jarjar Posted September 10, 2005 Share Posted September 10, 2005 I don't know if anyone else has found this yet but i just came across it a few weeks ago. It seams to be were the heavens are located. I would love to mod it and make the heavens enterable on earth but i don't know very much about mapping. If someone can tell me what eveything means i could do it easily, i am a very fast learner, i leant SA scripting in 20 minutes. This is what was in the document: I can be found here: GTA San Andreas/data/maps/Audiozon: Sorry if it is a bit big, i have made it as small as humanly possible.: # IPL generated from Max file inst end cull end path end grge end enex end pick end cars end jump end tcyc end auzo OTB, 24, 1, 817.121, -2.78276, 1001.62, 838.373, 12.6744, 1009.04 clothgp, 54, 1, 142.539, -102.507, 1000.17, 184.344, -64.2128, 1012.64 CSprt, 59, 1, 194.849, -144.97, 1001.52, 218.016, -124.358, 1007.22 Csdesgn, 56, 1, 194.716, -17.2763, 1000, 231.977, 2.30468, 1009.28 Csexl, 26, 1, 192.996, -173.041, 998.588, 219.548, -149.881, 1005.59 Fdchick, 44, 1, 361.299, -15.7529, 1000.05, 382.863, -1.76698, 1007.15 Fdburg, 44, 1, 357.348, -80.0982, 1000, 385.773, -53.4915, 1006.2 Fdpiza , 44, 1, 365.41, -137.368, 1000, 382.554, -110.282, 1006 Fddonut, 44, 1, 369.139, -197.672, 998.688, 384.387, -174.151, 1004.39 FDrest1, 37, 1, 437.03, -23.961, 998.295, 462.047, -2.50022, 1008.3 rest2, 44, 1, 437.028, -70.3095, 995.308, 453.113, -47.9337, 1005.31 diner1, 44, 1, 430.883, -93.8502, 996.641, 462.261, -77.9169, 1003.36 diner2, 44, 1, 441.06, -112.256, 997.499, 462.047, -102.574, 1002.8 bar1, 29, 1, 471.534, -29.927, 997.934, 509, 1.02761, 1009.73 ammun1, 48, 1, 271.514, -55.4682, 1000, 352.134, -3.80515, 1011.16 ammun2, 48, 1, 271.514, -94.279, 1001.16, 330.049, -55.4682, 1011.16 ammun3, 48, 1, 280.105, -115.931, 1000, 302.03, -100.071, 1005.3 ammun4, 48, 1, 271.977, -147.912, 997.08, 321.869, -122.254, 1010.18 ammun5, 48, 1, 269.769, -173.992, 997.274, 326.533, -155.365, 1007.27 STORE, 54, 1, 195.959, -115.936, 1002.7, 220.53, -93.2475, 1012.7 Hip-Hop, 58, 1, 193.986, -55.8739, 995.887, 218.469, -30.5802, 1009.29 Gang, 26, 1, 2310.45, -1191.18, 1026.34, 2358.44, -1168.72, 1036.34 Burhous, 26, 1, 2800.26, -1180.17, 1023.78, 2822.91, -1155.75, 1033.78 Motel1, 26, 1, 2175.24, -1204.5, 1023.75, 2260.84, -1133.86, 1038.83 Carter1, 50, 1, 2515.48, -1329.43, 1021.92, 2586.11, -1276.02, 1053.67 JetInt, 36, 1, -0.847597, 20.9498, 1198.14, 5.5024, 38.3711, 1202.74 Carls, 26, 1, 2487.84, -1714.16, 1012.13, 2504.68, -1686.43, 1022.13 Morrom, 26, 1, 441.517, 504.739, 999.499, 458.6, 517.047, 1005 PDOME, 34, 1, 2551.6, -1307.4, 1053.61, 2570.69, -1298.9, 1059.53 DANANG, 15, 1, -2476.34, 1534.17, 32.7057, -2468.94, 1555.32, 35.7157 DANANG , 15, 1, -2479.38, 1537.89, 32.7057, -2476.34, 1551.73, 35.7157 destr1, 41, 1, -1629.51, 1114.31, 1000, -1175.64, 1392.18, 1184.96 Bowl, 41, 1, -1629.51, 834.818, 1000, -1175.64, 1112.7, 1184.96 OVAL, 41, 1, -1629.51, -27.045, 1000, -1175.64, 278.62, 1184.96 8stad, 41, 1, -1629.51, -353.222, 1000, -1175.64, -50.3353, 1184.96 dirtsta, 41, 1, -1629.51, -816.208, 1000, -1175.64, -504.985, 1184.96 destr2, 41, 1, -1629.51, 1458.29, 1000, -1175.64, 1736.17, 1184.96 AWARDS, 10, 0, 1022.89, -1124.57, 23.3801, 75 BEACH, 5, 0, 