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GTA-3 Revenge


red light

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Info:

Ok i am recruiting for an awesome new gta-3. It takes place 3 years after gta-3 did. we need:

  • One or two skinners (we already have one)
  • A modder
  • one modeler
  • textureizer
  • one for web design
  • An idea man (one already)
  • Maybe other people
Requirements:

well none really.

 

We got one skin. here it is.

user posted image

 

Team

  • red light
  • xxxxx (got banned)
  • angrymule

 

if you want to help eather pm me, or post here.

 

Thanks,

Red Light

Edited by red light
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I can do all those things on the list, but I am best at making models of buildings. What engine are we using? The GTAIII engine? I actually prefer that because of the dark atmosphere. PM me if you're interested.
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No more dark skin main character and peds? Fewie. Not fun.

wtf are you blabbering about now?

 

As for the idea, go for it. But you should just join another TC and help there instead. There are two videos in my sig for two to choose from, and a few more.

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yes we are using the gta 3 engine.

also i cant join another tc because i only got gta 3 and there are none for it, so i wanted to create one.

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Hmm, isn't making mods for gta III a bit sorta done now. People have unistalled GTA III a long time ago and are now wanting mods for SanAn. If it's a good mod then some people will want to re install just for it but you know...
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see Knife. any ways do you want to be on the team [raVen]?

 

 

GTA3 is impossible to make a TC for. You will not be able to remove the map without crashing the game.

why is it immposible?

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see Knife. any ways do you want to be on the team [raVen]?

Yea, but there are still more people looking for San An mods now. Anyway, good luck guys!

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see Knife. any ways do you want to be on the team [raVen]?

 

 

GTA3 is impossible to make a TC for. You will not be able to remove the map without crashing the game.

why is it immposible?

let me make this bigger.

 

why is it immposible?

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Because so many aspects of the map are hard-coded. I tried it myself for six months and the best I got was to sink the original city and had only a single island, with no paths, that crashed the game when you drowned.

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Becuase opius knows the GTA3 engine a lot better than you.

 

Pfft. Derty leaves only to return to see the flame Opius eventually drops on that ass.

 

correction: Since opius beat me to the post, I leave disapointed yet still pleased with the very nice reply he made.

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You're saying this mod takes place three years after the original GTA3. Okay, why not use the original Liberty City but make a few alerations (like you'd see in a city in three years). For example: the Cartel's building site, would no longer be a building site. Etc...

 

You know....

Have you not thought of modding a mod? I mean GTA:LC already exists for the much more flexible Vice City engine.

 

Respect to Opius for like telling you before you did a load of work towards it.

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Tenner is english slang for £10.00. Never mind... The point I was trying to make is that Vice City for the PC ain't that expensive now so why not buy a copy if you're thinking of dedicating loads of your time to GTA modding?
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