[VCK]Bignick Posted January 3, 2006 Share Posted January 3, 2006 is anyone working at it? a 0.2 version will be ever released???? Link to comment Share on other sites More sharing options...
J-Fox.GEMM Posted January 3, 2006 Share Posted January 3, 2006 There is a special forum for vc-mp... Also there is the site of it (which seems to be dead) But - yeh i think they r still working on it sumtimes Link to comment Share on other sites More sharing options...
[VCK]Bignick Posted January 3, 2006 Author Share Posted January 3, 2006 oh, sorry, didn't see...... move this topic to the right section Link to comment Share on other sites More sharing options...
kyeman Posted January 3, 2006 Share Posted January 3, 2006 I'll explain the full story incase anyone is interested. The main programmers of VC-MP, which include myself, spookie and jax have not worked on VC-MP since 0.1d, and it's likely we'll never work on it again. Understand that VC-MP was never intended to be released. I was working on creating a base for SA-MP before San Andreas for PC was out - using Vice City. After San Andreas for PC was released, VC-MP was about 70% complete. Even though VC-MP was largely unfinished, we decided to release it anyway. We later released the VC-MP source code, giving anyone/any team the freedom to extend VC-MP if they wanted to and even create their own open source Vice multiplayer from it. There was a very big price to pay for doing this. We had to give away part of our SA-MP base, which I can confirm is now being used by several other San Andreas multiplayer mods. Unless another team decides to take the VC-MP source and create a new Vice City multiplayer from it, I can't see many updates to it in the future. Sometimes the work involved in something outweighs the public interest. Link to comment Share on other sites More sharing options...
[VCK]Bignick Posted January 3, 2006 Author Share Posted January 3, 2006 understood Link to comment Share on other sites More sharing options...
jacob. Posted January 3, 2006 Share Posted January 3, 2006 (edited) understood Irony at it's best. Unless another team decides to take the VC-MP source and create a new Vice City multiplayer from it, I can't see many updates to it in the future. Or the existing team itself could expand. Why this hasn't happened remains a mystery to me; a help-wanted post wouldn't hurt. I should say there are more than enough developers on this forum alone to take the source and improve it by volumes. Whether or not they would be willing to do so is the question, but who says an organized attempt isn't worth a shot? What does the modification at it's current state have to lose from trying? Edited January 3, 2006 by jacob. Link to comment Share on other sites More sharing options...
kyeman Posted January 3, 2006 Share Posted January 3, 2006 The existing VC-MP team is Mike and Cam. Both of them don't have enough time to put in the large amounts of work required to finish VC-MP. The only developer who was interested in working with VC-MP was FalconGT. But he's now working on his own MP for San Andreas. Link to comment Share on other sites More sharing options...
Luke Posted January 3, 2006 Share Posted January 3, 2006 Unless another team decides to take the VC-MP source and create a new Vice City multiplayer from it, I can't see many updates to it in the future. Or the existing team itself could expand. Why this hasn't happened remains a mystery to me; a help-wanted post wouldn't hurt. I should say there are more than enough developers on this forum alone to take the source and improve it by volumes. Whether or not they would be willing to do so is the question, but who says an organized attempt isn't worth a shot? What does the modification at it's current state have to lose from trying? Did you for a minute consider the fact no-one really needs permission to work on VC-MP. They have to abide by the rules when they do, but that shouldn't be a problem. If people wanted to develop it further they could do, but it's clear that there's very little interest in the VC-MP source (sad though it is). Those who are interested in the source seem to be using it in their SA multiplayers. More than enough coders? Bullsh*t. The GTA Community has very few coders and you should realise this, those it does have are usually busy working on all sorts of other projects and too busy to take on new ones. adam broke it. Link to comment Share on other sites More sharing options...
