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The Great Question is...


ToshWeedman
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ToshWeedman

After working with dozen of PCs last week, and seeing what people are doing on their machines to have this game working properly, a question came to my mind: What R* fellas are thinking about PC users? Do they really care about making a good Patch, or we all must accept this without doing nothing?

In 10 of 12 pcs I've worked, I reinstalled Windows, and all worked fine, except for the performance issues. I've had brand new PCs, recent bought and with the best hardware available, and even with no graphic issues the framerate is too slow and laggy.

Some people really messed up the machines, installing a lot of drivers, and removing or changing windows components unproperly, just to have SA working, without any good results.

It's pretty obvious that the problem is the game coding, and not the machines.

I've reinstalled windows on my PC, and now GTA run as good as possible, but it's the only thing installed. Does it sounds right? I don't think so.

Let's pray for a PATCH, and I won't stop sending e-mails to Rockstar, not until the big problem is solved rahkstar2.gif

 

 

P4 2.0 Ghz

1024 ddr SDRAM

ATI 9800pro

80gbHD

Sound Blaster Live 5.1

Edited by ToshWeedman
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ey u shouldnt have made this topic. its just another topic complaining to R*. There is a patch coming and you complaining is not gonna make it come out faster. and if rockstar doesnt care about PC users then why would they port the game to PC in the first place.

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ey u shouldnt have made this topic. its just another topic complaining to R*. There is a patch coming and you complaining is not gonna make it come out faster. and if rockstar doesnt care about PC users then why would they port the game to PC in the first place.

agreed...

ToshWeedman -First off great last name... seems like your in the wrong buisness with that one...

 

anyway I am waiting to see what kinda game you can design that would work percectly on every system..ive had 0 problems(p4/9800pro)..seems like you deal with issues so all you see is issues...step from behind the curtain and realise something oz... the worlds not perfect and rockstar doesnt put out half done crap like every other company and keep the player interested for only a day or two...i still play gta 3/vice city/ and yes..gta1 from time to time.

 

Badgering doesnt help anything how about a post saying ty for such hard work and haveing to deal with people like ...........

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I know the response to most people is "Shutup they're doing their best," or the one somebody posted above, "Well, they released it for the PC, didn't they?" How does this excuse the poor release quality? I mean, there's no doubt that the game is great, and obviously, a lot of work was put into it. But how can R* possibly excuse the glaring problems? I've only tried this on two computers--my own and my girlfriend's--which are both very different configurations. And yet the sound issues are ridiculously buggy. Why hasn't a patch been released yet?

 

If they were pressed for a release date, then they should've been aware of the issues and had a patch ready when the games hit store shelves. Once more... these are not subtle issues. I'd even say that more than half of users have experienced game-disturbing issues.

 

R* is a great company, and this is not up to their standard. Vice City and GTA3 never had these problems--at least, not on such a large scale. There were occasional problems, sure, and those are the "excusable bugs." It seems that, with their new focus on consoles, they really _have_ begun to shift their focus away from the PC. I mean, with Vice City, the PC was a "special release." With San Andreas, its almost like an afterthought; just something they need to do to complete the full release. I mean, of all the details surrounding this release, wouldn't you say the majority of them had to do with X-Box features?

 

I don't know... it seems like Rockstar could've unlocked a lot more potential with this game on the PC, but its almost like a brushed up port--completely with buggy hardware issues. R*... where have you gone??

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Please everyone stop complaining my head is gonna explode from all these people practilly B****ing. This game is F**cking GREAT smile.gif and yes it needs a PATCH but god Damn it its only been like 2 weeks.

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Top Dawg, if you buy a car with a huge dent in the side and a cracked windshield, are you going to say the same thing? The fact is, its a buggy release. It says nothing of the quality of the game.

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I would just like to point out a few things in your post not to be an ass or anything. some some info:

 

 

 

know the response to most people is "Shutup they're doing their best," or the one somebody posted above, "Well, they released it for the PC, didn't they?" How does this excuse the poor release quality? I mean, there's no doubt that the game is great, and obviously, a lot of work was put into it. But how can R* possibly excuse the glaring problems? I've only tried this on two computers--my own and my girlfriend's--which are both very different configurations. And yet the sound issues are ridiculously buggy. Why hasn't a patch been released yet?

 

The bugs are real bastards. Not everyone is having problems and not everyone is having the same problem. Sometimes it almost seems random.

 

 

If they were pressed for a release date, then they should've been aware of the issues and had a patch ready when the games hit store shelves. Once more... these are not subtle issues. I'd even say that more than half of users have experienced game-disturbing issues.

 

A patch at release is a strech. First people have to start reporting the bugs they run into. Then rockstar has to reproduce the bug, which can be very hard, then they have to find the problem in the code, fix, test, and repeat until the problem is indeed fixed. Just for example. Valve could not reproduce certian bugs so the had some of the gamers bring their pc's to them so they could see it.

