GTA-3-beta Posted January 4, 2006 Share Posted January 4, 2006 Hello I have begin to make a Derbi Senda Enduro to GTA: Vice City. And in the modeller program (Zmodeler 1.7b) everything seames to be good... but when I tested it in GGMM the wheels looks wired when it drive. They are circle arounding the bike. Here is a picture: http://img519.imageshack.us/img519/15/bild56he.jpg Is there anyone here who know what the problem is? Tobias Nilsson Link to comment Share on other sites More sharing options...
Daalyman05 Posted January 4, 2006 Share Posted January 4, 2006 Your axies need to be set right. Display/local axies/center to object then click on the tires, and it should be set right. Link to comment Share on other sites More sharing options...
GTA-3-beta Posted January 5, 2006 Author Share Posted January 5, 2006 (edited) Yes, it works, so now the wheels look good... but the mudgard and the front forks is not looking good, what should I do about that? Tobias Nilsson Edited January 5, 2006 by GTA-3-beta Link to comment Share on other sites More sharing options...
dr. hobo Posted January 15, 2006 Share Posted January 15, 2006 Yes, it works, so now the wheels look good... but the mudgard and the front forks is not looking good, what should I do about that? Tobias Nilsson move them. Link to comment Share on other sites More sharing options...
fuckindumass Posted January 15, 2006 Share Posted January 15, 2006 Just like the wheels, it's an axis problem. This time use the copy axis function to copy the axis from the dummy to the part Link to comment Share on other sites More sharing options...
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