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User Track MP3 requirements


Demarest
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Never used User Track before. I like to let the game music play in all GTA's to add to the feel. However, I've got a new album and want to play SA at the same time. So I was going to use User Tracks.

 

So I place the shortcuts to the tracks in My Docs/SA User Files/User Tracks. Then I set playback to random and scanned tracks (also turned auto scan on). Station only plays commercials. So I close down SA and restart it. Same thing. My PC plays the MP3's just fine in any player I've tried. I add some different MP3's and they play fine. So obviously the game has an issue with the way these ones were encoded.

 

My question then is: Does anybody have any idea what the specs are for MP3's that the game will play? The ones that will NOT play are 256 KB/s 44KHz.

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Please read the topic. The game plays MP3's and the MP3's it won't play are played by every player on my machine. Codecs is NOT the issue.
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Please read the topic. The game plays MP3's and the MP3's it won't play are played by every player on my machine. Codecs is NOT the issue.

The pinned topic for audio fixes mentions the auto scan thing may not work and you have to change manually.

 

one last sound thing- does everyone else have to manually scan their user music files - even though automatic scan is set to ON? cause I sure do-otherwise all I get is commercials even after 20 "skips"
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I DID scan manually. I only mentioned also turning on auto scan for the sake of completeness.

 

Again, I reitterate that I HAVE made MP3's play. Just not certain ones. Hence my looking to see if anybody knows what the stipulations are. I've used Audio Catalyst to try and reencode those same MP3's both at 128 Kb/s and 320 Kb/s to no avail.

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Sorry if I misunderstood, did you say you can play other MP3's in GTA as user tracks?

Well, I always thought you had to put the whole MP3, not just a shortcut into the folder.

 

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Sorry if I misunderstood, did you say you can play other MP3's in GTA as user tracks?

Well, I always thought you had to put the whole MP3, not just a shortcut into the folder.

Yeah, that's what I thought, too. At least you did in Vice if I recall?

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Shortcuts are allowed in SA and generally work just fine. Some of Dem's mp3s work fine in the game, but the problem ones do not even though other programs can play them. I have some random questions that probably don't matter. wink.gif

 

  • Dem, what were the bitrates and sample rates of the other MP3s that did work?
  • Are the problem ones stereo or mono? (I would assume stereo but since it matters for Ogg Vorbis stream audio, it doesn't hurt to ask.)
  • Just for the hell of it, did you try encoding the problem ones as variable bit rate?
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GTA3Freak-2001

Both Vice City and San Andreas allow shortcuts, my music is sorted in other folders and I sure as hell don't wish to use double the space.

 

I too have noticed that some of my MP3's just wont play in game, I put it down to the same thing the properties of these MP3's just don't want to work with the game.

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Shortcuts to MP3's have worked since GTA3. As far as SA goes, the in game menu actually instructs you on screen to use shortcuts.

 

@pdescobar: They were stereo constant. I tried variable and still doesn't work. This would HAVE to mean that something about my MP3 encoder (Audio Catalyst) isn't satisfying SA. I guess that means we'll turn this into a "suggest an non-obtrusive, free MP3 encoder that SA agrees with" confused.gif

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Shortcuts to MP3's have worked since GTA3. As far as SA goes, the in game menu actually instructs you on screen to use shortcuts.

 

@pdescobar: They were stereo constant. I tried variable and still doesn't work. This would HAVE to mean that something about my MP3 encoder (Audio Catalyst) isn't satisfying SA. I guess that means we'll turn this into a "suggest an non-obtrusive, free MP3 encoder that SA agrees with" confused.gif

I haven't specifically tested its MP3s with SA, but I'm a big fan of open source solutions, so take a look at the Audacity editor with the optional LAME mp3 encoder.

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My v1.00 San Andreas plays every mp3 I throw at it. I have some at 128kbps, some at 160, 192, 256, and 320. They've all played fine for me.

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  • 2 weeks later...

i was in the same boat as you...had winamp and windows media p installed. and they played mp3s fine. couldn't for the life of me make sa play the tracks. so i gave up and just converted them to OGG. only thing that worked. for me anyway.

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While on the topic of music, can SA also play WMV music files? Much smaller format at the same level of quality.

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While on the topic of music, can SA also play WMV music files? Much smaller format at the same level of quality.

Doesn't it say in the manual? And no, not the same quality. It has been proven in many instances every Windows Media codec falls short on listening tests. Only place it even beats mp3's is at very low bitrates. But the game can play WMA files. WMV is video, so you obviously can't play that in the game. Of course you'll have to have windows media player installed. The only thing natively supported is ogg vorbis, which for normal bitrate audio provides excellent quality. WMA has improved a bit though. Check out a nice listening test if you feel like it:

http://www.maresweb.de/listening-tests/mf-128-1/results.htm

 

Either way, windows media player is supposedly required for mp3/wma playback.

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