Rupp3r Posted September 3, 2005 Share Posted September 3, 2005 Hi all I want to convert a car from Vice City to San Andreas, but I don't have .col file, and in the game the car doesn't work, can we have a .col file with a Vice City .dff file? Thanks, Rupp3r Link to comment Share on other sites More sharing options...
liam247 Posted September 3, 2005 Share Posted September 3, 2005 hi rupp3r have you tryed using a san andreas original car dff like infurnus.dff on kam's script. if you are using kam's script with 3ds max7 just export an original infunus.dff using imgtool2.0 and then import that dff using kam's script {import coll3/col dff} or {select col3/col} hope it help's mate Link to comment Share on other sites More sharing options...
Rupp3r Posted September 5, 2005 Author Share Posted September 5, 2005 Hi Yes, it work but, if the car is bigger als the infernus, the collision can be fake no? Link to comment Share on other sites More sharing options...
liam247 Posted September 5, 2005 Share Posted September 5, 2005 erm.. i don't no i alway's use infernus.dff and iv'e had no trouble with the game or car's sorry rupp3r Link to comment Share on other sites More sharing options...
Kam Posted September 5, 2005 Share Posted September 5, 2005 Hi Yes, it work but, if the car is bigger als the infernus, the collision can be fake no? you are right! That why I state in the MUST_READ and the tutorial: find a original SA Vehicle with similar in size to use its COL! Link to comment Share on other sites More sharing options...
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