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Replace CAR with MOTOR BIKE


elrayzeur
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to have motorbikes of everywhere in your game

 

 

Choose a car which is not used for the missions and if possible do not have modifications.

 

For my example I will use the Hermes and the Solair (2 methods)

 

First 2 car bug for the motor bike

Second same as a motor bike

 

 

Open the file vehicles.ide

Search your line and add to him # in front of (one never know lol)

 

1ST METHOD REPLACES A CAR AND CREATE OUR HANDLING

 

#474, hermes, hermes, car, HERMES, HERMES, null, richfamily, 4, 0, 0, -1, 0.7, 0.7, 0

 

Then made one copied/past of the line of the pcj600 (it should be placed under the line hustler which has # placed at the beginning)

 

 

 

#474, hermes, hermes, car, HERMES, HERMES, null, richfamily, 4, 0, 0, -1, 0.7, 0.7, 0

461, pcj600, pcj600, bike, BIKE, PCJ600, bikes, motorbike, 10, 0, 0, 16, 0.67, 0.67, -1

 

 

 

modified like that

 

 

#474, hermes, hermes, car, HERMES, HERMES, null, richfamily, 4, 0, 0, -1, 0.7, 0.7, 0

474, hermes, hermes, bike, BIKE, HERMES, bikes, motorbike, 10, 0, 0, 16, 0.67, 0.67, -1

 

 

Now open the file handling.cfg serach the hermes and adds one # in front.

 

 

Descend until the part of the motor bikes and adds your first line of handing (that provided with your motor bike for example)

 

do not forget to rename, hermes

 

HERMES 550.0 171.7 4.0 0.0 0.05 -0.09 103 1.6 0.9 0.48 5 300.0 80.0 5.0 R P 15.0 0.50 0 35.0 0.85 0.15 0.0 0.15 -0.16 0.5 0.0 0.0 0.15 10000 1002000 0 1 1 4

 

still go down to arrive has the 2 part of the handling, those are the angles of inclination and other options.

 

Not forget to put it.

 

! HERMES 0.35 0.15 0.34 0.10 45.0 38.0 0.93 0.70 0.5 0.1 35.0 -40.0 -0.009 0.7 0.6

 

 

all is ready you can test, you will notice 2 things the reverse gear is very powerful and one does not fall almost any more when the motor bike turns on it same on the ground.

 

BAD

The nitro of the cars wont work and you have the sounds of a car.

 

 

2 METHOD USE PCJ600 HANDING

 

We replace the car solair. Same method that the first time with a difference the handing pcj600 (BIKE)

 

#458, solair, solair, car, SOLAIR, SOLAIR, null, normal, 10, 0, 0, -1, 0.72, 0.72, 0

458, solair, solair, bike, BIKE, SOLAIR, bikes, motorbike, 10, 0, 0, 16, 0.67, 0.67, -1

 

Now open the file handing.dat, seek the line solair and add # in front

 

 

screen in game 2 new motor bike

 

user posted image

 

ciao++

Edited by elrayzeur
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Very interesting. This proves proves that any car ID can be used as a bike ID.

 

 

#458, solair, solair, car, SOLAIR, SOLAIR, null, normal, 10, 0, 0, -1, 0.72, 0.72, 0458, solair, solair, bike, BIKE, SOLAIR, bikes, motorbike, 10, 0, 0, 16, 0.67, 0.67, -1

You can make your file sections easier to read by using the "code" tags, like this.

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WOW wow.gifwow.gif WOW!!!!!!!!!!!!!!!!!!!

 

This is just what the doctor ordered, and I'm not talking Valentino Rossi.

Brilliant, I just have a question. Can you do the same with the Sanchez?

 

 

Thanks, Prikki

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Guys, I gotta tell ya. This is the best game out, the sanchez works.

Now I have two Dirtbikes, four street bikes an

three race bikes ingame.

 

Elrayzeur you are the man, Big Up, Prikki THANKS

 

cookie.gifcookie.gifcookie.gifcookie.gif eat up their free.

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Suction Testicle Man

Heh, and I didn't even bother attempting after the hell I had with Vice. Good job. smile.gif

 

 

If at first you don't succeed, you fail, and the test will be terminated.

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  • 2 weeks later...
TallgeeseIIII

hmm... will it use the same sounds as the car your placed? so i could give a cycle the same engine sounds as say a semi truck?

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hmm... will it use the same sounds as the car your placed? so i could give a cycle the same engine sounds as say a semi truck?

It will indeed use that cars engine noise.

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