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*DO NOT* SHARE MEDIA OR LINKS TO LEAKED COPYRIGHTED MATERIAL. Discussion is allowed.

followed advice on here, still runs bad


SC_Steve
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I dont post here very often, just mostly lurk/read. I tried what most have suggested for running GTA:SA but still have no luck.

 

my system specs are:

 

2.2 Ghz celeron (maybe the problem?)

640 megs of ram (pc133 I believe)

Nvidia GeForce FX 5200 (pci unfortunitly... my MOBO doesnt have an AGP slot)

dx 9.0c

windows XP media center 2005

 

I run the game on 640 X 480 @ low detail (minimal draw distance) and it usually runs ok (still likes to get choppy) for about 10-20 mins then starts getting VERY slow (probably about 5-10 FPS). I even tried setting the color depth to 16K but that didnt really help.

 

any ideas? It's very fustrating.

 

thanks in advance

-Steve

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blink.gif This is really wierd. I have an amd duron @ 800mhz, 512 sdr pc133, gf4 mx440, win xp sp2, and i play SA at 800x600x32, low fx, draw distance 5 lines, and it runs at a constant 20fps. I don't know how that can be. I have a friend who has a p4 @ 3ghz, 1g ram, and an nvidia 6800, and he has the same problem as you do. It runs(bearly walks, lol) at 5-8 fps at 640x480... R* better release a patch soon, very soon confused.gif

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thanks for the reply cool.gif

 

I dont know either... it's really strange. I can run doom 3 decently at 800 X 600 at high detail with out much trouble (frames skip a little from time to time, nothing major though) dontgetit.gif

 

do you (or anyone else for that matter) know if I can lower the draw distance even further than the default minimum setting? Kind of like the mod to make it further?

 

that may help some of us having problems

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Update your sound driver to the newest version possible. Otherwise it could maybe be your operating system because it is not officialy supported. Although it is basicaly XP with a few added functions so it should work. But the game is buggy and that's the main problem. I don't think Rockstar will ever fix the buggines.

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