jacob. Posted January 3, 2006 Share Posted January 3, 2006 Unless another team decides to take the VC-MP source and create a new Vice City multiplayer from it, I can't see many updates to it in the future. Or the existing team itself could expand. Why this hasn't happened remains a mystery to me; a help-wanted post wouldn't hurt. I should say there are more than enough developers on this forum alone to take the source and improve it by volumes. Whether or not they would be willing to do so is the question, but who says an organized attempt isn't worth a shot? What does the modification at it's current state have to lose from trying? Did you for a minute consider the fact no-one really needs permission to work on VC-MP. They have to abide by the rules when they do, but that shouldn't be a problem. If people wanted to develop it further they could do, but it's clear that there's very little interest in the VC-MP source (sad though it is). Those who are interested in the source seem to be using it in their SA multiplayers. More than enough coders? Bullsh*t. The GTA Community has very few coders and you should realise this, those it does have are usually busy working on all sorts of other projects and too busy to take on new ones. I'm talking about official organized help here, Luke. What makes you think other developers should care for a project whose team is collapsed, inactive, and obviously not working on the mod? Wouldn't you agree that a developer would be more interested in helping a mod that has organized goals, a sense of direction? At least a help-wanted post to show the team even gives a damn for its future? When I say more than enough developers, I'm talking in measures of knowledge and capability. If you don't think the existing developers on this forum have enough knowledge or capability to continue this project, then I'd say you're either lacking common sense or aren't thinking. You haven't been in the shoes of every other coder registered to this forum (and God knows how many we aren't aware of), so who are you to speak for them and claim they have no time? You aren't. I still strongly believe a call for help is in need. Link to comment Share on other sites More sharing options...
njr1489 Posted January 3, 2006 Share Posted January 3, 2006 I do believe through many of these 100,000+ users, a certain amount know C++, but never show what skills they have. I would be interested in continuing this project if I knew C++, but SA seems to be more interesting because a perfect multiplayer mod hasn't been released. Link to comment Share on other sites More sharing options...
kyeman Posted January 4, 2006 Share Posted January 4, 2006 Jacob, what you just said, anyone is free to do that. Interest is the key word here, not ability. Link to comment Share on other sites More sharing options...
Statico Posted January 4, 2006 Share Posted January 4, 2006 Yes, anybody can go and download the source and add their own things to it. However, without knowing what stage the current source is at within the team, you aren't to know if you're about to spend hours coding something that has already been done for the next official release. Also, because there's a new version ident for the the official release, you can only code for the old server, of which there are barely any hosted. If VC:MP was more popular then it would influence more people to do something for the project and its community. So yea, what keyman said. Interest is the only thing that will get anybody to do something with this, unless an official team grew where everyone was working towards the same goal, and the work put in would actually pay off because the players would update. Link to comment Share on other sites More sharing options...
Luke Posted January 4, 2006 Share Posted January 4, 2006 Unless another team decides to take the VC-MP source and create a new Vice City multiplayer from it, I can't see many updates to it in the future. Or the existing team itself could expand. Why this hasn't happened remains a mystery to me; a help-wanted post wouldn't hurt. I should say there are more than enough developers on this forum alone to take the source and improve it by volumes. Whether or not they would be willing to do so is the question, but who says an organized attempt isn't worth a shot? What does the modification at it's current state have to lose from trying? Did you for a minute consider the fact no-one really needs permission to work on VC-MP. They have to abide by the rules when they do, but that shouldn't be a problem. If people wanted to develop it further they could do, but it's clear that there's very little interest in the VC-MP source (sad though it is). Those who are interested in the source seem to be using it in their SA multiplayers. More than enough coders? Bullsh*t. The GTA Community has very few coders and you should realise this, those it does have are usually busy working on all sorts of other projects and too busy to take on new ones. I'm talking about official organized help here, Luke. What makes you think other developers should care for a project whose team is collapsed, inactive, and obviously not working on the mod? Wouldn't you agree that a developer would be more interested in helping a mod that has organized goals, a sense of direction? At least a help-wanted post to show the team even gives a damn for its future? When I say more than enough developers, I'm talking in measures of knowledge and capability. If you don't think the existing developers on this forum have enough knowledge or capability to continue this project, then I'd say you're either lacking common sense or aren't thinking. You haven't been in the shoes of every other coder registered to this forum (and God knows how many we aren't aware of), so who are you to speak for them and claim they have no time? You aren't. I still strongly believe a call for help is in need. It doesn't make a difference whether or not the team make a call