ETHER45 Posted July 11, 2005 Share Posted July 11, 2005 okay thanks alot, will these programs hurt the game in anyways? thanks alot Link to comment https://gtaforums.com/topic/199627-wheel-scale/?do=findComment&comment=2983398 Share on other sites More sharing options...
fuckindumass Posted July 12, 2005 Share Posted July 12, 2005 nah, it wasnt really messed up, just a little The wheels became sort of bigger, but invisible, so my car was floating. I changed 560, sultan, sultan, car, SULTAN, SULTAN, null, richfamily, 7, 0, 0, -1, 0.7, 0.7, 1 to 560, sultan, sultan, car, SULTAN, SULTAN, null, richfamily, 7, 0, 0, -1, 1.0, 1.0, 1 And here the result: It's not what I wanted That's the exact thing that happened to me, the car started floating. Anyone have a solution to this problem? So far I have not had any problems with wheel sizing, regardless of which rim or vehicle it is done to....is there a specific car it always happens with? Link to comment https://gtaforums.com/topic/199627-wheel-scale/?do=findComment&comment=2983625 Share on other sites More sharing options...
Ranger_75 Posted July 14, 2005 Share Posted July 14, 2005 I agree with L0UNG3R how the visual model looks the same size as before (partly at least, see below) and the rest is just an invisible wheel or w/e you want to call it that's keeping the vehicle up. Although it was a quite large increase, i changed the front and back wheel sizes for the Bandito from 0.7 to 2.0. It was not exactly what I had been looking for, but at least it provided some comic relief, he he: It seems only the wheel width was resized to "2.0". Link to comment https://gtaforums.com/topic/199627-wheel-scale/?do=findComment&comment=2988454 Share on other sites More sharing options...
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