Knife Posted April 15, 2006 Share Posted April 15, 2006 Good work Much more progress than some other people Link to comment Share on other sites More sharing options...
Quadropheniac90 Posted April 15, 2006 Share Posted April 15, 2006 Looks great! Link to comment Share on other sites More sharing options...
Monitor57 Posted April 16, 2006 Share Posted April 16, 2006 LC SA, Heres my contribution: if i get this ingame, i think i'l laugh -M57 Link to comment Share on other sites More sharing options...
3niX Posted April 16, 2006 Share Posted April 16, 2006 Well... Hehe, looks nice. But what happened to your Kuruma, Police, Taxi and Cartel. Are they in the LC mod allready. They looked really good. I liked the work you had done with them Monitor. Hmm. Sad to hear XRK isnt around anymore. Still, I hope you guys get this thing done... Link to comment Share on other sites More sharing options...
[]LSPD[] Posted April 16, 2006 Share Posted April 16, 2006 nice tram Link to comment Share on other sites More sharing options...
Monitor57 Posted April 16, 2006 Share Posted April 16, 2006 Well...Hehe, looks nice. But what happened to your Kuruma, Police, Taxi and Cartel. Are they in the LC mod allready. They looked really good. I liked the work you had done with them Monitor. Hmm. Sad to hear XRK isnt around anymore. Still, I hope you guys get this thing done... No comment. -M57 Link to comment Share on other sites More sharing options...
Monitor57 Posted April 18, 2006 Share Posted April 18, 2006 HooHA!! Finally, the GTA3 SA Sentinel is ingame!! now i just gotta install the custom body modifications -M57 Link to comment Share on other sites More sharing options...
AdTec_224 Posted April 21, 2006 Share Posted April 21, 2006 Added Vats Near The Docks Also Added Ramp For The Boat: Screen 6 Cartel Cruiser Transfender Model (No Code) More Coming Soon -AdTec_224 Link to comment Share on other sites More sharing options...
dodgeme Posted April 21, 2006 Share Posted April 21, 2006 i suges you work on the PEDS and CARS cozz i mnot gonna chose ghost town over swarmy SA Link to comment Share on other sites More sharing options...
uNi Posted April 21, 2006 Share Posted April 21, 2006 Geez Mon, awesome job with the train. Want to do one for us? The sentinel looks great too, my favorite car from GTA3. Link to comment Share on other sites More sharing options...
Grant Posted April 22, 2006 Share Posted April 22, 2006 Good progress guys, keep it up. Link to comment Share on other sites More sharing options...
xrk Posted April 22, 2006 Author Share Posted April 22, 2006 Link to comment Share on other sites More sharing options...
Monitor57 Posted April 24, 2006 Share Posted April 24, 2006 im all up for resetting the lighting on LC so it isnt so bright, but however losing all the shading the original maps contained is a big downfall, the city now looks not so real and no so appealing to the eye. however, if it is possible. if you cant keep the original lighting/shading settings then maybe you can apply some new 1's? Use the MI Light setup and re-export the .dff's with the new realtime shading and shadows. Trust, it will look 100X better and on my behalf, the Mafia Sentinel is complete: ^^ The Mafia sentinel has its own unique bodykit setup and spoiler/rear windscreen from the GTA3 Version, However, this car unlike the original cannot be modified. Nos may be added aswell as hydraulics, paint, and bonnet/roof and last off changeable rims. more soon, who knows. i may have the lc train ingame soon only problem is the sliding doors. -M57 Link to comment Share on other sites More sharing options...
xrk Posted April 24, 2006 Author Share Posted April 24, 2006 im all up for resetting the lighting on LC so it isnt so bright, but however losing all the shading the original maps contained is a big downfall, the city now looks not so real and no so appealing to the eye. however, if it is possible. if you cant keep the original lighting/shading settings then maybe you can apply some new 1's? Use the MI Light setup and re-export the .dff's with the new realtime shading and shadows. Trust, it will look 100X better I know what you mean, it look's a bit too cartoony but I did re-light the whole of lc in max with a slightly modified version of the lights from the myriad dev-kit and I've also been trying to get the realtime shadows working, but at the moment I'm having a few prblems with them ?? looks ok here... but turn around notice the way the shadows have gone on the right... Link to comment Share on other sites More sharing options...