535.964, -1887.77, 2.29791, 89.4802 LOWRIDE, 13, 0, 1792.2, -1921.04, 12.3925, 75 Bar2, 58, 1, 484.777, -90.5392, 995.544, 516.78, -63.5023, 1005.3 tattoo, 58, 1, -208.518, -13.1026, 1000, -194.903, 0.334491, 1007.1 sexshop, 26, 1, -118.731, -30.6256, 998.673, -94.2415, -5.49561, 1006.57 seven11, 21, 1, -40.252, -36.2282, 1000, -20.2452, 1.15293, 1010 seven11, 21, 1, -16.7722, -36.2282, 1000, 15.2386, 1.15293, 1010 seven11, 21, 1, -39.6959, -63.1184, 1000, -14.8674, -46.2969, 1010 seven11, 21, 1, -40.25, -95.2795, 1000, -11.2008, -69.3744, 1010 seven11, 21, 1, -40.25, -145.865, 1000, -11.2008, -119.96, 1010 seven11, 21, 1, -38.3214, -192.049, 1000, -0.266899, -166.144, 1010 House, 26, 1, 214.681, 1282.94, 1078.47, 235.428, 1296.18, 1088.47 House, 26, 1, 248.148, 1280.34, 1078.47, 270.348, 1298.77, 1088.47 House, 26, 1, 248.148, 1233.72, 1078.47, 270.348, 1260.26, 1088.47 House, 26, 1, 214.554, 1233.72, 1078.47, 236.753, 1260.26, 1088.47 House, 26, 1, 217.911, 1182.72, 1078.47, 248.801, 1214.57, 1088.47 lahss6, 26, 1, 215.098, 1138.12, 1078.47, 231.779, 1162.64, 1088.47 lahsb3, 26, 1, 223.274, 1102.6, 1078.47, 252.799, 1124.42, 1088.47 lahsb1, 26, 1, 217.622, 1061.84, 1078.47, 251.28, 1089.99, 1091.27 lahsb2, 26, 1, 216.074, 1014.13, 1078.47, 260.839, 1054.1, 1091.57 vghss1, 26, 1, 281.763, 1468.87, 1078.47, 307.958, 1491.36, 1088.47 House, 26, 1, 316.311, 1466.74, 1078.47, 342.505, 1493.49, 1088.47 House, 26, 1, 369.161, 1450.53, 1078.47, 388.284, 1474.59, 1088.47 House, 26, 1, 352.252, 1406.71, 1078.47, 381.7, 1433.66, 1088.47 vghsb1, 26, 1, 432.813, 1392.39, 1078.47, 462.262, 1422.03, 1088.47 vghsb3, 26, 1, 473.153, 1394.19, 1078.47, 504.369, 1427.09, 1088.47 sfhss1, 26, 1, -57.2451, 1392.48, 1080.77, -32.0049, 1417.22, 1090.77 sfhss2, 26, 1, -76.5638, 1342.39, 1077.2, -50.5664, 1369.84, 1087.2 vghsm3, 26, 1, 13.7811, 1329.3, 1080.77, 39.7785, 1356.75, 1092.57 vghsm2, 26, 1, 11.5303, 1394.48, 1080.77, 37.5277, 1421.94, 1090.77 sfhsb2, 26, 1, 79.2551, 1362.19, 1080.77, 105.252, 1389.65, 1092.97 sfhsb3, 26, 1, 72.2893, 1313.45, 1080.77, 99.0744, 1348.32, 1092.47 sfhsb1, 26, 1, 132.241, 1361.97, 1080.77, 156.08, 1392.65, 1092.57 House, 26, 1, 299.587, 1110.51, 1079.88, 339.742, 1134.23, 1089.93 GYM1, 61, 1, 751.216, -12.2984, 997.756, 779.818, 19.0384, 1007.76 GYM2, 26, 1, 751.726, -56.1599, 997.756, 785.017, -12.9777, 1009.26 GYM3, 59, 1, 751.726, -84.3097, 997.756, 785.017, -56.6731, 1009.26 Brothel, 66, 1, 926.527, -20.8921, 995.096, 978.96, 11.6384, 1015.1 Brothl2, 66, 1, 926.527, -66.7347, 995.096, 978.96, -34.2041, 1015.1 Casino, 17, 1, 1109.12, -18.9072, 998.587, 1149.37, 14.7279, 1008.59 LASTRIP, 66, 1, 1189.75, -19.378, 998.587, 1230, 22.0627, 1008.59 STRIP2, 66, 1, 1200.05, -48.9516, 998.587, 1222.19, -20.772, 1008.59 Genwrhs, 50, 1, 1241.59, -79.3579, 998.587, 1320.52, 18.21, 1008.59 police1, 39, 1, 179.99, 132.814, 999.625, 305.097, 200.052, 1019.63 police2, 39, 1, 212.031, 101.112, 996.147, 280.84, 130.697, 1016.15 police3, 39, 1, 209.279, 56.9806, 996.332, 283.592, 96.3581, 1016.33 Barbers, 61, 1, 406.188, -28.0137, 998.295, 419.948, -8.48435, 1008.3 Barbers, 59, 1, 406.986, -58.1445, 998.295, 417.718, -46.0363, 1008.3 Barbers, 57, 1, 415.112, -89.1412, 998.295, 425.845, -71.1, 1008.3 MADDOGl, 57, 0, 