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procobj.dat


DexX
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Has anyone has a mess about with this file? i did a couple searches and nothing relevant came up.

 

What i had hoped to accomplish, was adjusting the density of the procedural grass, and trees around SA. but it appears even after deleting everything in the procobj.dat, that those procedural objects, still appear, and at their regular amounts. hardcoded maybe? or are they stored in another in another, unknown place? this is the only file ive seen so far that seems to say what col materials get what proc obj's.

 

i poked about at the rest of the file, and got some interesting results-

user posted image

Bumper crop this year tounge.gif

beachballs are fun too. anything in the objects.dat, can be a procedural object, and will retain their properties. yes the barrels explode, go try it out (to get what you see here, change the object name @ "P_GRASSMID1" to Barrel4).

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