Big-Bear Posted September 3, 2005 Share Posted September 3, 2005 How nee to edit car, i have Kam's 3ds max scripts, but i get errors, is there another way,because i wanna tune the Vice cars, and then just replace te .dff, what need i to do, and wich tools? And is this possible Link to comment Share on other sites More sharing options...
Knife Posted September 3, 2005 Share Posted September 3, 2005 Kam's script should import all .dff's from all gta's. What is the error you are getting? Link to comment Share on other sites More sharing options...
Big-Bear Posted September 3, 2005 Author Share Posted September 3, 2005 It's says if i start my 3ds, that 1 of the scripts is not found, en if i load te scripts, it's ssay it also Link to comment Share on other sites More sharing options...
Knife Posted September 3, 2005 Share Posted September 3, 2005 You must have put one of the scripts in the wrong place. Link to comment Share on other sites More sharing options...
Big-Bear Posted September 3, 2005 Author Share Posted September 3, 2005 Pff, i putted it in scripts do i need to put 1 in the map in scripts? Link to comment Share on other sites More sharing options...
fuckindumass Posted September 4, 2005 Share Posted September 4, 2005 If you are just working with Vice dff, not SA, you can get zmodeler1 for free Link to comment Share on other sites More sharing options...
Big-Bear Posted September 4, 2005 Author Share Posted September 4, 2005 But the Zmodeler 1,07 (I think) haves no .DFF import isn't Link to comment Share on other sites More sharing options...
dertyjerzian Posted September 4, 2005 Share Posted September 4, 2005 You CAN import vice to zMod 1.07. Your error comes from improper installation of Kam's wonderful script. You must have the two scripts into %MAX%\scripts\gta_tools The script init must be anywhere. EDIT: Actually, you MUST have an outdated script because it should start immediately and give you a utility set to the right. Make sure you have august 25, and read the readme this time. Link to comment Share on other sites More sharing options...
Big-Bear Posted September 4, 2005 Author Share Posted September 4, 2005 (edited) The problem i have NO readme, and what do you mean with this Your error comes from improper installation of Kam's wonderful script. You must have the two scripts into %MAX%\scripts\gta_toolsThe script init must be anywhere. and this Actually, you MUST have an outdated script because it should start immediately and give you a utility set to the right.Make sure you have august 25 I dont understand you very well But do in need then Kam's Scripts if the Zmodeler imports Vice objects EDIT: If i import a model in 3ds, i don't see it,actually, I also dont see it in the Zmodeler Edited September 4, 2005 by Big-Bear Link to comment Share on other sites More sharing options...
qorilla Posted September 4, 2005 Share Posted September 4, 2005 If i import a model in 3ds, i don't see it,actually, I also dont see it in the Zmodeler The dff you tried to open might be locked, but if it was an original VC file than it shouldn't happen... Link to comment Share on other sites More sharing options...
Augh Posted September 4, 2005 Share Posted September 4, 2005 Hmm you know the .dff (and most of the actually useful tools) for zmod have to be seperately downloaded? That's probably (the start of) your zmod problems. As for Kam's script make sure you have all the files in your plugins dir and run the script from Maxscript menu. If it's automagical for someone somehow, ain't for me. "I can't see the vehicle" = Zoom in. A lot. Cheers Link to comment Share on other sites More sharing options...
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