1211.49, -845.642, 1068.9, 1313.38, -747.984, 1108.9 tsdiner, 37, 1, 669.257, -472.145, -28.6995, 693.872, -439.763, -18.6995 wuzibet, 26, 1, -2173.09, 634.048, 1050.99, -2156.1, 648.195, 1060.99 rcplay, 56, 1, -2247.29, 125.322, 1034.4, -2216.43, 139.23, 1041.5 pdomes, 34, 1, -2698.98, 1385.34, 900.739, -2626.64, 1437.78, 930.339 drives, 26, 1, -2038.22, -123.696, 1029.7, -2019.59, -98.1206, 1041.3 Cargo, 51, 1, 305.443, 968.374, 1940, 326.247, 1048.91, 1966.7 Plandep, 25, 1, 313.076, 137.255, 1000.96, 398.629, 221.354, 1032.76 abattoi, 20, 1, 923.51, 2091.8, 997.445, 974.866, 2185.65, 1037.45 Tricas, 17, 1, 1914.26, 957.671, 989.878, 2027.27, 1076.03, 1012.38 Bikesch, 26, 1, 1484.23, 1299.92, 1090.63, 1504.47, 1312.94, 1098.14 sfhsm1, 26, 1, -303.948, 1465.71, 1081.68, -277.594, 1484.1, 1093.78 sfhsm2, 26, 1, -281.497, 1443.78, 1081.58, -255.144, 1462.17, 1093.68 svssfbg, 26, 1, 2179.77, -1228.5, 1046.73, 2205.14, -1196.51, 1056.73 svssfmd, 26, 1, 2245.62, -1226.58, 1046.73, 2279.36, -1198.43, 1056.73 svssfsm, 26, 1, 2301.8, -1221.66, 1046.73, 2324.74, -1203.35, 1056.73 svlabig, 26, 1, 2306.04, -1153.22, 1046.73, 2342.98, -1132.11, 1058.43 svlasm1, 26, 1, 2274.35, -1143.58, 1046.73, 2289.87, -1132.1, 1058.43 svlabmd, 26, 1, 2356.1, -1144.62, 1046.73, 2379.37, -1116.96, 1058.43 svhot1, 26, 1, 2222.95, -1120.32, 1046.73, 2243.27, -1102.59, 1058.43 svvgho2, 26, 1, 2231.51, -1090.57, 1046.73, 2248.38, -1062.55, 1058.43 svc*nt, 26, 1, 2327.24, -1088.08, 1046.73, 2346.97, -1058.94, 1058.43 svgnmt1, 26, 1, 2242.16, -1144.4, 1046.73, 2257.68, -1132, 1058.43 svgnmt2, 26, 1, 2258.13, -1144.4, 1046.73, 2271.78, -1132, 1058.43 svvghot, 26, 1, 2198.75, -1083.41, 1046.73, 2224.39, -1064.91, 1058.43 STMARKS, 4, 1, -797.537, 483.725, 1359.26, -774.834, 512.337, 1393.49 tatto2, 58, 1, -208.518, -31.1169, 1000, -194.903, -17.6798, 1007.1 tatto3, 58, 1, -208.518, -47.8647, 1000, -194.903, -34.4276, 1007.1 DANANGI, 12, 1, -2441.8, 1531.45, 0.746528, -2365.2, 1558.44, 15.4446 MAFCAST, 26, 1, 2256.54, 1615.19, 1082.42, 2274.64, 1678.92, 1097.52 MAFCAST, 26, 1, 2175.1, 1617.5, 1041.3, 2193.2, 1636.62, 1056.4 DAM, 23, 1, -965.662, 1844.33, 2.54777, -935.481, 1956.38, 30.676 cupboar, 30, 1, 247.632, -46.4901, 999.224, 261.853, -34.1703, 1009.22 MAFCASB, 26, 1, 2123.85, 1541.66, 990.651, 2236.98, 1647.89, 1003.45 MAFACS , 17, 1, 2125.62, 1530.7, 1003.45, 2299.84, 1722.26, 1022.65 Amphib, 12, 1, -1439.79, 1478.97, -1.00996, -1385.81, 1499.7, 6.06402 Amphidr, 15, 1, -1384.85, 1482.83, 0.212394, -1369.5, 1496.72, 9.73239 Amphidr, 15, 1, -1385.58, 1483.97, 9.73239, -1374.34, 1495.78, 12.7936 area69, 15, 1, 209.285, 1812.14, 5.55343, 230.154, 1832.85, 11.6534 PDOME, 34, 1, 2551.6, -1290.47, 1053.61, 2570.69, -1280.12, 1059.53 Carter1, 50, 1, 2515.48, -1329.43, 1053.67, 2586.11, -1276.02, 1073.03 Toreno, 26, 1, -692.686, 931.812, 11.0342, -683.524, 943.421, 18.8662 Grayimp, 50, 1, 2115.28, -2295.22, 11.3153, 2181.37, -2228.81, 25.1478 uncleSa, 50, 1, 2774, -2430.34, 11.4556, 2802.05, -2405.02, 22.3996 uncleSa, 50, 1, 2774, -2468.22, 11.4556, 2802.05, -2442.9, 22.3996 bankbit, 26, 1, 2301.27, -18.7446, 25.3056, 2321.61, 1.30569, 31.3056 upupawa, 50, 1, 2539.05, 2804.09, 8.47018, 2616.48, 2850.96, 26.7368 verdant, 26, 1, 411.5, 2534.13, 8.07921, 425.857, 2543.7, 