adam schiller Posted September 3, 2005 Share Posted September 3, 2005 Hey I need some help as you can probably tell I'm new to texturing and i want to make my own custom paintjobs but when I open the txd with txd workshop the picture is flat so I cant tell what part goes where on the car and also sometimes the original car files isn't in there only camperinterior and another one need help thanks I have read a few tutorials and not understood them well thanks for any help Link to comment Share on other sites More sharing options...
Daalyman05 Posted September 3, 2005 Share Posted September 3, 2005 This for San Andreas? If so then you also need to look in the generic vehicle txd, that is where mostly all the texture are for the car's. Link to comment Share on other sites More sharing options...
adam schiller Posted September 3, 2005 Author Share Posted September 3, 2005 k how come when installing mods I dont normaly have to go into there? and also how do I see what the texture looks like on the car Link to comment Share on other sites More sharing options...
Daalyman05 Posted September 3, 2005 Share Posted September 3, 2005 Cause the mod's have them in there own dff's, and they can place the texture's of their car's in the txd of the same vehicle. Only way is to open the dff in a modeling program. I use Zmodeler2, other's use 3dmax, there are more, but mostly them mostly. Or you can just get a dff viewer, dont now if there is one for San Andreas dff's, but i bet there is one out there. Link to comment Share on other sites More sharing options...
adam schiller Posted September 3, 2005 Author Share Posted September 3, 2005 Will a dff viewer also be able to view texture of just the model? Link to comment Share on other sites More sharing options...
Daalyman05 Posted September 3, 2005 Share Posted September 3, 2005 (edited) You should be able to extract the dff and it's txd. Place them both in a folder, then extract the texture's from the txd into the same folder. load the dff in the dff viewer and see the texture's. I think that's how the viewer works. Edited September 3, 2005 by Daalyman05 Link to comment Share on other sites More sharing options...
adam schiller Posted September 3, 2005 Author Share Posted September 3, 2005 Ok I have Zmodler2 what do I know do to load the car model with the texture ? Link to comment Share on other sites More sharing options...
Daalyman05 Posted September 3, 2005 Share Posted September 3, 2005 First off is you zmodeler2 registered? If so then do as i posted before, extract both the dff and txd to one folder. Use txdworkshop, to extract the textures form the txd, into the same folder. Now open zmod and import the dff of the car you want to retexture, and it should load with the textures. One last thing if some area's of the model look white, then you are missing some texture's, if so extract the textures form the generic vehicle txd into that same folder that has the dff, you are trying to retexture. Hope this helps. Link to comment Share on other sites More sharing options...
adam schiller Posted September 3, 2005 Author Share Posted September 3, 2005 K then how do I edit the car In photshop do I just have to do trial an error by placing a red dot somewhere and finding where it is on the car then editing that area? Link to comment Share on other sites More sharing options...
Daalyman05 Posted September 3, 2005 Share Posted September 3, 2005 Yes whatever is best for you. Link to comment Share on other sites More sharing options...
adam schiller Posted September 3, 2005 Author Share Posted September 3, 2005 there are only a few things in vehicle.txd but not the texture I need Link to comment Share on other sites More sharing options...
Daalyman05 Posted September 4, 2005 Share Posted September 4, 2005 Then get the texture's of the model's txd, maybe it's in there. Link to comment Share on other sites More sharing options...
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