Vergeh Posted August 26, 2005 Share Posted August 26, 2005 (edited) Just working on a simple mod to change what cars spawn where. I'd appreciate some feedback and input on which cars there need to be more of, et cetera. Here's a list of what I've made so far: --Ballas spawn regular assortment of vehicles, plus the occasional Bus (heh) --OGs spawn Phoenix, Hotknife, Turismo and Huntley. Crappy cars removed. --Cesar's gang spawns Remington instead of Glendale --Triads spawn Staffords and Bullets instead of Sultans and Stratums --Clubbers spawn FCR900 and Infernus --Farmers spawn Quadbikes --Beachfolk spawn FCR900, Bandito, Dune, Sandking --Parkfolk spawn NRG500 and Infernus --Factory spawns Towtrucks, Dumpers and Dozers. Also spawns Patriot, because I believe these are the main population around the two military facilities (SS Numnutz and KACC Military Fuels). Please correct me if I am wrong. --Desert Folk spawn Quadbike and Bandito --Aircrew (outside airports) spawn packers for fence hopping. A few questions: 1. Is there a better popcycle to put the patriot under to make them more readily available near the military installations? 2. Is there a better vehicle for hopping airport fences than the packer? 3. I'm trying to put the 4WD Monster in one of the spawntables, but in the vehicle.ide, there are three: monster, monstera, and monsterb. Which one is the one with 4-wheel steering that you get in the Toreno mission? 4. Are there any cars on the road you want to see less of? Not necessarily the crappy cars, just the ones that are too common. 5. Are there any cars that either don't spawn regularly or that are super-rare that I've forgotten to include? 6. Not sure where to edit emergency response vehicles. I'd like to include the FBI trucks and SWAT tanks rolling in on a wanted level if I can figure out how. Edited August 26, 2005 by Vergeh Link to comment Share on other sites More sharing options...
DexX Posted August 26, 2005 Share Posted August 26, 2005 2. Is there a better vehicle for hopping airport fences than the packer? the packer is huge and can be a pain to drive. i would recommend a van. you can jump onto the hood, then the roof, then over the fence. i use the rumpo 3. I'm trying to put the 4WD Monster in one of the spawntables, but in the vehicle.ide, there are three: monster, monstera, and monsterb. Which one is the one with 4-wheel steering that you get in the Toreno mission? monster. you have to hold handbrake while turning to get the rear wheels to turn though. 5. Are there any cars that either don't spawn regularly or that are super-rare that I've forgotten to include? More faggios! they make great ramming fodder. 6. Not sure where to edit emergency response vehicles. I'd like to include the FBI trucks and SWAT tanks rolling in on a wanted level if I can figure out how. i beleive they're set to "ignore" in the vehicles.ide, and you need to change that. just dont add too many. the occasional ambulance and firetruck looks normal, but the heavy police vehicles arent seen very often. if you spawned them around police and military installations it could work. Link to comment Share on other sites More sharing options...
Dazla Posted August 27, 2005 Share Posted August 27, 2005 set flag to 1, it means they only spawn once in the immediate area. Link to comment Share on other sites More sharing options...
Vergeh Posted August 27, 2005 Author Share Posted August 27, 2005 Hmm, I'd love to have the feds spawn like a gang in the Desert ("This desert is crawling with CIA!") but I can't seem to figure out how to spawn specific characters in a vehicle. There must be a dat file for cops somewhere... Link to comment Share on other sites More sharing options...
Vergeh Posted September 1, 2005 Author Share Posted September 1, 2005 6. Not sure where to edit emergency response vehicles. I'd like to include the FBI trucks and SWAT tanks rolling in on a wanted level if I can figure out how. i beleive they're set to "ignore" in the vehicles.ide, and you need to change that. just dont add too many. the occasional ambulance and firetruck looks normal, but the heavy police vehicles arent seen very often. if you spawned them around police and military installations it could work. I don't mean spawning in with regular traffic. I mean spawning in when you've generated a wanted level. However, if they were filled with their respective units (ie: SWAT tank full of SWATs), I could have the rare one cruising around, ripe for the jacking. Which file determines what police units spawn where? There must be something that tells the ranchers to spawn in rural areas and LSPD to spawn in LS. I just can't seem to find it. Edit: Sorry about the double-post Link to comment Share on other sites More sharing options...
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