15.1792 vertica, 12, 1, -1465.48, 488.507, -3.05748, -1287.22, 514.464, 10.1613 vertica, 15, 1, -1297.61, 488.516, 10.1971, -1287.22, 493.324, 15.5971 vertica, 12, 1, -1465.48, 488.777, 10.1613, -1298.24, 514.464, 16.7205 vertica, 12, 1, -1298.24, 493.114, 10.1613, -1287.22, 514.464, 16.7203 Crack, 50, 1, -2190.02, -269.839, 34.4413, -2138.88, -226.149, 45.4413 crack2, 50, 1, -2190.02, -226.149, 34.8272, -2181.13, -204.931, 41.5372 chips, 50, 1, 1055.19, 2076.12, 8.53484, 1095.91, 2145.42, 18.5348 chips, 50, 1, 1055.19, 2145.42, 8.93499, 1068.77, 2155.81, 18.935 chips, 50, 1, 1095.91, 2099.22, 6.66854, 1106.89, 2122.32, 16.6685 chips, 50, 1, 1064.2, 2136.85, 8.61189, 1082.66, 2151.34, 18.6119 Atrium, 26, 1, 1699.57, -1684.56, 16.3552, 1743.05, -1637.25, 44.0552 UFOBAR, 53, 1, -235.121, 1391.18, 26.766, -215.13, 1414.33, 31.096 A69, 19, 1, 201.82, 1784.73, -31.272, 369.31, 1908.79, 13.493 MADDOGS, 26, 1, 1211.14, -846.778, 1068.9, 1314.14, -746.778, 1108.9 GF1, 57, 1, 242.378, 299.46, 997.122, 251.372, 308.201, 1003.86 GF2, 59, 1, 265.627, 301.104, 997.122, 274.622, 309.845, 1003.86 GF3, 53, 1, 278.413, 302.827, 997.122, 294.424, 312.355, 1006.89 GF4, 58, 1, 296.663, 299.17, 997.122, 312.674, 316.035, 1010.22 GF5, 26, 1, 315.87, 301.341, 997.122, 328.678, 318.988, 1007.21 GF6, 26, 1, 341.567, 299.189, 997.122, 352.326, 313.483, 1007.21 end mult end[/size] Link to comment Share on other sites More sharing options...
51L3N7 4554551N Posted September 10, 2005 Share Posted September 10, 2005 By the looks of the names, they are indeed the heavens, but all the interiors are located up there anyway, so spawning you there would spawn you in a shop. I'm not an advanced modder, in fact I'm pretty poor, but thats my 2 cents Link to comment Share on other sites More sharing options...
Fireman Posted September 10, 2005 Share Posted September 10, 2005 http://img359.imageshack.us/img359/9016/16my.jpgWell those are the sounds form the interiors actually... If you want them to spawn in a heaven just use the enex 1324.38, 286.5766, 19.04519, 0, 2, 2, 8, 1305.433, -36.44503, 1000.033, 96, 18, 4, "blub", 0, 2, 6, 24 The number 18 in front of blub is the heaven number.... then just change the coordinates to wherever you want to spawn.- Slurp Slurp, Hmmm... Sprunk! Link to comment Share on other sites More sharing options...
jarjar Posted September 11, 2005 Author Share Posted September 11, 2005 (edited) http://img359.imageshack.us/img359/9016/16my.jpgWell those are the sounds form the interiors actually... If you want them to spawn in a heaven just use the enex 1324.38, 286.5766, 19.04519, 0, 2, 2, 8, 1305.433, -36.44503, 1000.033, 96, 18, 4, "blub", 0, 2, 6, 24 The number 18 in front of blub is the heaven number.... then just change the coordinates to wherever you want to spawn.- Slurp Slurp, Hmmm... Sprunk! Thats what the though, because the name kinda gives you that idea. Thanks a lot for you help, just one question, how do you tell it where to put the yellow marker you have to walk into to teleport to the interior? Sorry just one more question, where do i find the heaven number? Thanks, sorry for seeming like an idiot, i am not very good a mapping. Edited September 11, 2005 by jarjar Link to comment Share on other sites More sharing options...
