Run Down That Guy Posted March 31, 2006 Author Share Posted March 31, 2006 Hey people, sorry about disappearing for a while. Mixed up in a mess of things like moving, getting a new pc and stuff. I will get back to work on the mod as soon as I can. Link to comment Share on other sites More sharing options...
--Cole-- Posted April 19, 2006 Share Posted April 19, 2006 Quick question- there wasn't any readme in the download so I might have missed something, but after installing it crashes halfway through loading. Is the file corrupt? Do I need the updates? Or do I need to use the map cleaner before I start? Link to comment Share on other sites More sharing options...
wahgah Posted April 19, 2006 Share Posted April 19, 2006 Use the map cleaner before installing the mod. Link to comment Share on other sites More sharing options...
--Cole-- Posted April 19, 2006 Share Posted April 19, 2006 Yeah I thought it'd be something like that. Thanks. Link to comment Share on other sites More sharing options...
Dodge Ram SRT-10 Posted April 20, 2006 Share Posted April 20, 2006 What we need now is to be able to ADD this to the side of SA and make a mission script, CJ's Trip to VC to meet Tommy or somethin? We have a tommy model hanging around somewhere and it is pretty good. How bout it? Maybe you could hire the guys at Hellfish Productions? Link to comment Share on other sites More sharing options...
MChanna03 Posted April 20, 2006 Share Posted April 20, 2006 this mod is going to be crazy... vice city was probably my favorite city.. hopefully you get this mod done soon heres some cookies Link to comment Share on other sites More sharing options...
Bobesz Posted April 21, 2006 Share Posted April 21, 2006 (edited) nevermind pls delete this post Edited April 21, 2006 by Bobesz Link to comment Share on other sites More sharing options...
Bobesz Posted May 1, 2006 Share Posted May 1, 2006 Here's everything i made. It includes the weapons,pickups,radar, and a basic weapon.dat. Stuff Link to comment Share on other sites More sharing options...
CCPD Posted May 1, 2006 Share Posted May 1, 2006 Glad to see this project in progress! Link to comment Share on other sites More sharing options...
--Cole-- Posted May 1, 2006 Share Posted May 1, 2006 Here's what I think I'm doing for the audio of GTA:Vice Andreas (or whatever the final name will be). San Andreas has 11 stations- Playback, KRose, KDST, Bounce, RLS, SFUR, RadioX, Mastersounds, KJah, CSR, and WCTR. Vice only has 9- Wildstyle, Flash, Fever, Espantoso, VRock, Wave, Emotion, VCPR and KChat. Now, while the first 9 can be replaced with all of Vice's 9, it still leaves 2 unused stations. One is WCTR, which goes hand-in-hand with the script at various parts of the story. The only scripted radio in Vice is the storm warnings, so I propose we call WCTR the "Emergency Broadcast System" or something, and script the storm warnings to loop inbetween random beeping or dead air. That leaves one unused station, which we could leave as dead air, or play radio static. Right now I'm splitting all the VC radio stations so they can run as fully-dynamic SA radio stations (when I get them imported). Link to comment Share on other sites More sharing options...
Bobesz Posted May 2, 2006 Share Posted May 2, 2006 I tried converting the scm and so far i got all the weapons,pickups sorted, and about 100 car locations, anyone wants the files ? Link to comment Share on other sites More sharing options...
Supdario Posted May 2, 2006 Share Posted May 2, 2006 (edited) I tried converting the scm and so far i got all the weapons,pickups sorted, and about 100 car locations, anyone wants the files ? Yes, BTW I'm trying to convert paths. @ Bobesz: Yes Edited May 2, 2006 by Supdario Link to comment Share on other sites More sharing options...
Bobesz Posted May 2, 2006 Share Posted May 2, 2006 Main.scm Here it is. Link to comment Share on other sites More sharing options...
Supdario Posted May 2, 2006 Share Posted May 2, 2006 Main.scmHere it is. Thanks. By the way, your server is a bit slow Link to comment Share on other sites More sharing options...
GamerShotgun Posted May 3, 2006 Share Posted May 3, 2006 Hehe, yeah.. Hungarian server. Link to comment Share on other sites More sharing options...
ScoobyDoo82 Posted May 12, 2006 Share Posted May 12, 2006 im a bit lost, is this a mod for sa or vc? Link to comment Share on other sites More sharing options...
wahgah Posted May 12, 2006 Share Posted May 12, 2006 this mod is to turn San Andreas into Vice City. Link to comment Share on other sites More sharing options...
