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Some values that might come in handy


Quadropheniac90
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Quadropheniac90

Don't know if any of this was already posted or not, but I'm gonna post it anyway

 

The default.ide file says the vehicle id's are 400 to 799, but in vehicles.ide there are 611 vehicles. So I think it's possible to add cars, just don't know how but I might try and add one later.

 

Then in the default.ide it also has the old weapons from Vice City with different id's, only the models are gone, so I think that if you add the models again and add data to weapons.dat you might be able to get your favourite weapon from Vice City back or a custom model and give it one of the weapon names, to have completely new weapons.

 

And I want to know something, how do I add car parts to cars? I've made this code:

 

 

:BODY_GRD_1                0247: request_model 55906E9: request_car_component #EXH_A_J 06E9: request_car_component #FBMP_A_J06E9: request_car_component #NTO_B_TW06E9: request_car_component #RBMP_A_J06E9: request_car_component #SPL_A_J_B06E9: request_car_component #RF_A_J06E9: request_car_component #WG_L_A_J:BODY_GRD_200D6: if 270248:   model 559 available06EA:   car_component_available #EXH_A_J06EA:   car_component_available #FBMP_A_J06EA:   car_component_available #NTO_B_TW06EA:   car_component_available #RBMP_A_J06EA:   car_component_available #SPL_A_J_B06EA:   car_component_available #RF_A_J06EA:   car_component_available #WG_L_A_J004D: jump_if_false ££BODY_GRD_10001: wait 0 ms:BODY_GRD_300A5: $TUNED = create_car 559 at  0.0  0.0  0.00001: wait 0 ms06E7: $EXHST = add_car_component #EXH_A_J to_car $TUNED06E7: $FRONT = add_car_component #FBMP_A_J to_car $TUNED06E7: $NITRO = add_car_component #NTO_B_TW to_car $TUNED06E7: $REARB = add_car_component #RBMP_A_J to_car $TUNED06E7: $SIDES = add_car_component #SPL_A_J_B to_car $TUNED06E7: $ROOFS = add_car_component #RF_A_J to_car $TUNED06E7: $WINDO = add_car_component #WG_L_A_J to_car $TUNED0001: wait 0 ms004E: end_thread

 

 

It should work, but I don't know the id's for different car components and I looked at all of the .ide and .dat files for info. And offcourse when I put the model names there it won't work because of the model names being in a separate file and not in default.ide. Any help would be greatly appreciated! biggrin.gif

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Quadropheniac90
Sorry for the double post blush.gif but can someone send me the carmods.dat file, I've messed it up. Tnx in advance smile.gif
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