Haito_Kanakura Posted September 12, 2005 Share Posted September 12, 2005 (edited) I got a question about seats? I saw a post the other day (cant remember who posted it exactly) that seat dummies are limited to two but are mirrored, does the SA engine do this automatically coz i was making a AH-1w Cobra copter (for the hunter) and wanted to put a pilot and gunner seat upfront. Any ideas on how i should impliment it? oh and are vehicle col files embeded within the .dff models? Edited September 12, 2005 by Haito_Kanakura Link to comment Share on other sites More sharing options...
Strike Viper Posted September 13, 2005 Share Posted September 13, 2005 To your first question, i'm not sure. I've never modded anything, I rely on others to do that but to your last question, no the cols aren't embedded in the .dff or .txd files. It's in a seperate .dat file in the GTA SanAndreas/Data folder, it's called carcols.dat. Hope that helps a bit. Link to comment Share on other sites More sharing options...
dertyjerzian Posted September 13, 2005 Share Posted September 13, 2005 To your first question, i'm not sure. I've never modded anything, I rely on others to do that but to your last question, no the cols aren't embedded in the .dff or .txd files. It's in a seperate .dat file in the GTA SanAndreas/Data folder, it's called carcols.dat. Hope that helps a bit. nope that won't help at all. lol. Col files are Collision files, indeed embedded in the DFF for SA. Seats? limited to One seat in that vehicle, I believe. Link to comment Share on other sites More sharing options...
DexX Posted September 14, 2005 Share Posted September 14, 2005 helicopters are limited to the same seat dummies as cars. the hunter only has ped_frontseat, he could probably add the ped_backseat dummy as well. yes the game automatically mirrors them too, if they're off-center. For example, seat dummies are positioned on the passeneger side of cars, then the game mirrors them over, to get the driver side positions. Link to comment Share on other sites More sharing options...
Haito_Kanakura Posted September 14, 2005 Author Share Posted September 14, 2005 (edited) thanks guys, im only starting to rebuild it might post it next week. Oh 1 more this is the last i promise... im using 3dsmax, my question is... do smoothing groups affect the ingame appearance? Coz i downloaded a few cars and they seem to look kinda flat, im not good w/ textures and thought i might just modify the smoothing groups. Edited September 14, 2005 by Haito_Kanakura Link to comment Share on other sites More sharing options...
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