DuPz0r Posted November 14, 2005 Share Posted November 14, 2005 This is the first time i've used this script, and the first time i've played around with a car model. Anyway, what i did was, export the sentinel (SA) and then i just edited the body work of it alittle. Made it look more modern, and stuff. Then i went to export it, it asked for the .col, so i looked around the models untill i found vehicles.col, so i thought that would be it. I then started the game with the new model imported. And i spawned one.... ...for some reason its like floating through the air, and i there's an invisible barrier around it... Could this be the .col file? I would like to know how to fix this problem? Link to comment Share on other sites More sharing options...
SwedishMafia Posted November 19, 2005 Share Posted November 19, 2005 If I'm not wrong then the San andreas models have their .colfiles in the models themselves. Try using the original sentinel.dff as col. Link to comment Share on other sites More sharing options...
bigrazzer Posted November 19, 2005 Share Posted November 19, 2005 when it asks u for a col file u find sentinel.dff .. (the original) and use that.. it doesnt have to end in col.. then ur sorted (i think ) Link to comment Share on other sites More sharing options...
Recommended Posts
Create an account or sign in to comment
You need to be a member in order to leave a comment
Create an account
Sign up for a new account in our community. It's easy!
Register a new accountSign in
Already have an account? Sign in here.
Sign In Now