Gunz908 Posted September 1, 2005 Share Posted September 1, 2005 i wont to make a persons spawn in place but i cant spawn them. i do not now how i wont to spawn some peds with guns but i cant. please some body help me Link to comment Share on other sites More sharing options...
Demarest Posted September 1, 2005 Share Posted September 1, 2005 What do you mean by "help me with tc"? Also, what makes a forum special is that if we answer a question one time, anybody looking for the same answer can find it. Had you searched, you would've found this thread. There, the guy exerted a bit of initiative and was able to put a lot of it together himself by immitating existing code. I see you're new so maybe take a look around and read up on a few things before diving right in. You'll save yourself some frustration in the long run Link to comment Share on other sites More sharing options...
Gunz908 Posted September 1, 2005 Author Share Posted September 1, 2005 (edited) Thank you Demarest . i mean i am doing a tc an i need to learned to code. but it is for vc. Edited September 1, 2005 by Gunz908 Link to comment Share on other sites More sharing options...
random_download Posted September 1, 2005 Share Posted September 1, 2005 So read a tutorial from the pinned thread here. Link to comment Share on other sites More sharing options...
Demarest Posted September 1, 2005 Share Posted September 1, 2005 Thank you Demarest . i mean i am doing a tc an i need to learned to code. but it is for vc. I hate to be judgemental, but if you're asking how to create an actor, you're NOT making a tc. And it being for VC just means that you're using a VC Builder and syntax appropriate for that Builder. The opcodes will generally be the same for many things. Link to comment Share on other sites More sharing options...
Gunz908 Posted September 2, 2005 Author Share Posted September 2, 2005 (edited) no i think you mis understad me but it for a tc im doing with new missions. but thank you anyway but i have a code like this: :MYACTOR_103A4: name_thread 'MYACTOR'0247: request_model #SGA 0247: request_model #M4:MYACTOR_30001: wait 0 ms00D6: if 00248: model #SGA available 0248: model #M4 available004D: jump_if_false ££MYACTOR_3009A: @0 = create_actor 4 #SGA at X Y Z01B2: give_actor @0 weapon 31 ammo 500249: release_model #SGA 0249: release_model #M401C2: remove_references_to_actor @0;; Like turning an actor into a random pedestrian004E: end_thread will thet work? Edited September 2, 2005 by Gunz908 Link to comment Share on other sites More sharing options...
Demarest Posted September 2, 2005 Share Posted September 2, 2005 no i think you mis understad me No, I didn't. You said "tc". I said "what do you mean?" You said "tc". You chose to leave me to my own reconnaissance to determine what you're talking about. So for as long as you won't explain, tc in gta modding means to me: total converstion. Until YOU specify otherwise, that's what we're talking about. For that, my statement still stands: If you're asking questions about the basics, you will get nowhere but frustrated attempting a tc. As for the code you posted, I don't know any MB for VC that used @0. I could be wrong. I see you're new so maybe take a look around and read up on a few things before diving right in. You'll save yourself some frustration in the long run Link to comment Share on other sites More sharing options...
Gunz908 Posted September 2, 2005 Author Share Posted September 2, 2005 oh sorry, i did meant a total convertion, but i cant code that well. but i can place viechles on the map and weopons. thanks for your help Link to comment Share on other sites More sharing options...
random_download Posted September 2, 2005 Share Posted September 2, 2005 As for the code you posted, I don't know any MB for VC that used @0. I could be wrong. ...? Link to comment Share on other sites More sharing options...
Y_Less Posted September 2, 2005 Share Posted September 2, 2005 Thats what I thought, unless he means it should be 0@ Link to comment Share on other sites More sharing options...
Demarest Posted September 2, 2005 Share Posted September 2, 2005 He merely copy pasted SAMB code asking if it would work for VC even after I specified that syntax would have to match. When we get new people here, I'm quick to judge if they have a future or are just wasting our time. Somebody claiming to be on the TC tip because he knows how to place parked cars is wasting our time. I tried to encourage him to follow a more sensible rout and when he declined, I decided I'd leave him to conquer the @0 / 0@ debacle. @random: Maybe next time express WHAT the question is about? I use 0.22 for VC and it uses 0@. I assume that's what you're asking but can be for sure. Link to comment Share on other sites More sharing options...
random_download Posted September 2, 2005 Share Posted September 2, 2005 I thought you meant that local var 0 is not used in vc or something, but I see now that he wrote it in SA style local vars isntead of VC. nvm Link to comment Share on other sites More sharing options...
Gunz908 Posted September 3, 2005 Author Share Posted September 3, 2005 dont worry, i figured it out. you can close this now Link to comment Share on other sites More sharing options...
Demarest Posted September 3, 2005 Share Posted September 3, 2005 Also, what makes a forum special is that if we answer a question one time, anybody looking for the same answer can find it. Had you searched, you would've found this thread. There, the guy exerted a bit of initiative and was able to put a lot of it together himself by immitating existing code. That's why we don't lock threads just because they're answered. Maybe tomorrow, another guy will have a similar question, actually take the time to look, and maybe have one more additional question on it. If we lock this, then they have to start a new thread and it pretty much kills what forums are good for. Link to comment Share on other sites More sharing options...
Gunz908 Posted September 3, 2005 Author Share Posted September 3, 2005 oh sorry i forget. Link to comment Share on other sites More sharing options...
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