elrayzeur Posted September 28, 2005 Share Posted September 28, 2005 (edited) to have motorbikes of everywhere in your game Choose a car which is not used for the missions and if possible do not have modifications. For my example I will use the Hermes and the Solair (2 methods) First 2 car bug for the motor bike Second same as a motor bike Open the file vehicles.ide Search your line and add to him # in front of (one never know lol) 1ST METHOD REPLACES A CAR AND CREATE OUR HANDLING #474, hermes, hermes, car, HERMES, HERMES, null, richfamily, 4, 0, 0, -1, 0.7, 0.7, 0 Then made one copied/past of the line of the pcj600 (it should be placed under the line hustler which has # placed at the beginning) #474, hermes, hermes, car, HERMES, HERMES, null, richfamily, 4, 0, 0, -1, 0.7, 0.7, 0 461, pcj600, pcj600, bike, BIKE, PCJ600, bikes, motorbike, 10, 0, 0, 16, 0.67, 0.67, -1 modified like that #474, hermes, hermes, car, HERMES, HERMES, null, richfamily, 4, 0, 0, -1, 0.7, 0.7, 0 474, hermes, hermes, bike, BIKE, HERMES, bikes, motorbike, 10, 0, 0, 16, 0.67, 0.67, -1 Now open the file handling.cfg serach the hermes and adds one # in front. Descend until the part of the motor bikes and adds your first line of handing (that provided with your motor bike for example) do not forget to rename, hermes HERMES 550.0 171.7 4.0 0.0 0.05 -0.09 103 1.6 0.9 0.48 5 300.0 80.0 5.0 R P 15.0 0.50 0 35.0 0.85 0.15 0.0 0.15 -0.16 0.5 0.0 0.0 0.15 10000 1002000 0 1 1 4 still go down to arrive has the 2 part of the handling, those are the angles of inclination and other options. Not forget to put it. ! HERMES 0.35 0.15 0.34 0.10 45.0 38.0 0.93 0.70 0.5 0.1 35.0 -40.0 -0.009 0.7 0.6 all is ready you can test, you will notice 2 things the reverse gear is very powerful and one does not fall almost any more when the motor bike turns on it same on the ground. BAD The nitro of the cars wont work and you have the sounds of a car. 2 METHOD USE PCJ600 HANDING We replace the car solair. Same method that the first time with a difference the handing pcj600 (BIKE) #458, solair, solair, car, SOLAIR, SOLAIR, null, normal, 10, 0, 0, -1, 0.72, 0.72, 0 458, solair, solair, bike, BIKE, SOLAIR, bikes, motorbike, 10, 0, 0, 16, 0.67, 0.67, -1 Now open the file handing.dat, seek the line solair and add # in front screen in game 2 new motor bike ciao++ Edited September 28, 2005 by elrayzeur Link to comment Share on other sites More sharing options...
BenMillard Posted September 28, 2005 Share Posted September 28, 2005 Very interesting. This proves proves that any car ID can be used as a bike ID. #458, solair, solair, car, SOLAIR, SOLAIR, null, normal, 10, 0, 0, -1, 0.72, 0.72, 0458, solair, solair, bike, BIKE, SOLAIR, bikes, motorbike, 10, 0, 0, 16, 0.67, 0.67, -1 You can make your file sections easier to read by using the "code" tags, like this. Link to comment Share on other sites More sharing options...
Prikki Posted October 2, 2005 Share Posted October 2, 2005 WOW WOW!!!!!!!!!!!!!!!!!!! This is just what the doctor ordered, and I'm not talking Valentino Rossi. Brilliant, I just have a question. Can you do the same with the Sanchez? Thanks, Prikki Link to comment Share on other sites More sharing options...
Knife Posted October 2, 2005 Share Posted October 2, 2005 Yeah, probably. Link to comment Share on other sites More sharing options...
Prikki Posted October 2, 2005 Share Posted October 2, 2005 Guys, I gotta tell ya. This is the best game out, the sanchez works. Now I have two Dirtbikes, four street bikes an three race bikes ingame. Elrayzeur you are the man, Big Up, Prikki THANKS eat up their free. Link to comment Share on other sites More sharing options...
Suction Testicle Man Posted October 2, 2005 Share Posted October 2, 2005 Heh, and I didn't even bother attempting after the hell I had with Vice. Good job. If at first you don't succeed, you fail, and the test will be terminated. Link to comment Share on other sites More sharing options...
TallgeeseIIII Posted October 14, 2005 Share Posted October 14, 2005 hmm... will it use the same sounds as the car your placed? so i could give a cycle the same engine sounds as say a semi truck? Link to comment Share on other sites More sharing options...
SeaNorris. Posted October 14, 2005 Share Posted October 14, 2005 hmm... will it use the same sounds as the car your placed? so i could give a cycle the same engine sounds as say a semi truck? It will indeed use that cars engine noise. Link to comment Share on other sites More sharing options...
Recommended Posts
Create an account or sign in to comment
You need to be a member in order to leave a comment
Create an account
Sign up for a new account in our community. It's easy!
Register a new accountSign in
Already have an account? Sign in here.
Sign In Now