aad Posted June 25, 2005 Share Posted June 25, 2005 Im currently working in a team thats building a TC mod but the island that has been made is pre-lighted different then i can pre-light so my question is how i can i check what pre-lighting is used or what intensity was set. here is a screeny of what i mean my own island part is much lighter then the original part. I hope someone can help me Link to comment https://gtaforums.com/topic/199480-pre-lighting-intensity/ Share on other sites More sharing options...
tommygun1 Posted June 25, 2005 Share Posted June 25, 2005 The only lighting settings I know about are the ones in the stream.ini in your SA dir. If your trying to get the original island to match your own, I would think raising the base cap would do it. Thats all I can really say. There are other light setting, but they don't seem to have a really noticable effect. Link to comment https://gtaforums.com/topic/199480-pre-lighting-intensity/#findComment-2933547 Share on other sites More sharing options...
aad Posted June 25, 2005 Author Share Posted June 25, 2005 The only lighting settings I know about are the ones in the stream.ini in your SA dir. If your trying to get the original island to match your own, I would think raising the base cap would do it. Thats all I can really say. There are other light setting, but they don't seem to have a really noticable effect. Dude if you dont know anything about modeling then dont respond with a useless post if you knew what i mean you would understand it. Its the object ligting that you use in 3dsmax not the ingame lighting all object are pre-lighted so they wont be dark at night ingame and if you look to the screeny it aint GTA SA. So next time let the profesionels respond. Maybe i was bit rude but i really want some answers about pre-lighting in 3dsmax or any other tools of trade. Link to comment https://gtaforums.com/topic/199480-pre-lighting-intensity/#findComment-2933652 Share on other sites More sharing options...
dertyjerzian Posted June 25, 2005 Share Posted June 25, 2005 the search feature is back up Link to comment https://gtaforums.com/topic/199480-pre-lighting-intensity/#findComment-2933774 Share on other sites More sharing options...
aad Posted June 26, 2005 Author Share Posted June 26, 2005 i know and i already know what i did wrong it was a small bug in my 3dsmax 3 it was mixing the vertex colors instead of directing them to my object. Link to comment https://gtaforums.com/topic/199480-pre-lighting-intensity/#findComment-2935562 Share on other sites More sharing options...
tommygun1 Posted June 26, 2005 Share Posted June 26, 2005 Jeez dude, calm down, I didn't know that it wasn't the right info. I'm a little too dumb to know what I don't know. Hope you find some help. (Forces a smile) Link to comment https://gtaforums.com/topic/199480-pre-lighting-intensity/#findComment-2935648 Share on other sites More sharing options...
aad Posted June 26, 2005 Author Share Posted June 26, 2005 i know maybe i was bit rude so and i already said that in my first post but nevermind i already found out how it works. Link to comment https://gtaforums.com/topic/199480-pre-lighting-intensity/#findComment-2935659 Share on other sites More sharing options...
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