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What tools are used to build new maps?


Aaargh

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I've got some experience building maps and environments for a few 3d-shooters (like unreal) and ever since playing GTA III I wanted to create my own city (or at least a small town) Problem is that I could never find an proper editor, the only thing I ever found was something that would allow me to create my own missions for Vice City. Unfortunatly that was all scripting and I really get confused doing that.

Now with San Andreas I would really like to try to build my own city, so my question is: is there a decent San Andreas editor available for download somewhere on the net, and preferably some tutorials to go with it? I know there are mods out there that feature altered cities, i.e. GTA III Real which has a Statue of Liberty added, so there has to be something.

 

Thanx,

 

AAARGH!

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SA has no Map Editor as yet if you want to use existing Map objects.

If you want to make your own objects for GTA3 or VC use 3DMax

or ZModeler. Not sure what the state of play is with Kam's 3DMax

Script and building (object) dff's.

Max seems to be the app of choice at any rate.

Check the Myriad Island forum.

 

 

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dertyjerzian

 

Not sure what the state of play is with Kam's 3DMax Script and building (object) dff's.

Works wonderfully wink.gif Except for imported DFF's having extra white attack from lights at night, all original exports are great.

 

Edited by dertyjerzian
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There is no need for moo mapper if you make your map section in max you can just take the coords of each object down and then center each object,. export them, and copy the coords to note pad.

 

IPL IO on the way beyotches! wink.gif

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Like I said, there is an equivilant tool in the works, but you'll just have to wait for it to be in a releasable state confused.gif soon though I'm sure, as the person behind it, I know, is very efficient. He is a very good utility maker.

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