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help me with tc


Gunz908

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i wont to make a persons spawn in place but i cant spawn them.

i do not now how sad.gif i wont to spawn some peds with guns but i cant.

please some body help me sad.gif

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What do you mean by "help me with tc"?

 

Also, what makes a forum special is that if we answer a question one time, anybody looking for the same answer can find it. Had you searched, you would've found this thread. There, the guy exerted a bit of initiative and was able to put a lot of it together himself by immitating existing code.

 

I see you're new so maybe take a look around and read up on a few things before diving right in. You'll save yourself some frustration in the long run wink.gif

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Thank you Demarest smile.gif. i mean i am doing a tc an i need to learned to code. but it is for vc. Edited by Gunz908
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Thank you Demarest smile.gif. i mean i am doing a tc an i need to learned to code. but it is for vc.

I hate to be judgemental, but if you're asking how to create an actor, you're NOT making a tc. And it being for VC just means that you're using a VC Builder and syntax appropriate for that Builder. The opcodes will generally be the same for many things.

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no i think you mis understad me but it for a tc im doing with new missions.

but thank you anyway smile.gif

but i have a code like this:

 

:MYACTOR_103A4: name_thread 'MYACTOR'0247: request_model #SGA  0247: request_model #M4:MYACTOR_30001: wait  0 ms00D6: if  00248:   model #SGA available  0248:   model #M4 available004D: jump_if_false ££MYACTOR_3009A: @0 = create_actor  4 #SGA at  X Y  Z01B2: give_actor @0 weapon 31 ammo 500249: release_model #SGA  0249: release_model #M401C2: remove_references_to_actor @0;; Like turning an actor into a random pedestrian004E: end_thread

 

 

will thet work?

 

Edited by Gunz908
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no i think you mis understad me

No, I didn't. You said "tc". I said "what do you mean?" You said "tc". You chose to leave me to my own reconnaissance to determine what you're talking about. So for as long as you won't explain, tc in gta modding means to me: total converstion. Until YOU specify otherwise, that's what we're talking about. For that, my statement still stands: If you're asking questions about the basics, you will get nowhere but frustrated attempting a tc.

 

As for the code you posted, I don't know any MB for VC that used @0. I could be wrong.

 

 

I see you're new so maybe take a look around and read up on a few things before diving right in. You'll save yourself some frustration in the long run wink.gif
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oh sorry, i did meant a total convertion, but i cant code that well. but i can place viechles on the map and weopons. thanks for your help smile.gif
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He merely copy pasted SAMB code asking if it would work for VC even after I specified that syntax would have to match. When we get new people here, I'm quick to judge if they have a future or are just wasting our time. Somebody claiming to be on the TC tip because he knows how to place parked cars is wasting our time. I tried to encourage him to follow a more sensible rout and when he declined, I decided I'd leave him to conquer the @0 / 0@ debacle.

 

@random: Maybe next time express WHAT the question is about? I use 0.22 for VC and it uses 0@. I assume that's what you're asking but can be for sure.

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random_download

I thought you meant that local var 0 is not used in vc or something, but I see now that he wrote it in SA style local vars isntead of VC. nvm

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Also, what makes a forum special is that if we answer a question one time, anybody looking for the same answer can find it. Had you searched, you would've found this thread. There, the guy exerted a bit of initiative and was able to put a lot of it together himself by immitating existing code.

That's why we don't lock threads just because they're answered. Maybe tomorrow, another guy will have a similar question, actually take the time to look, and maybe have one more additional question on it. If we lock this, then they have to start a new thread and it pretty much kills what forums are good for.

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