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spaceeinstein

Spaceeinstein's All In One Mod v0.1

Recommended Posts

KungFuJebus
Nobody's knocking your work. I know that modding can sometimes APPEAR easier than it is.

 

Care to post or link the sources?

 

@KungFu: Post links to all the various scripts you want and I'll see what I can do about getting a Darkpactor made for them when I have time.

alright, i will try to fine them after i get out of work later, thanks man smile.gif

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spaceeinstein

Uhh... I don't really have an entire original source. Every once in a while I overwrite my source with a decompiled text of my mod to prevent duplicate IDs. I'm not uploading a 15.5 MB file through a crappy modem yet.

 

Next version, press crouch and jump to show the mission number and the rest are the same. The Ryder haircut cutscene is really now short. Ballas and Vagos gang territories are now everywhere. There are parts of San Andreas where gangs are forced not to spawn on foot so it'll be hard to take those territories.

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KungFuJebus

I was just wondering what the proggress on the xbox version of ur mod was smile.gif

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spaceeinstein
I just got the files yesterday so I haven't have much progress in it. Right now I'm testing the missions the legitimate way to see if there are any glitches, especially if they have the parts that forces you off a bike.

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spaceeinstein

Spaceeinstein's All In One Mod v0.9

Has everything above including gambling skills maxed, weapon select is in the Mod Shop, and missions are Steed-safe up to the last Venturas mission. Your car will not become heavy if you reenter your vehicle if it's not heavy. Parked Monster after the mission "Monster". In "Photo Opportunity", when Cesar drops you off, he will actually move to the driver's seat. Hernandez will not call you. You can skip the Doberman and Home Invasion introduction cutscenes. Home brains is the life of a hobo. Some hobos will piss on the ground, sit on the sidewalk, and get drunk.

 

This mod has the latest SASCM.ini if you do some mission coding with the out-dated mission builder.

 

There are some wierd ass glitches. In "Yay Ka Boom", if you leave your car before killing the guards in the beginning before the second cutscene, the car will vanish. Same with "Explosive Situation". If you leave your Dumper after the third cutscene for the Sanchez and ride to the first checkpoint, the Dumper will vanish. I do not know why that happen.

 

Now I'm going to try to see if I can make the XBox version work. I don't know what's its limit but I hope it's bigger than PC so I can include the 2 player mode.

Edited by spaceeinstein

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Lethal.Ambition

Thanks a lot Space! Keep up the great work. I'm going to try it right now. Don't forget guys, I think he included perfect handling on NO.

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Demarest
This mod has the latest SASCM.ini if you do some mission coding with the out-dated mission builder.

Be sure to backup your original first.

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spaceeinstein

If anyone have a XBox, can someone test this?

 

Hmm... Maybe I should've learned my lesson before. Everytime I released the same mod several times (9 for this), the mod goes dead. That happened two times before and this might be the third.

Edited by spaceeinstein

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El_Venezolano

Nice..., I'd recomend a few things:

1) Change of grove street gang's weapons, AKs would be nice. HERE FOR MORE INFO.

2) A hevy weapon shop or hevy weapons in ammu-nation or some thing like that. HERE FOR MORE INFO.

3) The real life time sicronicly would be better if on the mod shop.

 

EDIT: The PC version, not Xbox.

Edited by El_Venezolano

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forelli350

what is the chop mod?

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spaceeinstein
Getting bored. Version 1 will be the dead last. So check if version 0.9 has any glitches. I *might* input heavy guns into Ammunation. Summer vacation is almost over and I barely started my summer homework.

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Zera

Just a question... have you managed to fix the bug with the invisible spheres after saving the game?

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KungFuJebus

version 1? so is it gonna be all new mods or what? im keeping 9 on my xbox i dont wanna start over anymore lol

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upsetting_pear

I can't get the mission chooser to work in 0.9. I wasn't on a mission and I'm sure I did it right, unless you changed the combinations. So what's the solution?

 

btw I like the new features. smile.gif

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Lethal.Ambition

Space Einstein your mod is on the best out there. I am playing with it right now but not as active because I have already started the game a bunch of times and know everything by memory. I'll play it when I'm bored but that's besides the point. Your mod adds a lot of things to the game and it was very well compiled.