for help, the project is open source for a reason, I can't understand any reason why anyone would want to join the current team, which doesn't work on VC:MP at all. Instead, someone could of course make their own team of people who were interested in further developing VC:MP, and could work independantly then. If they did that, then there's no doubt in my mind they'd get help from us wherever needed. I really don't see why you're so obsessed with a big "help wanted" post to show we care. To be frank, I don't think many of us do care, VC:MP was never intended upon being released in the first place, and none of the team are working on VC:MP anymore because we have different goals and targets - so in short, none of the current team care about VC:MP anymore. There's a bigger, and a better goal. As for it's future, it would be nice if people used the source to learn, it's evident that's what the odd few people have done. Others have just ripped parts and thrown it into another multiplayer mod, others have simply moaned and complained for no apparent reason. VC:MP doesn't have much of a future, because San Andreas has the audience at the moment. My own and kyeman's reasons differ I think, but he works because he wants a decent multiplayer mod for everyone to play (I'm more interested in learning through work experience, but I'm not the important one here) - therefore it's only wise that we develop what the crowds want - a SA multiplayer. Where the hell did I say the coders of this forum don't have knowledge nor capability? I didn't. This forum is home to some incredible programmers, I'd say at least two of those work on VC:MP/SA:MP, there are many more. I'd say I'm relatively aware and close to the staff of this forum, and the coders who hang around here, it's part of running this place and it's part of my interest in modding. I maintain that most of them are busy. Those who may be able to program but don't let on, probably don't let on for a reason. This forum may have 100,000 members, but 90%+ are inactive, and then out of those remaining, a lot are young and don't know the first thing about C++. When you cut it down there's very few coders here, because 12yr olds don't normally code, and that's what this place is full of, adult:children ratio is very low, C++ Coders:People who don't know what C++ is ratio, lower yet. I'm not speaking on behalf of anyone, but as part of the GTANet team, I can tell you that statistically, a call for help would be almost useless. I'm confused as to why you're so desperate for a "VC:MP Needs You!" topic to spring up, I get the idea you still want to join the team or something and you're annoyed we're not inviting people in. adam broke it. Link to comment Share on other sites More sharing options...
xGj Posted January 4, 2006 Share Posted January 4, 2006 Unless another team decides to take the VC-MP source and create a new Vice City multiplayer from it, I can't see many updates to it in the future. Or the existing team itself could expand. Why this hasn't happened remains a mystery to me; a help-wanted post wouldn't hurt. I should say there are more than enough developers on this forum alone to take the source and improve it by volumes. Whether or not they would be willing to do so is the question, but who says an organized attempt isn't worth a shot? What does the modification at it's current state have to lose from trying? Did you for a minute consider the fact no-one really needs permission to work on VC-MP. They have to abide by the rules when they do, but that shouldn't be a problem. If people wanted to develop it further they could do, but it's clear that there's very little interest in the VC-MP source (sad though it is). Those who are interested in the source seem to be using it in their SA multiplayers. More than enough coders? Bullsh*t. The GTA Community has very few coders and you should realise this, those it does have are usually busy working on all sorts of other projects and too busy to take on new ones. I'm talking about official organized help here, Luke. What makes you think other developers should care for a project whose team is collapsed, inactive, and obviously not working on the mod? Wouldn't you agree that a developer would be more interested in helping a mod that has organized goals, a sense of direction? At least a help-wanted post to show the team even gives a damn for its future? When I say more than enough developers, I'm talking in measures of knowledge and capability. If you don't think the existing developers on this forum have enough knowledge or capability to continue this project, then I'd say you're either lacking common sense or aren't thinking. You haven't been in the shoes of every other coder registered to this forum (and God knows how many we aren't aware of), so who are you to speak for them and claim they have no time? You aren't. I still strongly believe a call for help is in need. It doesn't make a difference whether or not the team make a call for help, the project is open source for a reason, I can't understand any reason why anyone would want to join the current team, which doesn't work on VC:MP at all. Instead, someone could of course make their own team of people who were interested in further developing VC:MP, and could work independantly then. If they did that, then there's no doubt in my mind they'd get help from us wherever needed. I really don't see why you're so obsessed with a big "help wanted" post to show we care. To be frank, I don't think many of us do care, VC:MP was never intended upon being released in the first place, and none of the team are working on VC:MP anymore because we have different goals and targets - so in short, none of the current team care about VC:MP anymore. There's a bigger, and a better goal. As for it's future, it would be nice if people used the source to learn, it's evident that's what the odd few people have done. Others have just ripped parts and thrown it into another