bigboi00069 Posted June 22, 2005 Share Posted June 22, 2005 I have been on the posts about the San Andreas interiors (heavens etc......) and have done some of the exploring myself too. My question is how do interiors in Vice City work? In San Andreas, the interiors are 1000s of feet above ground, so when you are in there, there is no connection to the regular world. In vice city though, you can see the outside world through the open door and through windows in the place (Vercetti estate, hotel.....). Infact, you can even shoot out of the door and kill people from the interior. My questioin is how do the interiors in vice city work. Where are they? Are there heavens? THanks Link to comment https://gtaforums.com/topic/198158-interiors/ Share on other sites More sharing options...
Vanzant Posted June 22, 2005 Share Posted June 22, 2005 The interiors are located somewhat nearby like Rosenburgs office interior is actually loacted across the street from his building on the top floor of the opposite one. St. Marks Bistros interior is next to Tommys Apartment. Link to comment https://gtaforums.com/topic/198158-interiors/#findComment-2920675 Share on other sites More sharing options...
CarpetDweller Posted June 22, 2005 Share Posted June 22, 2005 I've put some info and links HERE. ANd there has been some discussion in this topic. Link to comment https://gtaforums.com/topic/198158-interiors/#findComment-2921988 Share on other sites More sharing options...
bigboi00069 Posted June 22, 2005 Author Share Posted June 22, 2005 so the reason in the ocean view and in the estate you can see ouutside is because the interior is located inside its regualr location. I guess that the little area of outside you can see is all that loads in the ghost world, right? If i am wrong please let me know, i am really intrested in this. ( i read all 80 something pages of the hidden interiors through the ganton gym). THanks Link to comment https://gtaforums.com/topic/198158-interiors/#findComment-2922712 Share on other sites More sharing options...
Mankind Posted June 22, 2005 Share Posted June 22, 2005 Google it, I say. Link to comment https://gtaforums.com/topic/198158-interiors/#findComment-2923559 Share on other sites More sharing options...
PresidentKiller Posted June 23, 2005 Share Posted June 23, 2005 (edited) I liked the way Vice City handled the interiors. San Andreas' interiors look so fake without "proper" windows. Anyway, my guess is that Vice City's interiors work the same as the San Andreas' ones, the only difference is that the first ones are located on their actual places in the map (with a few exceptions) while the San Andreas' ones are located in heaven (and because there're a lot of interiors, they are loaded in different "sections" of the heaven). However, the reason why San Andreas' interiors are the way they are is because they are re-used over and over for different places (like safehouses and fast-food places). But they suck anyway as a lot of them don't even "match" the area of the building where they're supposed to be. Edited June 23, 2005 by PresidentKiller Link to comment https://gtaforums.com/topic/198158-interiors/#findComment-2924276 Share on other sites More sharing options...
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