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SCM coding problems


J-Fox.GEMM
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We are having two general problems with our mod atm. the first one is that we dont know how to fix one action:

 

If the car is flipped actors will leave their cars. But they shouldnt in our mod - how to fix that? confused.gif

 

2nd. one:

 

We are putting the car in the sky if it is unused + actor who is in it:

If the car gets back to ground or sky - sometimes it dissapears, or the car leaves blood, also the players sound is not active anymore - like the engine. Just the markers are still there then. confused.gif

 

Then we got two other not so important problems:

 

1. How to remove the trains? - Done

2. How to turn on the car engines? - Just the player makes sound...

ATM we r creatin the actors in cars, for player we usin put actor in car

Also we set the actor immunities...

And of course we say set cars cant be damaged

The cars will be moved by another application by writine to the posisition offsets at 48,52,56...

 

Fox

 

-> Everything in SA - BW Mission Builder 0.33

Edited by J-Fox.GEMM
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