Monitor57 Posted April 24, 2006 Share Posted April 24, 2006 Thats nothing un-usual, originaly SA did this ingame too, i dont know how to fix. but if you are usuing the Myriad light setup, then shade maps on export aswell. realitime shadows and realtime shading go togothher like popcorn and sugar. -M57 Link to comment Share on other sites More sharing options...
MChanna03 Posted April 25, 2006 Share Posted April 25, 2006 Nice mafia sentinel looks hot with the sa reflections.... Link to comment Share on other sites More sharing options...
xrk Posted April 25, 2006 Author Share Posted April 25, 2006 Found out what was wrong with the shadows If there are holes in your mesh, you will get odd projection errors Link to comment Share on other sites More sharing options...
Monitor57 Posted April 25, 2006 Share Posted April 25, 2006 cool, Shading? -M57 Link to comment Share on other sites More sharing options...
MikeGangsta Posted April 27, 2006 Share Posted April 27, 2006 Oh, nice to see that xrk is back <3 I have a suggestion... How about if the modding shop were inside the luigi's? Link to comment Share on other sites More sharing options...
denracer Posted April 27, 2006 Share Posted April 27, 2006 is there a beta version ? this is damn nice Link to comment Share on other sites More sharing options...
wahgah Posted May 1, 2006 Share Posted May 1, 2006 Beta is on their main forum site: http://www.gtasa-lc.cjb.net Link to comment Share on other sites More sharing options...
--Cole-- Posted May 1, 2006 Share Posted May 1, 2006 Thats nothing un-usual, originaly SA did this ingame too, i dont know how to fix. but if you are usuing the Myriad light setup, then shade maps on export aswell. realitime shadows and realtime shading go togothher like popcorn and sugar. -M57 I like sugary popcorn. But do you? Do realtime shadows and realtime shading actually go together, or were you making an analogy akin to the classic "icecream and pizza"? Link to comment Share on other sites More sharing options...
Monitor57 Posted May 1, 2006 Share Posted May 1, 2006 Thats nothing un-usual, originaly SA did this ingame too, i dont know how to fix. but if you are usuing the Myriad light setup, then shade maps on export aswell. realitime shadows and realtime shading go togothher like popcorn and sugar. -M57 I like sugary popcorn. But do you? Do realtime shadows and realtime shading actually go together, or were you making an analogy akin to the classic "icecream and pizza"? No, it does. yet again, look in SA, particulary on the bridges. -M57 Link to comment Share on other sites More sharing options...
Sweet J Lou Posted May 7, 2006 Share Posted May 7, 2006 (edited) Extremely Cool. I would like to see car and ped paths sometime soon. Guys, I want to ask you guys if i could be part of the team. If u can please tell me. (I do: Mission Scripting, Load Screens, Menu Screens, Font and Story writing) Please reply to: [email protected] I am very good and have alot of spare time. Edited May 7, 2006 by Sweet J Lou Link to comment Share on other sites More sharing options...
lord fido Posted May 10, 2006 Share Posted May 10, 2006 Are you gonna add interiors? This is my idea: Interior Place where marker will be. Burger shot - Bolt Burgers in Bedford point. 24/7 - Supasave in Portland View Pizza Stack - Pizza shop in Saint Marks. Chuckin Bell - Uncle Bj's in Staunton. Link to comment Share on other sites More sharing options...
MikeGangsta Posted May 10, 2006 Share Posted May 10, 2006 "This mod will have every SA features, including interiors, jetpacks, planes, etc" - xrk Link to comment Share on other sites More sharing options...
dodgeme Posted May 11, 2006 Share Posted May 11, 2006 does the newest beta has peds Link to comment Share on other sites More sharing options...
xrk Posted May 12, 2006 Author Share Posted May 12, 2006 Nope, as far as I know theres no real way to make new or edit paths for sa yet Link to comment Share on other sites More sharing options...
lord fido Posted May 13, 2006 Share Posted May 13, 2006 But... There is a Ped Path Editor!!! Link to comment Share on other sites More sharing options...
adeljas Posted May 13, 2006 Share Posted May 13, 2006 GR8 WORK ! KEEP IT UP !! Link to comment Share on other sites More sharing options...
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