Waterbottle Posted January 30, 2006 Share Posted January 30, 2006 my god this island is going to be great Link to comment Share on other sites More sharing options...
genaga Posted January 30, 2006 Share Posted January 30, 2006 damn right u getting my pms Link to comment Share on other sites More sharing options...
euden Posted January 30, 2006 Share Posted January 30, 2006 Fenn, u said that there is no way to get peds or cars there right... well what if you could find a way to teleport the peds there then they would just walk around like normal...oh and by the way in still trying to grasp the cheatmake but whn i do and i know how to code using it could i get a place on the team?, and did you get my PM? Link to comment Share on other sites More sharing options...
Waterbottle Posted January 30, 2006 Share Posted January 30, 2006 Fenn, u said that there is no way to get peds or cars there right... well what if you could find a way to teleport the peds there then they would just walk around like normal...oh and by the way in still trying to grasp the cheatmake but whn i do and i know how to code using it could i get a place on the team?, and did you get my PM? i've tried moving peds around. I couldn't find them. so they havn't gotten thiere co-ordinates saved in hex (unless I did somthing wrong when I ried. but I tried several times) Link to comment Share on other sites More sharing options...
genaga Posted January 30, 2006 Share Posted January 30, 2006 how about when they re-spawn e.g ammu-nation Link to comment Share on other sites More sharing options...
Waterbottle Posted January 30, 2006 Share Posted January 30, 2006 how about when they re-spawn e.g ammu-nation it is possible that the spesific area peds is in hex. but since we don't know theire exact locaion searching for it would be nearly impossible Link to comment Share on other sites More sharing options...
mewantfoood Posted January 30, 2006 Share Posted January 30, 2006 you know the pop up police thing i have an idea for the peds ok here it goes first when you realease the teleport to the island you make it the dead middle of the map and tell the person,mabey in the readme, to bring a car with them then you make a cheat like pop up police that spawns some peds like mabey instead of one code you make it a few so the player can make a desicesion on what peds to create then you make a code to apply the AI to the spawned peds and finnaly you make a code so the peds dont dissapper when you leave the area and for cars do the same thing this would require alot of work and i notice that if i could help in any way plz tell me right now i would problay have to be taught but then i woud happly make these cheats Link to comment Share on other sites More sharing options...
Pat_GTA Posted January 30, 2006 Share Posted January 30, 2006 hey those cordinates were freakin wrong or are you talking about that hill out on the ocean that ive known about for ages Link to comment Share on other sites More sharing options...
genaga Posted January 30, 2006 Share Posted January 30, 2006 the white box is fake they r making north of staunton Link to comment Share on other sites More sharing options...
Pat_GTA Posted January 30, 2006 Share Posted January 30, 2006 so if the white box is fake then how are they going to make a island? Link to comment Share on other sites More sharing options...
Jamming Posted January 30, 2006 Share Posted January 30, 2006 Ok Fenn Vayne said i can help design the map. He said its the size of Bellevelle park. Now im gonna go there take some measurements and ill create a mapon paper. Then transform it on Paint. Using diffrent views. Ill have it done by Friday or Saturday. Link to comment Share on other sites More sharing options...
Waterbottle Posted January 30, 2006 Share Posted January 30, 2006 you know the pop up police thing i have an idea for the peds ok here it goes first when you realease the teleport to the island you make it the dead middle of the map and tell the person,mabey in the readme, to bring a car with them then you make a cheat like pop up police that spawns some peds like mabey instead of one code you make it a few so the player can make a desicesion on what peds to create then you make a code to apply the AI to the spawned peds and finnaly you make a code so the peds dont dissapper when you leave the area and for cars do the same thing this would require alot of work and i notice that if i could help in any way plz tell me right now i would problay have to be taught but then i woud happly make these cheats yeah... like we can do that. we don't know about any of the ped propertiwes addresses. just becouse we can use that cheat to spawn cops dosn't mean we can ust edit theire AI. Link to comment Share on other sites More sharing options...
mewantfoood Posted January 30, 2006 Share Posted January 30, 2006 you know the pop up police thing i have an idea for the peds ok here it goes first when you realease the teleport to the island you make it the dead middle of the map and tell the person,mabey in the readme, to bring a car with them then you make a cheat like pop up police that spawns some peds like mabey instead of one code you make it a few so the player can make a desicesion on what peds to create then you make a code to apply the AI to the spawned peds and finnaly you make a code so the peds dont dissapper when you leave the area and for cars do the same thing this would require alot of work and i notice that if i could help in any way plz tell me right now i would problay have to be taught but then i woud happly make these cheats yeah... like we can do that. we don't know about any of the ped propertiwes addresses. just becouse we can use that cheat to spawn cops dosn't mean we can ust edit theire AI. i know i said it would be really hard but i guess you just compleatly ignored that or mabey we can make the ped do exactly what you do or use the cheat that makes them follow you or something like that Link to comment Share on other sites More sharing options...
