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[REL|MOD]Pocket Bike for SA


elrayzeur

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Hi

 

My new new mod for San Andreas Pocket Bike from Vice City + Pocket IFP for SA

 

The IFP is only for SA (Make with Kam script)

 

I have make 12 animations which appeared essential to me.

 

The others will come with next beta.

 

Animation make:

back

forward

hit

ride

pushe

passenger

left

right

still

all gun

 

edit in hexa:

jaw fix

 

Collision

Pocket col

 

user posted image

 

 

Click on telecharger in down of page

 

BETA3

 

http://elrayzeur.free.fr/pocketsa.htm

 

 

ciao++

Edited by elrayzeur
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The jaw of CJ does not have any problem lol, I have make new a ifp it is not the old one for vice city. biggrin.gif

 

The ifp was make with script for SA of Kam, it has there only the pocket which are VC.

 

ciao++

Edited by elrayzeur
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you have the same problem as me the jaw is gone i tried your mod ur jaw is gone

That´s the best of this mod. biggrin.gif lol

CJ looks like a big maniac in such a little bike. tounge2.gif

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cool... El'... t'as réussit?!

 

Working animations... cool, i still cannot get my maxscript to export working models, but I have not had much time lately...

 

Hope I see you around some time. Good stuff. Later.

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eh... they float in mid air. derty doesn't download and puts that type of thumb in his post.

I saw someone else was working on this already too bored.gif

welp, bless your speed at least. colgate.gif

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Hi

 

I was not saw problem of the jaw blush.gif

 

The problem come from the script, which desactive the jaw in all animations of the ifp (same if only one is modified) confused.gif

 

I go posted in the topic of Kam or sent a mp to him to have more information on this problem.

 

EDIT:I have make an error in the zip the ifp provides were not the good (VC) now it east corrects. sorry sleepy.gif

 

 

ciao++

Edited by elrayzeur
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w0000t, defenitly gonna try it out m8... colgate.gif

so does this means your "vice LVX" mod is gonna be released for SA soon to ? i hope so... can't wait till that day arrives wink.gif

if u need beta testers, i'm alway's available for doing that inlove.gif

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Hi

 

For MOD LVX it is not possible for the moment, script does not support the displacement and rotations of the mesh.

 

there would be in more the same problem that with the MOD pocketbike the jaw would be desactive in the game.

 

I espere that Kam will find how to fix all these problems. smile.gif

 

As soon as it are good, I would finish this MOD wink.gif

 

And I would convert LVX to complet my srad 3in1 sly.gif

 

ciao++

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finally. im really lookin forward to playin with this. I may be gettin one. Any one no a good site to get them (U.K) biggrin.gif

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Hi

 

After a long work of hexa, I have fix the problem of the jaw.

 

But for the moment i have remove the passenger animations.

 

Passenger and Ride are 2 only animations has to have a jaw.

 

I noticed that the script removed some other parts of animations, I left them but I do not know has what they are useful.

 

The link is always the same one in the first post.

 

Edit I have just given the coll origin of the pizzaboy (the game freez with the old version)

 

ciao++

Edited by elrayzeur
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SOB thats what i thought when i saw this post well looks like somone beat me to it i was having problems with editing the animations but i was almosssst finished when i saw this, I will say though GOOD JOB you have made a fun mod!

 

thankx for all your hard work..and being faster than me

my sa minibike

i am not the creator of this bike and it is not for release until i get permission

Edited by tonester
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SOB thats what i thought when i saw this post well looks like somone beat me to it i was having problems with editing the animations but i was almosssst finished when i saw this, I will say though GOOD JOB you have made a fun mod!

 

thankx for all your hard work..and being faster than me

my sa minibike

i am not the creator of this bike and it is not for release until i get permission

I LIKE YOUR BIKE PLEASE WORK ON IT AND GOT get permission

 

ALSO YOUR MINI VERY NICE THE elrayzeur

 

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i have no modding skills, but there's no point in hiding the truth...

i just call em as i see em...if someone spits out a good looking mini

bike, i'll say it's good, if it less appealing looking i'll say that too..

but no-one should listen to me biggrin.gif

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Hi

 

Up to Beta3

 

Add pocket colision (my first)

Add gun animation

Add new handling

Change still animation

Change pushes animation

 

 

Same Link

 

EDIT:2 screens

user posted image

 

 

ciao++

Edited by elrayzeur
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http://elrayzeur.free.fr/

 

pocket bike SA Beta3 Elrayzeur

pocket.dff + pocket.txd + pocket ifp

 

 

carcols

 

faggio, 3,1, 3,0, 4,1, 4,0, 6,29, 29,6, 69,0, 69,1, 1,3

 

 

pizzaboy, 12,13, 13,10, 14,1, 1,2, 2,1, 1,3, 3,1, 10,10

 

 

handing

part 1 just increase speed

 

MOPED 350.0 119.6 2.0 0.0 0.05 -0.0 103 1.8 0.9 0.48 3 260.0 40.0 5.0 R P 14.0 0.50 0 35.0 1.0 0.15 0.0 0.12 -0.17 0.5 0.0 0.0 0.05 10000 01000000 00000000 1 1 5

 

 

part2

 

! MOPED 0.08 0.05 0.1 0.05 45.0 25.0 0.90 0.75 0.8 0.1 40.0 -40.0 -0.013 0.7 0.5

 

there is no pocket ifp (bikev.ifp) in the beta 3 files

Edited by maxmortensen
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i no that they are beta no the last but i think the pcj mini has a bug or 3

Edited by maxmortensen
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Hi

 

blush.gif

 

sorry for the zip I am go too quickly, now is correct.

 

 

 

i no that they are beta no the last but i think the pcj mini has a bug or 3

 

when I would have time, I would remake the models 3d, but for the moment I am very occupy.

 

 

ciao++

 

 

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after poking a person with knowledge here on the boards, he pointed me to this thread...

i tried replacing the wayfarer in sa with a bike which should replace a sports bike (pcj600-cfr900 etc),

after throwing in the dff & txd and running the game, i noticed cj is still sitting like he's sitting on the wayfarer,

so far too much upright..i was told this should be corrected with a new ifp file? or can i replace the ifp wayfarer

with the one they use for the sportbikes?

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Hi

 

 

after poking a person with knowledge here on the boards, he pointed me to this thread...

i tried replacing the wayfarer in sa with a bike which should replace a sports bike (pcj600-cfr900 etc),

after throwing in the dff & txd and running the game, i noticed cj is still sitting like he's sitting on the wayfarer,

so far too much upright..i was told this should be corrected with a new ifp file? or can i replace the ifp wayfarer

with the one they use for the sportbikes?

 

To put CJ in position race the ifp should be replaced.

 

2 solutions make your own animations or recover that of the pcj and replaces them in the file wayfarer.ifp

 

for the 2 solutions it will be necessary to edit in hexa to have the jaw has the good place.

 

make or replace animation with kamscript http://www.gtaforums.com/index.php?showtopic=209406

 

To have the jaw at the good place open bikes.ifp and wayfarer.ifp with a hexa software.

 

Search ride in bikes and copy and past various parts of the mesh in the wayfarer.ifp (in ride part), same for passenger, they are 2 only animations has to have a jaw for others it is enough to replace them with script of Kam.

 

Afflicted I cannot give more to precise details my English is too right

 

ciao++

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