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MK: Shaolin Monks


Fatality.
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My new issue of OPM featuring a playable demo of Mortal Kombat: Shaolin Monks came in the mail yesterday. Basacilly, it sucked. The camera was bad. The voice acting was far from superb. And the combo system and bossfights...don't even get me started. However, as a huge MK fan, I have to admit that it was cool to battle oni demons in Goro's Lair and walk across The Pit on the way out of Shang Tsung's palice. But if you take away those small things, there's nothing there. confused.gif

 

4/10

Edited by Fatality.
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What did you expect? It's Midway Games you're talking about (I know they didn't develop Shaolin Monks but still).

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You thought this game would be good? Did you ever play MK Mythologies? U mean, come on, what the hell did you expect from an MK game that's not a drect fighting game.
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You thought this game would be good? Did you ever play MK Mythologies? U mean, come on, what the hell did you expect from an MK game that's not a drect fighting game.

No, I did not have very high expectations for the game. I'm upset though about how this game was a such a huge waste of potenial. Ed Boon should have handed the project to some one that would have done it right.

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