Jack'o Posted June 19, 2005 Share Posted June 19, 2005 Tell me what you think, this is my second house with my own handmade texture. Tips are appriciated. Link to comment Share on other sites More sharing options...
changmail Posted June 19, 2005 Share Posted June 19, 2005 Thats looking really good! wish i could do modelling:D Are you going to be putting that in SA? Link to comment Share on other sites More sharing options...
Jack'o Posted June 19, 2005 Author Share Posted June 19, 2005 No this was just a test to test out the uvmapping i learned i can do better textures and models already but couldnt uvmap them yet. Im a fast learner. Been working with photoshop for years, and 3dmax for a couple days. Link to comment Share on other sites More sharing options...
ShAwNZoMBiE Posted June 20, 2005 Share Posted June 20, 2005 Dude that is awesome.. I wish the graffitti was like that in SA, looks alot more realistic. All the big stuff is just black. Link to comment Share on other sites More sharing options...
Urban Legend Posted June 20, 2005 Share Posted June 20, 2005 damn that sh*t looks nice, good job dude. Link to comment Share on other sites More sharing options...
Zoy Posted June 21, 2005 Share Posted June 21, 2005 The textures look good but the scale is a little too large. The bricks look just a little too big in relation to the size of the door. Just try scaling the UV map down slightly and I think it will look more realistic. Another good tip for textures if you don't know it already is to always make the texture maps' resolution in powers of 2 -- for example, 512 x 512 or 128 x 1024. This allows machines to process a lot faster than if the resolution is something oddball like 368 x 644. Keep at it and good luck! Link to comment Share on other sites More sharing options...
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