Fireman Posted September 11, 2005 Share Posted September 11, 2005 Me neither I've only done it for a month now and I seem to be pretty good at it. 1324.38, 286.5766, 19.04519, 0, 2, 2, 8, 1305.433, -36.44503, 1000.033, 96, 18, 4, "blub", 0, 2, 6, 24 1324.38, 286.5766, 19.04519 = x y and z-coordinates of where the marker should be PLACED! 1305.433, -36.44503, 1000.033 = x y z-coordinates of where you should exit when you enter the marker (see the z-coordinates very high because it's an interior). 18, 4, "blub" = heaven number, type of marker (nobody actually knows what it is yet, but it seems to me the type of marker) if you enter 98 there you'll get a marker which teleports cars and bikes and cj and if you put in 70 it'll only teleport bikes and cj. And the blub is the interior name if you don't want it to load an interior enter something like "spobosiebfowbfowebeofebbibnbbfb" or anything like that. and the 6 is when the marker is opened and the 24 is when it's closed.- Slurp Slurp, Hmmm... Sprunk! Link to comment Share on other sites More sharing options...
jarjar Posted September 12, 2005 Author Share Posted September 12, 2005 Thanks, i will try it out soon and get back to you. Your the best Fireman. Thanks Link to comment Share on other sites More sharing options...
Fireman Posted September 12, 2005 Share Posted September 12, 2005 No problem man if you ever need help making stuff trough IPL's ask me. - Slurp Slurp, Hmmm... Sprunk! Link to comment Share on other sites More sharing options...
Futago-za Ryuu Posted September 13, 2005 Share Posted September 13, 2005 whats the heavens? is it a place we can go during a secret/side mission? ive come across this interier name twice while editing my main.scm, but never knew what it meant. Link to comment Share on other sites More sharing options...
jarjar Posted September 14, 2005 Author Share Posted September 14, 2005 whats the heavens? is it a place we can go during a secret/side mission? ive come across this interier name twice while editing my main.scm, but never knew what it meant. No it's not a mission, you may be thinking of the mission for Catlina called Made In Heaven. Heavens are up in the sky around the whole of Sand Andreas, they contain hidden interiors that are used in missions, cutscences or not at all. They arn't in the main.scm, they are based around the mapping area of San Andreas. So yeh, thats basicly what they are. Very difiicult to get to, esspecially in the PC version of the game. Thats why i want to make this mod. Link to comment Share on other sites More sharing options...
jarjar Posted September 14, 2005 Author Share Posted September 14, 2005 Sorry for double posting everyone! Fireman i have donw a test and it workes fine in some aspects, i am teleported into the sky, but it is milles above CJ's house, and there is no interior there, just peds walking in the air. What have i done wrong. Heres what i did: Origanal from Audiozone file: OTB, 24, 1, 817.121, -2.78276, 1001.62, 838.373, 12.6744, 1009.04 My mod of it: 2492.678 -1686.825 13.51292, 0, 2, 2, 8, 838.373, 12.6744, 1009.04, 96, 1, 4, "OTB", 0, 2, 0, 24 Any sugestions. Thanks again Fireman. Link to comment Share on other sites More sharing options...
Fireman Posted September 14, 2005 Share Posted September 14, 2005 (edited) Like I said before those aren't ment for enex those are the audio files. Here a enex line: -2636.13, 2351.92, 7.59756, 0, 2, 2, 8, -2633.13, 2351.92, 7.59756, -90, 0, 5126, "SFHSS1", 0, 2, 0, 24 Now just change the name into any other name (look on hidden interior topic page 89 for the names or look in the data\maps\interior folder). and change the coordinates. The exit coordinates should be the same as the entrance coordinates btw. - Slurp Slurp, Hmmm... Sprunk! Wait I just read your post on gtagarage, so what you are trying to do is mae a marker for each heaven? Or do you want a marker for each interior? By the looks of the names, they are indeed the heavens, but all the interiors are located up there anyway, so spawning you there would spawn you in a shop. I'm not an advanced modder, in fact I'm pretty poor, but thats my 2 cents smile.gif That's like so not true Edited September 14, 2005 by Fireman Link to comment Share on other sites More sharing options...