multiplayer mod, others have simply moaned and complained for no apparent reason. VC:MP doesn't have much of a future, because San Andreas has the audience at the moment. My own and kyeman's reasons differ I think, but he works because he wants a decent multiplayer mod for everyone to play (I'm more interested in learning through work experience, but I'm not the important one here) - therefore it's only wise that we develop what the crowds want - a SA multiplayer. Where the hell did I say the coders of this forum don't have knowledge nor capability? I didn't. This forum is home to some incredible programmers, I'd say at least two of those work on VC:MP/SA:MP, there are many more. I'd say I'm relatively aware and close to the staff of this forum, and the coders who hang around here, it's part of running this place and it's part of my interest in modding. I maintain that most of them are busy. Those who may be able to program but don't let on, probably don't let on for a reason. This forum may have 100,000 members, but 90%+ are inactive, and then out of those remaining, a lot are young and don't know the first thing about C++. When you cut it down there's very few coders here, because 12yr olds don't normally code, and that's what this place is full of, adult:children ratio is very low, C++ Coders:People who don't know what C++ is ratio, lower yet. I'm not speaking on behalf of anyone, but as part of the GTANet team, I can tell you that statistically, a call for help would be almost useless. I'm confused as to why you're so desperate for a "VC:MP Needs You!" topic to spring up, I get the idea you still want to join the team or something and you're annoyed we're not inviting people in. Yes indeed. Most people arent interested in developing VC:MP further. I dont really know why but I'll just wait for SA:MP which was the main goal of the team and still is. We'll get a lot of choice in a short while Talking about SA:MP, MTA:SA, Sananarchy, we already got rumble etc. Cant wait for the release of SA:MP though. Link to comment Share on other sites More sharing options...
[VCK]Bignick Posted January 4, 2006 Author Share Posted January 4, 2006 ... maybe after the releasing of sa:mp the team will return working on vc:mp?? i hope so Link to comment Share on other sites More sharing options...
Luke Posted January 4, 2006 Share Posted January 4, 2006 Bignick' date='Jan 4 2006, 17:09'] ... maybe after the releasing of sa:mp the team will return working on vc:mp?? i hope so I think most people would rather work went into further improving SA:MP. These things don't really have a state at which they can be deemed "finished". adam broke it. Link to comment Share on other sites More sharing options...
[VCK]Bignick Posted January 4, 2006 Author Share Posted January 4, 2006 Bignick,Jan 4 2006, 17:09] ... maybe after the releasing of sa:mp the team will return working on vc:mp?? i hope so I think most people would rather work went into further improving SA:MP. These things don't really have a state at which they can be deemed "finished". yeah, that's right... but vc:mp is much more incomplete than sa:mp..... maybe after the release someone will care Link to comment Share on other sites More sharing options...
jacob. Posted January 4, 2006 Share Posted January 4, 2006 I'm confused as to why you're so desperate for a "VC:MP Needs You!" topic to spring up, I get the idea you still want to join the team or something and you're annoyed we're not inviting people in. Shame on me for giving two sh*ts about the mod's future. Joining the team was out of the idea months ago after the team obviously wasn't interested in my help, and after I joined college. What's confusing is why you're so vigorously against an idea that could only benefit VC:MP. You jump to the conclusion that no-one is interested. I understand that, it's quite a logical assumption, but I'll repeat myself: what does this mod have to lose? I rest my case. Link to comment Share on other sites More sharing options...
Luke Posted January 4, 2006 Share Posted January 4, 2006 I'm confused as to why you're so desperate for a "VC:MP Needs You!" topic to spring up, I get the idea you still want to join the team or something and you're annoyed we're not inviting people in. Shame on me for giving two sh*ts about the mod's future. Joining the team was out of the idea months ago after the team obviously wasn't interested in my help, and after I joined college. What's confusing is why you're so vigorously against an idea that could only benefit VC:MP. You jump to the conclusion that no-one is interested. I understand that, it's quite a logical assumption, but I'll repeat myself: what does this mod have to lose? I rest my case. I'm against the idea because I believe SA multiplayer is where we should be focussing our attention, and because people have the right to know why VC:MP hasn't had any further releases, I keep on posting here in the hope some people will understand the situation. To most people, the fact we're concentrating on SA:MP rather than VC:MP is nothing but a positive. VC:MP in no way is going to lose anything, to my knowledge it's the best VC multiplayer mod out there, and the first ever released multiplayer mod that's a good cut above the rest in terms of technique. More importantly, it's not going to gain anything, and it seems rather worthless for us to try find a new owner for a mod that we've essentially discontinued development for with good reason when it's open source anyway. If you want to continue VC:MP, then you know where to find the source. I may be wrong and there may be a few people interested, but I've been through my reasons for why I think that, and they're valid. Not every suggestion can be taken into account when there's a reasonable amount of evidence suggesting that a "We need your help" topic wouldn't be a fantastic benefit to everyone and everything. adam broke it. Link to comment Share on other sites More sharing options...
