Loendal Posted August 17, 2005 Share Posted August 17, 2005 I can't find anywhere that says "Go here for VC MP Bugs" so I'll report it here There appears to be a double-ammo problem with Weapon 1. If you put a certain value in for ammo, the character select screen shows this value without an issue (Taking into account a full clip) but when you spawn, it reads the value back in, so you get basically X amount - FullClip of Ammo + X Amount of ammo on spawn. This only appears to happen with Weapon 1, however. The solution until they solve the bug would be simply to half the entered amount in your .ini file. If you want your vilanous taxi driver to have 300 rounds of Uzi ammo, put 150 in your ini, it'll spawn up to 300 + 1 full clip. I do not know what happens if you scroll down to Weapon 2 and then spawn.. I haven't tested that. This certainly isn't a game-breaker of a bug, but it's just something I thought they would want to know. On the subject of bugs.. I think there might be a problem with the Voodoo. When someone got into the one I had on my .ini (Now in testing, [shameless plug] 65.31.16.29:5192 [/shameless plug]) it crashed me. Just wondering if this happens with others as well. It might explain why Mike used Glendales instead of Voodoo's in North / South. Take Care! --- [VCA]Loendal Link to comment Share on other sites More sharing options...
Ratt Posted August 17, 2005 Share Posted August 17, 2005 Yep, i also noticed this. There are quite a few serious bugs with the spawn screen. Alot of the time, the skin wont change as you move through the spawns, so you end up getting lost and spawnign the wrong character at the wrong place. Another one i noticed, is when spawning to a custom amde spawn location, the angle doesn't do anything. You will always spawn facing north. Link to comment Share on other sites More sharing options...
ChRoM3 Posted August 17, 2005 Share Posted August 17, 2005 I've noticed the north spawn bug too and i think its got somethin to do wit the main character select screen(also facin north). You can change the spawn screen in the ini, so it probably goes by which direction the actor is facin there. Link to comment Share on other sites More sharing options...
njr1489 Posted August 18, 2005 Share Posted August 18, 2005 Yep, i also noticed this. There are quite a few serious bugs with the spawn screen. Alot of the time, the skin wont change as you move through the spawns, so you end up getting lost and spawnign the wrong character at the wrong place. Thats because your mixing special actors with regular actors. Try to use one kind only. Link to comment Share on other sites More sharing options...
BJack Posted August 20, 2005 Share Posted August 20, 2005 theres a problem with making a pure deathmatch mode as well. I put -1 for teams and -1 in the team spots in the class section for each spawn the text is white (which means that its set in DM mode) but when you kill someone it minuses the score anyway. Try fix this bug for next version please Link to comment Share on other sites More sharing options...
Furi0uz Posted August 20, 2005 Share Posted August 20, 2005 I do not know what happens if you scroll down to Weapon 2 and then spawn.. I haven't tested that. If I recall right it only goes for Weapon 1, Weapon 2 will not double, nor will it when you scroll to it and spawn... Link to comment Share on other sites More sharing options...
njr1489 Posted August 20, 2005 Share Posted August 20, 2005 I do not know what happens if you scroll down to Weapon 2 and then spawn.. I haven't tested that. If I recall right it only goes for Weapon 1, Weapon 2 will not double, nor will it when you scroll to it and spawn... Also if yoiu pick weapon 1, it forces you to use one round, which I hate. It would be better if they only showed the fist. Link to comment Share on other sites More sharing options...
Furi0uz Posted August 21, 2005 Share Posted August 21, 2005 Mwah... You can always scroll to fist before spawning, then it won't use a round... Link to comment Share on other sites More sharing options...
njr1489 Posted August 21, 2005 Share Posted August 21, 2005 Mwah... You can always scroll to fist before spawning, then it won't use a round... Yeah, but I end up forgeting lol Link to comment Share on other sites More sharing options...
erorr404 Posted August 21, 2005 Share Posted August 21, 2005 I've noticed the north spawn bug too and i think its got somethin to do wit the main character select screen(also facin north). You can change the spawn screen in the ini, so it probably goes by which direction the actor is facin there. you cant change the direction the character is facing in the class selection screen.. he always faces north. Link to comment Share on other sites More sharing options...