lGatmanl Posted August 4, 2005 Share Posted August 4, 2005 I understand every thing about gta dff, txd, ect.. I dont understand col. I got 3dmax7 and tryed to make a col file. i got the x file export import and exported what i wanted to be my col file and turned into col with CollisionMaker(by steve). then i opened it with collisioneditor(by steve) and all i got was the bounding box, bounding sphere, and 1 sphere,which was supposed to be collision sphere. but the sphere acted like the collision mesh. Ive been trying to figure out this collision concept for way too long and just want a lil understanding of it. Is 3dmax the wrong tool for this. Any help will be appreciated! Ty Link to comment Share on other sites More sharing options...
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