Skeeter Posted January 4, 2006 Share Posted January 4, 2006 (edited) To me SA ain't the best programed game. It's got tones of glitches like aa and af never working on my 6800. Choppy performance on lots of people computer from talking to everyone i know whos played it, so mp wouldn't be the best to play on it probably. VC-MP in my opinion is a nice mod already, has a good version released and, just needs fine tuning, tweakng and maybe add more to it later. VC always runs very smooth has great gfx still compared to sa. I think. Also has a great well known map area which is greatly layed out in my opinion. To be honest if i had to choose between mp for sa or vc i would choose vc. This is just personal opinion and my hopes for vcmp to be continued first and once vcmp is done sa could be picked up later, i mean theres no rush sa would have mta mod soon i think. Currently you guys have the best vcmp mod available so i would continue on with that success. Sorry if you think i dont appreciate samp but for me i would be happy with vcmp. Edited January 4, 2006 by Skeeter Link to comment Share on other sites More sharing options...
kyeman Posted January 4, 2006 Share Posted January 4, 2006 My only regret with VC-MP is that the project was started way too late. But at the time everyone was under the impression the MTA:Blue for VC would eventually be released. If it had, I probably wouldn't have bothered releasing VC-MP. Link to comment Share on other sites More sharing options...
{DBC}Lance Posted January 9, 2006 Share Posted January 9, 2006 More than enough coders? Bullsh*t. The GTA Community has very few coders and you should realise this, those it does have are usually busy working on all sorts of other projects and too busy to take on new ones.[/font] heh, well maybe dangta could do the job, after all he's a multitalented and intelligent person Link to comment Share on other sites More sharing options...
Statico Posted January 9, 2006 Share Posted January 9, 2006 I agree with Skeeter to some degree. Vice runs much better on my pc, so despite the fact that the graphics and engine in SA is more advanced, it feels much nicer plating Vice City. But when I installed GTA:Rumble I was surprised at how well it ran (I don't mean it never crashed, but simply that the game seemed to run fairly smoothly). But if future releases of VC-MP are made, or even if I have some ideas of my own to add, I would definately continue to play it. Link to comment Share on other sites More sharing options...
FalconGT Posted January 9, 2006 Share Posted January 9, 2006 I agree with Skeeter to some degree. Vice runs much better on my pc, so despite the fact that the graphics and engine in SA is more advanced, it feels much nicer plating Vice City. But when I installed GTA:Rumble I was surprised at how well it ran (I don't mean it never crashed, but simply that the game seemed to run fairly smoothly).But if future releases of VC-MP are made, or even if I have some ideas of my own to add, I would definately continue to play it. There is going to be another release of VC-MP i'm currently working on atm. If you have any ideas you'll like added post them in vc-mp forums . FalconGT. Link to comment Share on other sites More sharing options...
CAPON3 Posted January 9, 2006 Share Posted January 9, 2006 There is going to be another release of VC-MP i'm currently working on atm.If you have any ideas you'll like added post them in vc-mp forums . FalconGT. Nice to hear someone is working on vc-mp, Falcon why dont you just join the VC-MP team and help them out. -CAPOne Link to comment Share on other sites More sharing options...
Statico Posted January 9, 2006 Share Posted January 9, 2006 As the rest of this topic says, there is no "team" anymore. It's fallen apart because SA-MP is being put back on track. Link to comment Share on other sites More sharing options...
FalconGT Posted January 9, 2006 Share Posted January 9, 2006 There is going to be another release of VC-MP i'm currently working on atm.If you have any ideas you'll like added post them in vc-mp forums . FalconGT. Nice to hear someone is working on vc-mp, Falcon why dont you just join the VC-MP team and help them out. -CAPOne I did join the sa-mp, i'm currently working on the vc-mp. As the rest of this topic says, there is no "team" anymore. It's fallen apart because SA-MP is being put back on track. Well there is now. Link to comment Share on other sites More sharing options...
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