migu3l Posted September 8, 2005 Share Posted September 8, 2005 Hi all, how do you permanently turn off the frame limiter in vcmp?? i've changed it in VC single player but it don't stay off in vcmp!! please help, thanks Link to comment Share on other sites More sharing options...
jacob. Posted September 9, 2005 Share Posted September 9, 2005 (edited) Turning the frame limiter off is proved to cause problems, but here. Just stick this at the end of CGame::StartGame: // Turn frame limiter OFF and remove the user's capability of changing it.pGame->ToggleFrameLimiterState(false);VirtualProtect((PVOID)0x498DD2,3,PAGE_EXECUTE_READWRITE,&dwVP);memset((PVOID)0x498DD2,0x90,3); // nop * 3VirtualProtect((PVOID)0x498DD2,3,dwVP,&dwVP2); You'll also need to comment this line in TheGameLoop(): //pGame->ToggleFrameLimiterState(TRUE); Edited September 9, 2005 by jacob. Link to comment Share on other sites More sharing options...
migu3l Posted September 9, 2005 Author Share Posted September 9, 2005 thank you very much, but I'm unable to compile my own version of the vc-mp.flt (if that's what i'm supposed to do with that code). Could someone provide an alternate solution or the precompiled file? Link to comment Share on other sites More sharing options...
Statico Posted September 9, 2005 Share Posted September 9, 2005 Turning the frame limiter off can give you an advantage over other players; quicker firing speeds, faster movement, etc. Link to comment Share on other sites More sharing options...
migu3l Posted September 9, 2005 Author Share Posted September 9, 2005 can anyone make me the "new" vc-mp.flt please? Link to comment Share on other sites More sharing options...
jacob. Posted September 11, 2005 Share Posted September 11, 2005 can anyone make me the "new" vc-mp.flt please? You must download RAKNet for it to compile properly. Link to comment Share on other sites More sharing options...
migu3l Posted September 12, 2005 Author Share Posted September 12, 2005 Can you compile it for me? I dont know how to use RAKnet :S, im a noob compiling...(what is compile? :S) thanks! Link to comment Share on other sites More sharing options...
Spooky Posted September 12, 2005 Share Posted September 12, 2005 The frame limiter is forced on for a reason... Link to comment Share on other sites More sharing options...
migu3l Posted September 12, 2005 Author Share Posted September 12, 2005 what reason? Link to comment Share on other sites More sharing options...
XcR Posted September 12, 2005 Share Posted September 12, 2005 It gives you an unfair advantage - causes you to warp on other people's screens etc. Link to comment Share on other sites More sharing options...
migu3l Posted September 12, 2005 Author Share Posted September 12, 2005 hmm...nice!!, but i cant compile it -_- Link to comment Share on other sites More sharing options...