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Pre-lighting Intensity?


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Im currently working in a team thats building a TC mod but the island that has been made is pre-lighted different then i can pre-light so my question is how i can i check what pre-lighting is used or what intensity was set.

here is a screeny of what i mean my own island part is much lighter then the original part.

user posted image

 

I hope someone can help me

 

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The only lighting settings I know about are the ones in the stream.ini in your SA dir. If your trying to get the original island to match your own, I would think raising the base cap would do it. Thats all I can really say. There are other light setting, but they don't seem to have a really noticable effect.

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The only lighting settings I know about are the ones in the stream.ini in your SA dir. If your trying to get the original island to match your own, I would think raising the base cap would do it. Thats all I can really say. There are other light setting, but they don't seem to have a really noticable effect.

Dude if you dont know anything about modeling then dont respond with a useless post if you knew what i mean you would understand it. Its the object ligting that you use in 3dsmax not the ingame lighting all object are pre-lighted so they wont be dark at night ingame and if you look to the screeny it aint GTA SA. So next time let the profesionels respond. Maybe i was bit rude but i really want some answers about pre-lighting in 3dsmax or any other tools of trade.

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