jarjar Posted September 15, 2005 Author Share Posted September 15, 2005 Like I said before those aren't ment for enex those are the audio files. Here a enex line: -2636.13, 2351.92, 7.59756, 0, 2, 2, 8, -2633.13, 2351.92, 7.59756, -90, 0, 5126, "SFHSS1", 0, 2, 0, 24 Now just change the name into any other name (look on hidden interior topic page 89 for the names or look in the data\maps\interior folder). and change the coordinates. The exit coordinates should be the same as the entrance coordinates btw. - Slurp Slurp, Hmmm... Sprunk! Wait I just read your post on gtagarage, so what you are trying to do is mae a marker for each heaven? Or do you want a marker for each interior? By the looks of the names, they are indeed the heavens, but all the interiors are located up there anyway, so spawning you there would spawn you in a shop. I'm not an advanced modder, in fact I'm pretty poor, but thats my 2 cents smile.gif That's like so not true Thanks, bloody hell , i am a dickhead. I new that. I will try that out now. And waht i am trying to do is put markers around SA in appropriate place that will teleport you to hidden interiors. E.G: Out side of on of the sex shop in Los Santos add a marker to telelport CJ to the hidden sex shop in the heavens. Thanks again Fireman! Link to comment Share on other sites More sharing options...
Fireman Posted September 15, 2005 Share Posted September 15, 2005 Ah you mean like my interior mod , only then better since some of my markers didn't work (I wasn't very good back then), anyway good luck!- Slurp Slurp, Hmmm... Sprunk! Link to comment Share on other sites More sharing options...
jarjar Posted September 16, 2005 Author Share Posted September 16, 2005 Thanks, i have done like you said with a girlfriends sex room. It seams to work fine(game dosent crash or anything) but the marker dosent apear. Have a look and tell me what i have done wrong: Origanal Code: (From data/maps) 322.198, 301.798, 998.232, 0, 3.12819, 2, 8, 322.198, 302.498, 998.232, 0, 5, 0, "GF5", 1, 2, 0, 24 My code: 2402.6, -1715.12, 13.13, 1.87623, 1.2, 4, 8, 2402.46, -1716.31, 12.76, 0, 5, 4, "GF5", 0, 2, 0, 24 I have no idea what i have done wrong. I have done redone it several times to try and find the problem but i can't find anything wrong. Just another question, if i was to mod it in the origanal file to make it open at all times, could that work, or would it be harder? thanks again. Link to comment Share on other sites More sharing options...
Fireman Posted September 16, 2005 Share Posted September 16, 2005 2402.6, -1715.12, 12.6, 0, 2, 2, 8, 2402.6, -1715.12, 13.13, 0, 0, 0, "GF5", 0, 2, 0, 24 This is probably a better obe which will work...- Slurp Slurp, Hmmm... Sprunk! What you've done wrong: Heaven number, this number: 0, 0, "GF5" the first zero was a 5 which ment it was in heaven 5 so you couldnt see it. Link to comment Share on other sites More sharing options...
jarjar Posted September 16, 2005 Author Share Posted September 16, 2005 Thanks again, can i use that same layout for everyone, just change the blog, heaven number, location of marker, location of entry/exit, ect. Oh, and what did i and up that stoped the marker from showing up. Thanks again mate, your a good friend. Forever in you det. Link to comment Share on other sites More sharing options...
Futago-za Ryuu Posted September 16, 2005 Share Posted September 16, 2005 whats the heavens? is it a place we can go during a secret/side mission? ive come across this interier name twice while editing my main.scm, but never knew what it meant. No it's not a mission, you may be thinking of the mission for Catlina called Made In Heaven. Heavens are up in the sky around the whole of Sand Andreas, they contain hidden interiors that are used in missions, cutscences or not at all. They arn't in the main.scm, they are based around the mapping area of San Andreas. So yeh, thats basicly what they are. Very difiicult to get to, esspecially in the PC version of the game. Thats why i want to make this mod. I know it is late reply, but i disagree with you about the heavens not being in the main.scm file. I checked the main.scm yestarday afternoon (after i had remembered about this topic & checked it) and found that they are indeed mensioned in the main.scm file. it is some time after the locations of the vehicles but indeed they are mentioned there. btw, if it helps I rarly use bw's mission builder as I think sanny builder does the same job but in faster time, but i also know some of the opcodes are differant, being the reason i use sanny builder only now. i will post it up herelater on a pic showing the locations if u want me too, but later on as i am of to an appointment now. Link to comment Share on other sites More sharing options...
