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[REQ] Keep magnet on helicopter


V4mp
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Is there a way (read mod) to keep the helicopter with its magnet after that mission?

It could be really helpfull to get cars for the import/export missions, and it would also just be cool.gif

So if someone is busy with this issue, let me know

 

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that would be cool.gif

someone realy should do this and post here now!

i don't know anyone who wouldn't

 

someone should make this not just for the leviathon but for all heli's

i can just picture me in a hunter with a 6-star wanted level just picking up tanks and throwing them in rivers biggrin.gif

 

please someone make this monocle.gif

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i can get you a stripped-down script, that has nothing but this in it if you want. its not really possible to add it to the normal game, without forcing you to start a new one.

 

btw, i kind of tested that idea, hunter + magnet = win! biggrin.gif

didnt get 6 stars though, jsut went to the top of skyscrpers, released the cars, and tried to shoot them as they fell to earth.

 

traffic fishing is appealing too...

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Download for the one I use in my game. It's got all the missions in it, but the islands are all (kinda) open from the beginning etc. Rename to main.scm and drop into your data/scripts/ directory then start a new game if you want to use it.

 

Pic

Playing with magnets is fun. biggrin.gif

 

EDIT: Hit submission to turn it on/off, off doesn't properly work with the magnet, but still does to an extent.

Edited by Smithers

adam broke it.

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i see im not the only one who likes picking up the squad cars. too bad you dont get a star for that, i guess the cops dont see it as out of the ordinary biggrin.gif

 

the maverick is the best all around chopper for it, imo. hunter, bad handling for picking up cars, cargobob, not enough lift..

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Is it possible to use it in my savegame, whitouth losing it ?

And id like a version that only the cargobob has it, if this isn't too hard to do wink.gif

I know, i demand a lot.

Nevertheless, its allready a great job smile.gif

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looks cool.gif but i myself wouldn't want to lose my save game either

is it possible?

u do know the skycrane and the leviathon are two seperate vehicles can't u just find the leviathon file and replace it with the skycrane file?

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...They're not two seperate files. The magnet is triggered by a flag on helicopters, all handled through the EXE.

 

As for not losing your savegames, any SCM edits require a new game, sorry. There's other ways of handling it but modding isn't exactly advanced enough yet to try them.

adam broke it.

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  • 2 weeks later...

can you post the code used for helimagnet.scm so i can ad it to a main.scm i'm creating. thanks

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