D33p-c0d3 Posted January 30, 2006 Share Posted January 30, 2006 ok coolim probaly about halfway through ma map but how much space do i have? Oh, you're doing the map? Vayne said in game we're having the island at like 400x200 or something. make it bigger though oh do it ~Fenn i will do a fewi have science and art 2moz "messabout lesson2 i will do a few more then anyone know where i can get a map i would rather redraw it on that so i know size about 480 x 272 is the psp screen size.. If your not gonna be doing a map you can zoom into.. i sugest you make a big one.. Link to comment Share on other sites More sharing options...
Faye Posted January 30, 2006 Author Share Posted January 30, 2006 ok coolim probaly about halfway through ma map but how much space do i have? Oh, you're doing the map? Vayne said in game we're having the island at like 400x200 or something. make it bigger though oh do it ~Fenn i will do a fewi have science and art 2moz "messabout lesson2 i will do a few more then anyone know where i can get a map i would rather redraw it on that so i know size about Science and art... Same thing for me... So where do you live... if you live in my area then I'll say hi in school tommorow. ~Fenn Link to comment Share on other sites More sharing options...
genaga Posted January 30, 2006 Share Posted January 30, 2006 bury near bolton near manchester Link to comment Share on other sites More sharing options...
cruisx Posted January 30, 2006 Share Posted January 30, 2006 i would also like to help with maping but if there are to many people its ok, and also would we be able to make are own buildings with the objects or are we just looking/using actual buildings, because i have managed to make a small building type thing by using fences, ____ |___| Link to comment Share on other sites More sharing options...
theY4Kman Posted January 30, 2006 Share Posted January 30, 2006 Peds load when you step into a new portion of the map. This means that the game recognizes an invisible wall, or you step into a new mesh, and creates the peds on that mesh. If you could find that mesh, then the peds problem is over. I'm currently working my way towards that, but my work is being overcome by Super Mario Bros. 3 with an emulator (on 2.01!!!). Link to comment Share on other sites More sharing options...
Vayne Posted January 30, 2006 Share Posted January 30, 2006 I don't know whos doing the map right now but keep in mind you should use the real sizes! so work from 1 coordinate and go to another and look whats the difference.. the difference is the real size in meters! Link to comment Share on other sites More sharing options...
Faye Posted January 30, 2006 Author Share Posted January 30, 2006 bury near bolton near manchester You're extremely close to me. Not close enough to go to the same school, but by far within walking distance. ~Fenn Link to comment Share on other sites More sharing options...
genaga Posted January 30, 2006 Share Posted January 30, 2006 I don't know whos doing the map right now but keep in mind you should use the real sizes! so work from 1 coordinate and go to another and look whats the difference.. the difference is the real size in meters! i was gunna try and get it exact like u sed Link to comment Share on other sites More sharing options...
Run Down That Guy Posted January 30, 2006 Share Posted January 30, 2006 If you still need someone, I can help out, of course I will devote only part of my time to help (Working on a new final release of VCSA). Link to comment Share on other sites More sharing options...
genaga Posted January 30, 2006 Share Posted January 30, 2006 bury near bolton near manchester You're extremely close to me. Not close enough to go to the same school, but by far within walking distance. ~Fenn what skool mite no it y dus this forum keep loging me out on ma psp Link to comment Share on other sites More sharing options...
Faye Posted January 30, 2006 Author Share Posted January 30, 2006 If you still need someone, I can help out, of course I will devote only part of my time to help (Working on a new final release of VCSA). Let's treat it like a job interview, How will you contribute to this asset? ~Fenn Link to comment Share on other sites More sharing options...
Run Down That Guy Posted January 30, 2006 Share Posted January 30, 2006 I don't know, what do you need? I can map, code (If you ever find a way to change the scm, im up for it) and do other misc things. Link to comment Share on other sites More sharing options...
Faye Posted January 30, 2006 Author Share Posted January 30, 2006 Aha! Dude, I see you're a Vice City/San Andreas modder. Modding LCS is all together different, as we don't have access to any of the files on the disk. ~Fenn Link to comment Share on other sites More sharing options...
Pat_GTA Posted January 30, 2006 Share Posted January 30, 2006 the isalnd base is like extremely small and it rotaes and flies!!! Link to comment Share on other sites More sharing options...
Run Down That Guy Posted January 30, 2006 Share Posted January 30, 2006 Well, I know that much . (We have to talk in PM.) Link to comment Share on other sites More sharing options...
Pat_GTA Posted January 30, 2006 Share Posted January 30, 2006 why is the base so small? Link to comment Share on other sites More sharing options...
Faye Posted January 30, 2006 Author Share Posted January 30, 2006 why is the base so small? My god, read the topic. That's not the Island. Shut up, shut up. Shut up. It's not finished or started yet. ~Fenn Link to comment Share on other sites More sharing options...
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