 

Looking forward to seeing more mods from you in the future and good luck with your school work. smile.gif

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DJ_Professor_K

this mod rocks, but it should have 2 small aditions to make it superb smile.gif

 

of course i mean:

 

TGH's Pumping Gas Mod by ThAtSgOtTaHuRt

 

and

 

CJ High and DrunkMod by rollajj

 

 

i'm shure this have been said in this topic, but this also only my idea wink.gif

 

 

don't kill me if this has been discussed .... im 2 lazy back from my vacations and im not gona read those middle posts right now... maybe later night i will...

 

 

keep the good work wink.gif

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Neoviper

Brilliant! Absolutly brilliant! great job dude!.

Any chance of giving CJ Perfect stats eg muscle?

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antares

please dont add max muscle

 

to get fast muscle just edit ar_stats

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Zera

Just add an average amount of muscle. 800 should be fine.

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Zera

Sorry for the double post but I've remembered of a bug I found. If you hold the jump button for 5 seconds while using the jetpack, it will disappear and you'll be on the floor again. It's the wall climbing mod obviously, so make it only work if the player is not using the jetpack. (I dunno if it's possible.)

 

Also, a few more ideas:

-In the End of the Line mission, Smoke can't hurt you with his weapon. That makes the mission too damn easy in this part. So, make his weapon hurt you. If you could make Tenpeny's Firetruk move faster too it would be nice.

-Make the cars you spawn be everything proof with unppopable tires and have nitrous.

 

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DJ_Professor_K

 

-Make the cars you spawn be everything proof with unppopable tires and have nitrous.

nah the other idea is ok but not this one

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spaceeinstein

The spheres disappearing (3 of them) after loading a save is fixed.

 

Thanks for finding a glitch.

 

If you have an XBox, you can download the XBox american.gxt here.

 

In the final version, there wil a surprise once you get 6 stars.

Edited by spaceeinstein

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KungFuJebus

I freeze up on the missions doberman and house party sad.gif it was going perfect up until then... i love the mod.. but man i wish itd work all the way i even tried turning off the mods in the mod shop.. and no luck i dont wanna start over yet again sad.gif

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DJ_Professor_K

 

In the final version, there wil a surprise once you get 6 stars.

don't tell me its "Elvis Mania" (all peds are Elvis) and no cops around, Elvis Heaven Shifty41s_beerhatsmilie2.gif

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DJ_Professor_K

 

how do you shoot out of a heli in a driveer mode? i know its secundary fire, but what key is it (examlple: tab) ....  suicidal.gif

numpad 0 is the default, IF i'm not mistaken

 

anyway go to options, conytols, redefine conytols or something like that and then to hte vehicle controls and see what key is bound /change it if u wish)

 

EDIT

 

i only tryed that on the heli that we call by phone (yes+action)

also, u must keep the sec shoot key for like 1sec for the menu to show up ans u choose a weapon to shoot

 

i dot know if u can shoot like this on your own heli

 

edit2

 

well only now i saw all by "gud" english grammar..... so don't stick a knife in my back ok?

Edited by DJ_Professor_K

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Wooz

so is this version compatible with saves from the other versions? hope so..

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Gpcta
this mod rocks, but it should have 2 small aditions to make it superb smile.gif

 

of course i mean:

 

TGH's Pumping Gas Mod by ThAtSgOtTaHuRt

 

and

 

CJ High and DrunkMod by rollajj

 

 

i'm shure this have been said in this topic, but this also only my idea wink.gif

 

 

don't kill me if this has been discussed .... im 2 lazy back from my vacations and im not gona read those middle posts right now... maybe later night i will...

 

 

keep the good work wink.gif

Yeh I think so too

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.Niklaus.

hey guys can ido a drive by using shotguns and other weapons in this mod sly.gif

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.Niklaus.

HEY spaceeinstein u r mod was superb .can't u use the following mods also in ur mod for making it further better

 

1.TransFender Fix (by OffRoader23)

Fixed of Transfender, you can modify all the cars and trucks and bikes.

 

2.SnakeChop (by Viper187)

You Activate a new garage.

 

3.Neon Mod (by FunGT)

Add neon green for the cars

 

4.Nitro Oxide (by Wauzie)

Activate the nitro oxide, More than 300 KMH.

 

5.Super Brake (by Wauzie)

Activate super brake

 

I found the following mod together here http://www.gtagaming.com/pafiledb.php?action=file&id=1213

so plz try it in u r mod also

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