
Already have an account? Sign in here.
Sign In Now