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GTA3 road new texture problem


Drakos
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I have converted a road from GTA3 to VC. Road texture and model are rendered fine in the game Now:

 

I want to change it's texture with a new road texture, the old texture is 256colors but the new texture i want to use is 32b. So i delete the old one and import the new one WITH THE NAME OF THE OLD ONE, i haven't done anything wrong, but the road appears white in MooMapper and black in-game nervous.gif . whatsthat.gif Are there any solutions, whats wrong? confused.gifconfused.gif

 

I am using TXDWorkshop 3.5

Edited by Drakos
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why don't u convert the 32-bit texture to 256 colours one? too ugly? and what about the alpha texture? then if that wont work i don't know...=)

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