Fireman Posted September 16, 2005 Share Posted September 16, 2005 Thanks again, can i use that same layout for everyone, just change the blog, heaven number, location of marker, location of entry/exit, ect. Oh, and what did i and up that stoped the marker from showing up. Thanks again mate, your a good friend. Forever in you det. DOn't change the heaven number if you are going to an existing interior and make the entrance and exit the same! So yuo actually only have to change the entrance and exit coordinates, and yuo'll have some nice markers.- Slurp Slurp, Hmmm... Sprunk! Link to comment Share on other sites More sharing options...
jarjar Posted September 17, 2005 Author Share Posted September 17, 2005 Thanks, i am going to finish this mod as fast as i can. Lots of people on GTAGarage are waiting fot it now. Thanks for you help Fireman. I have only one more question. I used the example you uesd up above with the GF5 sex room. But there is still no marker. What am i missing? I am using the same example you have put above. Not changed it in anyway at all. What's wrong? Thanks. Link to comment Share on other sites More sharing options...
jarjar Posted September 17, 2005 Author Share Posted September 17, 2005 whats the heavens? is it a place we can go during a secret/side mission? ive come across this interier name twice while editing my main.scm, but never knew what it meant. No it's not a mission, you may be thinking of the mission for Catlina called Made In Heaven. Heavens are up in the sky around the whole of Sand Andreas, they contain hidden interiors that are used in missions, cutscences or not at all. They arn't in the main.scm, they are based around the mapping area of San Andreas. So yeh, thats basicly what they are. Very difiicult to get to, esspecially in the PC version of the game. Thats why i want to make this mod. I know it is late reply, but i disagree with you about the heavens not being in the main.scm file. I checked the main.scm yestarday afternoon (after i had remembered about this topic & checked it) and found that they are indeed mensioned in the main.scm file. it is some time after the locations of the vehicles but indeed they are mentioned there. btw, if it helps I rarly use bw's mission builder as I think sanny builder does the same job but in faster time, but i also know some of the opcodes are differant, being the reason i use sanny builder only now. i will post it up herelater on a pic showing the locations if u want me too, but later on as i am of to an appointment now. Yes, can you please make a picture of it. I have looked through th mian.scm and haven't seen anything on heavens, only on interiors. Link to comment Share on other sites More sharing options...
Futago-za Ryuu Posted September 17, 2005 Share Posted September 17, 2005 looking carefully at the orignal script i found that it says the following even tho it does not mention the word 'heveans' :- SCRIPT LINES 000000 (BEGINING) TO 020504 020505 | 0004: $2877 = 0 ;; integer values 020506 | 07FB: set_interior 'FDREST1' accessible 0 ; World of Coq 020507 | 07FB: set_interior 'REST2' accessible 0 ; Secret Valley 020508 | 07FB: set_interior 'DINER1' accessible 0 ; Diner 020509 | 07FB: set_interior 'DINER2' accessible 0 ; Diner 020510 | 07FB: set_interior 'TSDINER' accessible 0 ; Truck Stop 020511 | 07FB: set_interior 'GF1' accessible 0 ; 020512 | 07FB: set_interior 'GF2' accessible 0 ; 020513 | 07FB: set_interior 'GF3' accessible 0 ; 020514 | 07FB: set_interior 'GF4' accessible 0 ; 020515 | 07FB: set_interior 'GF5' accessible 0 ; 020516 | 07FB: set_interior 'GF6' accessible 0 ; 020517 | 0004: $2878 = 0 ;; integer values SCRIPT LINES 020518 TO 419986 (END) these are all mentioned in the audiozon file that u found jarjar, which means these are some of the interier settings. i turned these on and added some other mods (stats, save mod, money, some from all in 1, some from n00b mod) and then recompiled the file and played GTA SA but my game was slower then usual and when i tried teleporting to one of these places my game crashed. btw, jarjar. i noticed that you said u were having trouble getting rid of the crashes in your 'Welcome To San Andreas Mod'. i may not be an expert even tho i been scripting longer then a year now but try turning the above stuff in my quote on (change the 0 to a 1) and then try, if still it crashes then just get rid of any indication pointing to these places that you have added to the main scm and leave these lines off ( at 0 ) . it might help or it might not, just a suggestion. if it does work, can u email me plz with ure mod as a reward plz Link to comment Share on other sites More sharing options...
Fireman Posted September 17, 2005 Share Posted September 17, 2005 looking carefully at the orignal script i found that it says the following even tho it does not mention the word 'heveans' :- SCRIPT LINES 000000 (BEGINING) TO 020504 020505 | 0004: $2877 = 0 ;; integer values 020506 | 07FB: set_interior 'FDREST1' accessible 0 ; World of Coq 020507 | 07FB: set_interior 'REST2' accessible 0 ; Secret Valley 020508 | 07FB: set_interior 'DINER1' accessible 0 ; Diner 020509 | 07FB: set_interior 'DINER2' accessible 0 ; Diner 020510 | 07FB: set_interior 'TSDINER' accessible 0 ; Truck Stop 020511 | 07FB: set_interior 'GF1' accessible 0 ; 020512 | 07FB: set_interior 'GF2' accessible 0 ; 020513 | 07FB: set_interior 'GF3' accessible 0 ; 020514 | 07FB: set_interior 'GF4' accessible 0 ; 020515 | 07FB: set_interior 'GF5' accessible 0 ; 020516 | 07FB: set_interior 'GF6' accessible 0 ; 020517 | 0004: $2878 = 0 ;; integer values SCRIPT LINES 020518 TO 419986 (END) these are all mentioned in the audiozon file that u found jarjar, which means these are some of the interier settings. i turned these on and added some other mods (stats, save mod, money, some from all in 1, some from n00b mod) and then recompiled the file and played GTA SA but my game was slower then usual and when i tried teleporting to one of these places my game crashed. btw, jarjar. i noticed that you said u were having trouble getting rid of the crashes in your 'Welcome To San Andreas Mod'. i may not be an expert even tho i been scripting longer then a year now but try turning the above stuff in my quote on (change the 0 to a 1) and then try, if still it crashes then just get rid of any indication pointing to these places that you have added to the main scm and leave these lines off ( at 0 ) . it might help or it might not, just a suggestion. if it does work, can u email me plz with ure mod as a reward plz Well, Like jarjar said there isn't anything in about heavens though. IT's only about SOME of the interiors and the gf's probably don't work?- Slurp Slurp, Hmmm... Sprunk! Link to comment Share on other sites More sharing options...