Bobesz Posted May 12, 2006 Share Posted May 12, 2006 I made a few tweaks to the cols(corrected materials,col3,lights),ides(corrected sine flags), and added some stuff to starfish island and the golf course(3 bridges,flags,fences and some stuff to the golf place; and beachballs,wooden boxes to starfish island) and repaired the trees so the top of the palm trees won't disappear anymore. I try to get in as much as possible, but i think i will release my stuff this weekend. Link to comment Share on other sites More sharing options...
Markusrdrd Posted May 16, 2006 Share Posted May 16, 2006 Hi. I have a GREAT idea for your MAP. Please visit my Topic and answer me if possible. http://www.gtaforums.com/index.php?act=ST&f=55&t=244667 Thanks so Much ! Link to comment Share on other sites More sharing options...
Methodman187 Posted May 16, 2006 Share Posted May 16, 2006 i didnt read through all 9 pagez, so idk if thiz haz been asked already, but r u gonna make it so u play the regular vice city game, but on the SA game engine, or r u gonna make a whole new story line and play az cj. Link to comment Share on other sites More sharing options...
Bobesz Posted May 17, 2006 Share Posted May 17, 2006 (edited) Picture time: Btw i got all of little haiti ingame Edited May 17, 2006 by Bobesz Link to comment Share on other sites More sharing options...
louloubas Posted May 17, 2006 Share Posted May 17, 2006 so this replace entire san andreas county by vice city ??? it is possible to add vice city to the entire san andreas , like a map add-on ??? Link to comment Share on other sites More sharing options...
harri1990 Posted May 17, 2006 Share Posted May 17, 2006 i would like to see Tommy ^^ and it would be cool to play it online as a sa-mp map.. Link to comment Share on other sites More sharing options...
snobrdr2324 Posted May 18, 2006 Share Posted May 18, 2006 I downloaded this and used the installer and pointed it to my gta sa root directory and i installed it but when i try to run gta sa it gets and error and wont open. Then i put my old models and data folder back in and it still gets that error which has never happend till i installed this mod Link to comment Share on other sites More sharing options...
careca Posted May 19, 2006 Share Posted May 19, 2006 I Really don't see the point in putting a map that already is done, and placed...in another version of the game...for that, i rather play gtavc itself, even without some improvements of the SA...guess ur going to have problems to put cars in those roads... anyway, i respect ur love for the cause, and i must say ur doing good. keep the good work Link to comment Share on other sites More sharing options...
Methodman187 Posted May 19, 2006 Share Posted May 19, 2006 could someone answer my question i posted up the page a bit Link to comment Share on other sites More sharing options...
wahgah Posted May 19, 2006 Share Posted May 19, 2006 Methodman187, They are most likely going to be remaking Vice City. Depending on when Vice City Stories Come out Maybe they will think about doing that too, otherwise it is just the main story right now. Link to comment Share on other sites More sharing options...
DopestaR Posted May 19, 2006 Share Posted May 19, 2006 (edited) first of all great work guys I really like the idea of vice city on san andreas engine but also got a few question will the extras of san andreas be in vice city like tatoo shop , gym , all the restaurants , barber etc. ? the only thing I found annoying where the Flashing textures , draw distance , and some objects just appearing too late and the white parts in the water and some trees I know this will problaby all be fixed but wanted to tell anyway and for the rest great work cant wait till its finished edit : Bobesz there is a bug in your script the first car keeps spawning - DopestaR Edited May 19, 2006 by DopestaR Link to comment Share on other sites More sharing options...
Blackadder. Posted May 19, 2006 Share Posted May 19, 2006 i didnt read through all 9 pagez, so idk if thiz haz been asked already, but r u gonna make it so u play the regular vice city game, but on the SA game engine, or r u gonna make a whole new story line and play az cj. From what i know Original Vice City Mission will be in it. A VCS add-on pack might be on the cards. Link to comment Share on other sites More sharing options...
Bobesz Posted May 19, 2006 Share Posted May 19, 2006 first of all great work guys I really like the idea of vice city on san andreas engine but also got a few question will the extras of san andreas be in vice city like tatoo shop , gym , all the restaurants , barber etc. ? the only thing I found annoying where the Flashing textures , draw distance , and some objects just appearing too late and the white parts in the water and some trees I know this will problaby all be fixed but wanted to tell anyway and for the rest great work cant wait till its finished edit : Bobesz there is a bug in your script the first car keeps spawning I already fixed the flashing places, and the white textures . The white thing in the water is the seabed(at least i think), i will look after that. Strange i don't have the bug with the car. Link to comment Share on other sites More sharing options...
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