 

 

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From the sound of it, though, they hardly did any testing. If such a wide variety of people on very different computers are running into the same problem, how could R* have missed this? More times than not, games are sent through rigorous testing phases that should weed out bugs that, at lack of a better descrption, are glaring faults. That's why I said it sounded like it was a straight port... sad.gif Its really sad that R* seems to be slowly turning its back on the PC. sad.gif

 

I'm not a Rockstar employee, but I'm guessing it would've been easier for them to have found these problems first--by testing them on several machines, which is standard practice--than to have to do damage control after its been released.

 

Take the sound problems, for instance. People having nVidia boards with AC'97--not the rarest kind of motherboard for sure-- are having problems. Most of the sound issues that can be attributed to the sound card are Audigy and Audigy 2 cards. How can they not test the most popular sound card? As for the graphics issues, I can't say anything... I haven't really experienced them. I've largely had problems with the sounds, not all of which have been fixed yet.

 

I don't know what to say... again, I think is all draws back to R* looking to become a console company. Does anybody know why they seem to have stopped focusing on the PC?

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Perhaps you should stop bitching at us people and start bitching at them via email.

 

Include a dxdiag as well so you can prove your not a newbie.

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The Player.

But why do you all turn off the frame limiter? I guess it is rather useful thing to avoid different situations with fast changes of very high and rather low performance. And, I suppose that game was designed for 25 fps and any other greater framerates will cause fast moving actions but sound will not change it's speed. Remember GTA2 - when you enter the car and start to drive, you're just blown away in some building just hearing the sound of a door.

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"well not everbody is perfect" says a lot a' people.

 

well rahkstar2.gif is! tounge.gif

 

but i dot have tryed the game so i dunno. i dont got a good enought pc yet( damn post-order people sh*t!). but it will be on the way wink.gif

 

my dude down the street, he's got San Andreas, and he have not had any bugs and sh*t . and he have finished the game..? like3 times? biggrin.gif

 

also, My Uncle in america is a Rockstar Employee, i can talk to him with some bugs... actually the Rockstar people is friendly. they like:'showed a san andreas poster up my ass for free when it came out on ps2' lol.gif

 

heh,.. the only bug i've seen( by pictures and movies) is the Clothing bug cryani.gif . that is a shame since i wanted to try out clothes myself biggrin.gif

Edited by Gamingfreak
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Of course the game is f*cking great but if it's crashing every 2 seconds there is no way to enjoy the game, and don't be saying that we have sh*tty ass computers because I have a good one and the game crashes randomly because of some bug.
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Studbeefpile

 

Does anybody know why they seem to have stopped focusing on the PC?

 

The console market is getting pretty huge, and not many people own great gaming pc's these days. So naturally company's are jumping on the console bandwagon to reap the benefits.

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I think R* do care about PC gamers, it's just there's not much they can do about the thousands of system configurations out there bringing out the game's technical problems and other bugs.

 

Obviously the console market is huge and there's probably a lot more profit in PS2 and Xbox versions, but I think R* are artists and don't want a half-a$$ed PC version out there damaging their reputation.

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Why did they release it to PC now?

 

There are so many different problems with it.

Why can't they test it to 100 % ?

It seems that they were in a hurry when they released it.

All PC users has problem with their gta sa sneaky2.gif

 

When a game is released, release it 100% playable not 100% problems and bugs!

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Well, the console market may be big, but so is the PC market. I mean, there are plenty of people who use the PC... its not as if PC gamers are rare or something. There are millions, as can be proven by sales of Vice City and GTA3 on the PC.

 

And anyways, they _should_ have tested this a lot more thoroughly. As it stands, it sounds like they hardly tested it at all. And yes, PC testing includes testing it on different configurations. A company like R* should have more than enough connections to test every major computer component out there. If Valve, Eidos, and so on, can do it, why not R*?

 

That's why it concerns me... I can never play GTA on PS2. If their PC support starts to wan, I'll be miserable! And it looks like it is... sad.gif

 

Oh, and Vice City and GTA3 never had any of these glaring problems out of the box. This is a great game and quite frankly, the only thing blackening its name were these easily fixable technical glitches.

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What I can see nowadays is a tendency on the pc market of recycled releases of FPS´s, RTS´s and MMORPG´s, the industry believes that the more "adult" pc player is more fond of these genres, so when releasing a third person action game, even with an adult theme, ppl goes on the thinking that it will not sell as good as the console version and if it does the grown up audience, mostly power users, will brush off the glitches on their own, wich is exactly what we do here, i mean, i had problems and solved most of them with this boards help.

This line of thought gave us the ridiculous Spider-man 2 the game fiasco and a series of buggy games, i do not believe that R* will send out a patch, for the game will sell like hell anyway, my concern is not about this particular release but the industry as a hole because we´re doomed to see more and more games with nothing new but shiny graphics and watch our 8 yo neighbours playind devil may cry.

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