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Pre-lighting Intensity?


aad
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Im currently working in a team thats building a TC mod but the island that has been made is pre-lighted different then i can pre-light so my question is how i can i check what pre-lighting is used or what intensity was set.

here is a screeny of what i mean my own island part is much lighter then the original part.

user posted image

 

I hope someone can help me

 

Dont imitate, recreate or copy just get your own ideas. Simplicity makes difficulty easy

Just for dev's of the myriad team http://www.aadblaauw.6x.to/

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The only lighting settings I know about are the ones in the stream.ini in your SA dir. If your trying to get the original island to match your own, I would think raising the base cap would do it. Thats all I can really say. There are other light setting, but they don't seem to have a really noticable effect.

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The only lighting settings I know about are the ones in the stream.ini in your SA dir. If your trying to get the original island to match your own, I would think raising the base cap would do it. Thats all I can really say. There are other light setting, but they don't seem to have a really noticable effect.

Dude if you dont know anything about modeling then dont respond with a useless post if you knew what i mean you would understand it. Its the object ligting that you use in 3dsmax not the ingame lighting all object are pre-lighted so they wont be dark at night ingame and if you look to the screeny it aint GTA SA. So next time let the profesionels respond. Maybe i was bit rude but i really want some answers about pre-lighting in 3dsmax or any other tools of trade.

Dont imitate, recreate or copy just get your own ideas. Simplicity makes difficulty easy

Just for dev's of the myriad team http://www.aadblaauw.6x.to/

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dertyjerzian

the search feature is back up rolleyes.gif

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i know and i already know what i did wrong it was a small bug in my 3dsmax 3 it was mixing the vertex colors instead of directing them to my object.

Dont imitate, recreate or copy just get your own ideas. Simplicity makes difficulty easy

Just for dev's of the myriad team http://www.aadblaauw.6x.to/

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Jeez dude, calm down, I didn't know that it wasn't the right info.

 

I'm a little too dumb to know what I don't know.

 

Hope you find some help. (Forces a smile)

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i know maybe i was bit rude so and i already said that in my first post but nevermind i already found out how it works.

Dont imitate, recreate or copy just get your own ideas. Simplicity makes difficulty easy

Just for dev's of the myriad team http://www.aadblaauw.6x.to/

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