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putting map i made into vice city?


Death100
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I've made a map in blender 3d, and i want to put it into vice city.

 

But how do i do it?

 

heres a screenshot of my map:

 

user posted image

 

The building supposed to be a hospital....

 

It's not finished, but i just want to see what it looks like in gta

 

EDIT:

More screenshots(in blender3d)

user posted image

Edited by Death100
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could someone please tell me? 52 veiws and no replies? C'mon please, or will i just have to suicidal.gif

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you wanna know why does no one reacts thats why because its not interesting what you are posting so its not even worth a try to give a decent answer to your question but ill ne nice and give it a show to explain the basics to you.

 

1 you need to texture your buildings/islands and save all the bmp files you have in a TXD

 

2 you need to convert your files to a DFF and A Colfile model.

 

3 here are some links for the basics for getting the stuff in.

 

http://www.gtaforums.com/index.php?showtopic=137836

http://www.gtaforums.com/index.php?showtopic=144095

 

anymore can be found at the tutorial section or search next time,

 

 

Dont imitate, recreate or copy just get your own ideas. Simplicity makes difficulty easy

Just for dev's of the myriad team http://www.aadblaauw.6x.to/

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That isn't a very nice thing to say, let alone encouraging.

 

Nice work. colgate.gif

Edited by leaflinks
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Thanks, I got my first object in game. I wanted to make the whole city as one object, but then i found out the col file had to be 2000 poly's or less. Mapping takes ages confused.gif

 

Anybody got a main.scm with the missions and stuff taken out?

 

Edit: found one in bw's mission builder

Edited by Death100
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  • 2 weeks later...

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