Futago-za Ryuu Posted September 17, 2005 Share Posted September 17, 2005 oh, ok. but they will help accesing hidden interriers tho. just tried it again without any other changes to the main.scm apart from turning them on and using a teleporting tool, but fell thro some ground or that had pple walking on it and a marker(mabe cloths shop i think) and just kept falling so i made tea & came back and cj is still falling but i cld see the ground blurry below me but still way above clouds, bt turned game of cuse i caoldnt be arst waiting till he hit the ground . i think when we go thro markers which go to interiers it activates the cols 4 the interiers, just a hunch. Link to comment Share on other sites More sharing options...
Fireman Posted September 17, 2005 Share Posted September 17, 2005 oh, ok. but they will help accesing hidden interriers tho.just tried it again without any other changes to the main.scm apart from turning them on and using a teleporting tool, but fell thro some ground or that had pple walking on it and a marker(mabe cloths shop i think) and just kept falling so i made tea & came back and cj is still falling but i cld see the ground blurry below me but still way above clouds, bt turned game of cuse i caoldnt be arst waiting till he hit the ground . i think when we go thro markers which go to interiers it activates the cols 4 the interiers, just a hunch. I think you put your coordinates in with . except of, - Slurp Slurp, Hmmm... Sprunk! Link to comment Share on other sites More sharing options...
jarjar Posted September 19, 2005 Author Share Posted September 19, 2005 Fireman is right. The Girlfriend bed room (sex rooms) don't work. Thats because they are disable. Because they were made for use with the hidden sex minigames that were aso disable when sa was released. If you were to mess around with the mapping folder, find the GF1,2,3,4 and 5 and enable them. Then you could change the 0 to a 1 and they would proberly work. But they are disabled anyway. The ones above them though are interiors from dates, truckstops, dinner, discos, ect. They work becasue they aren't disabled. You just have to change the 0 to a 1. A word of warning to anyone who does this, as with all hidden interiors, some are not solid, and you will fall into nothingness. If you look a bit ferther up the script you will find more interiors. Some hidden and some normal ones. The interiors in the main.scm are linked to the maps folder. If they are disabled they won't work. If they are enabled they will wokr and enterable. But good find though they are very useful code for mission modding and just normal scripting. Oh Fireman, i have been working on the mod a bit over the last to day. I have had good luck. I have got everything working fine. Even the airport (LC's and LS's) are accsessable. I am hoping to have it done soon. Thankyou so much for you help Fireman. Owe you big time mate! Link to comment Share on other sites More sharing options...
Fireman Posted September 23, 2005 Share Posted September 23, 2005 Fireman is right. The Girlfriend bed room (sex rooms) don't work. Thats because they are disable. Because they were made for use with the hidden sex minigames that were aso disable when sa was released. If you were to mess around with the mapping folder, find the GF1,2,3,4 and 5 and enable them. Then you could change the 0 to a 1 and they would proberly work. But they are disabled anyway. The ones above them though are interiors from dates, truckstops, dinner, discos, ect. They work becasue they aren't disabled. You just have to change the 0 to a 1. A word of warning to anyone who does this, as with all hidden interiors, some are not solid, and you will fall into nothingness. If you look a bit ferther up the script you will find more interiors. Some hidden and some normal ones. The interiors in the main.scm are linked to the maps folder. If they are disabled they won't work. If they are enabled they will wokr and enterable. But good find though they are very useful code for mission modding and just normal scripting. Oh Fireman, i have been working on the mod a bit over the last to day. I have had good luck. I have got everything working fine. Even the airport (LC's and LS's) are accsessable. I am hoping to have it done soon. Thankyou so much for you help Fireman. Owe you big time mate! Great work then ! you'll probably have some trouble with the sf garage since it needs a marker to the interior and one out. *gives cookies to hisself* .- Slurp Slurp, Hmmm... Sprunk! Link to comment Share on other sites More sharing options...
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