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[WIP|CON] Liberty city


xrk
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LC SA, Heres my contribution:

 

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if i get this ingame, i think i'l laugh biggrin.gif

 

 

-M57

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Well...

Hehe, looks nice.

But what happened to your Kuruma, Police, Taxi and Cartel. Are they in the LC mod allready.

They looked really good. I liked the work you had done with them Monitor.

 

Hmm. Sad to hear XRK isnt around anymore. Still, I hope you guys get this thing done... bbq.gif

 

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Well...

Hehe, looks nice.

But what happened to your Kuruma, Police, Taxi and Cartel. Are they in the LC mod allready.

They looked really good. I liked the work you had done with them Monitor.

 

Hmm. Sad to hear XRK isnt around anymore. Still, I hope you guys get this thing done... bbq.gif

No comment.

 

 

-M57

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HooHA!! Finally, the GTA3 SA Sentinel is ingame!!

 

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now i just gotta install the custom body modifications smile.gif

 

 

-M57

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i suges you work on the PEDS and CARS cozz i mnot gonna chose ghost town over swarmy SA

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Geez Mon, awesome job with the train. Want to do one for us? tounge.gif

The sentinel looks great too, my favorite car from GTA3. icon14.gif

 

 

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im all up for resetting the lighting on LC so it isnt so bright, but however losing all the shading the original maps contained is a big downfall, the city now looks not so real and no so appealing to the eye.

 

however, if it is possible. if you cant keep the original lighting/shading settings then maybe you can apply some new 1's? Use the MI Light setup and re-export the .dff's with the new realtime shading and shadows. Trust, it will look 100X better

 

and on my behalf, the Mafia Sentinel is complete:

 

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^^ The Mafia sentinel has its own unique bodykit setup and spoiler/rear windscreen from the GTA3 Version, However, this car unlike the original cannot be modified. Nos may be added aswell as hydraulics, paint, and bonnet/roof and last off changeable rims.

 

more soon, who knows. i may have the lc train ingame soon tounge.gif only problem is the sliding doors.

 

-M57

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im all up for resetting the lighting on LC so it isnt so bright, but however losing all the shading the original maps contained is a big downfall, the city now looks not so real and no so appealing to the eye.

 

however, if it is possible. if you cant keep the original lighting/shading settings then maybe you can apply some new 1's? Use the MI Light setup and re-export the .dff's with the new realtime shading and shadows. Trust, it will look 100X better

 

 

I know what you mean, it look's a bit too cartoony but I did re-light the whole of lc in max with a slightly modified version of the lights from the myriad dev-kit and I've also been trying to get the realtime shadows working, but at the moment I'm having a few prblems with them confused.gif ??

 

looks ok here...

user posted image

 

but turn around

user posted image

notice the way the shadows have gone on the right...

 

 

 

 

 

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Thats nothing un-usual, originaly SA did this ingame too, i dont know how to fix. but if you are usuing the Myriad light setup, then shade maps on export aswell. realitime shadows and realtime shading go togothher like popcorn and sugar.

 

-M57

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Found out what was wrong with the shadows smile.gif

 

 

 

If there are holes in your mesh, you will get odd projection errors

 

user posted imageuser posted imageuser posted image

 

 

 

 

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MikeGangsta

Oh, nice to see that xrk is back <3

I have a suggestion... How about if the modding shop were inside the luigi's?

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Thats nothing un-usual, originaly SA did this ingame too, i dont know how to fix. but if you are usuing the Myriad light setup, then shade maps on export aswell. realitime shadows and realtime shading go togothher like popcorn and sugar.

 

-M57

I like sugary popcorn. But do you? Do realtime shadows and realtime shading actually go together, or were you making an analogy akin to the classic "icecream and pizza"?

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Monitor57
Thats nothing un-usual, originaly SA did this ingame too, i dont know how to fix. but if you are usuing the Myriad light setup, then shade maps on export aswell. realitime shadows and realtime shading go togothher like popcorn and sugar.

 

-M57

I like sugary popcorn. But do you? Do realtime shadows and realtime shading actually go together, or were you making an analogy akin to the classic "icecream and pizza"?

No, it does. yet again, look in SA, particulary on the bridges.

 

 

-M57

 

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Sweet J Lou

Extremely Cool. I would like to see car and ped paths sometime soon. monocle.gif

 

Guys, I want to ask you guys if i could be part of the team. If u can please tell me.

(I do: Mission Scripting, Load Screens, Menu Screens, Font and Story writing)

 

Please reply to: [email protected] icon14.gif

 

I am very good and have alot of spare time. tounge2.gif

Edited by Sweet J Lou
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Are you gonna add interiors? This is my idea:

 

Interior Place where marker will be.

 

Burger shot - Bolt Burgers in Bedford point.

24/7 - Supasave in Portland View

Pizza Stack - Pizza shop in Saint Marks.

Chuckin Bell - Uncle Bj's in Staunton.

 

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MikeGangsta

"This mod will have every SA features, including interiors, jetpacks, planes, etc" - xrk

 

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Nope, as far as I know theres no real way to make new or edit paths for sa yet confused.gif

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