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Yet another TXD problem


ShAwNZoMBiE
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ShAwNZoMBiE

I am new here, and new to modding, and I have a problem that I hope is easy to fix.

 

I used IMG Tool 2, got the torso txd from the player.img file thing.

 

I used TXD workshop, exported as a bmp, went into photoshop, edited it.

 

When I went to import it back in TXD workshop it said "Stream read error"

 

Please help, I am doing this for a mod called GTA: Ballaz Country, where you play as the Ballaz instead of grove street.

 

Yes, I read the other topic about the same thing, and it seems no one knows about the problem. If anyone else does please help!

Edited by ShAwNZoMBiE
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Photoshop writes some data in the bmp header that the standard Delphi bmp loader doesn't understand. So you could either 1. fix the bmp with a hex editor; 2. export to tga format; 3. load the bmp in Paint and save again; or 4. convince Delfi to write his bmp loader himself. tounge.gif
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CubanJetMaX

I too have a problem with TXD workshop.

 

I wanted to make the writing telling you the names of the interiors (ie:the johnson house) into the "Comic Sans MS" font, to test for font modding compatibility. However, now after placing my modded .Bmp with the writing replaced, all the text in game is now replaced by Rectangles. Help me plz... <I also had this problem with a mod i did like this for VC, using a version of TXD workshop for VC.>

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I too have a problem with TXD workshop.

 

I wanted to make the writing telling you the names of the interiors (ie:the johnson house) into the "Comic Sans MS" font, to test for font modding compatibility. However, now after placing my modded .Bmp with the writing replaced, all the text in game is now replaced by Rectangles. Help me plz... <I also had this problem with a mod i did like this for VC, using a version of TXD workshop for VC.>

im having exactly the same problem, everything i edit comes out as rectangles, perhaps its because were saving them in a certain way,or perhaps the txd workshop is saving the txd files incorrectly.

 

anyway, hope someone can help us out in this problem/

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CubanJetMaX
TXDworkshop does something to the invisibility colour, this makes our block texts. By simply opening and saving the txd, you are f**king up the coding for invisibility, i think... <Not 100%>
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