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adding yellow arrows


blitz1008
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By yellow arrows, I'm assuming you mean entrance points to various interiors? I do not believe that is specified in main.scm. In fact, they're still present in a stripped SCM, so I'm almost certain they're not.
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spaceeinstein
You can add yellow entrance markers through the SCM but it will have no effect. You should add the markers through the IPL to get real effects.
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Create a thread that does this

0A40: @15 = create_entrance_marker_at 2034.41 997.63 12.32 color 267:label10001: wait  0 ms00D6: if  000FF:   actor $PLAYER_ACTOR  0 ()near_point_on_foot  2034.41 997.63 10.82 radius  1.2  1.2 3.2 004D: jump_if_false ££label100A1: put_actor $PLAYER_ACTOR at 2495.33 -1682.016 13.34

 

Edited by op9080
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  • 2 weeks later...
It all depends what you are doing this for, do you really want to start a new game just to do this. If you do it through the IPL you won't need too.
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  • 3 weeks later...
It all depends what you are doing this for, do you really want to start a new game just to do this. If you do it through the IPL you won't need too.

jarjar, how you create the yellow arrows then when you're editing IPL?

Greetz, GTA Vice VIP

pleaze mail me at [email protected]

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This is probably covered in the maps section, go look in there. And it's custmary for people to reply here (and to ask here) so that other people with the same problems can just findthe existing answers.

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  • 3 weeks later...
It all depends what you are doing this for, do you really want to start a new game just to do this. If you do it through the IPL you won't need too.

jarjar, how you create the yellow arrows then when you're editing IPL?

Greetz, GTA Vice VIP

pleaze mail me at [email protected]

Sorry GTA Vice VIP, i completly forgot to check back at this topic. I am making a tutorial on it and will post it in the tutorials section in a few days. I am so sorry man.

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