jacob. Posted June 18, 2005 Share Posted June 18, 2005 :WaitForApproval0001: wait 1 ms0341: unknown_text_stuff 00343: set_text_linewidth 640.00348: set_text_draw_proportional 10345: set_text_draw_in_box 0033F: set_text_draw_letter_width_height 1.3 3.360342: set_text_draw_centered 1081C: 2 0 0 0 255 0349: text_draw_style = 3 0340: set_text_draw_color 180 180 180 255033E: text_draw 320.0 180.333 'DUAL'0002: jump ££WaitForApproval I've used hammer's gxt editor and modified DUAL to say what I want, and now I'm using this to draw it.. but as soon as this thread is created, the game crashes. Am I doing something wrong? Link to comment Share on other sites More sharing options...
Hammer83 Posted June 18, 2005 Share Posted June 18, 2005 Could be that my editor is f*cked up Link to comment Share on other sites More sharing options...
jacob. Posted June 18, 2005 Author Share Posted June 18, 2005 (edited) Could be that my editor is f*cked up I tried it on an entry I didn't modify and it still crashed.. EDIT: 'DUAL' seems to be a table, not an entry name.. the entry names are all in offset form, the offset I want drawn is 00B6BA96. Look at this segment I found in the original main.scm.. 054C: use_GXT_table 'DUAL'09F5: 1 00A0: store_actor $PLAYER_ACTOR position_to $73 $74 $750395: clear_area 0 at $73 $74 $75 range 50.003F0: text_draw_toggle 10391: (unknown)0390: 'LD_NONE' 038F: 1 "SHIP" 038F: 2 "TVCORN" 038F: 3 "SHOOT" 038F: 4 "LIGHT" 038F: 5 "EXPLM01" 038F: 6 "EXPLM02" 038F: 7 "EXPLM03" 038F: 8 "EXPLM04" 038F: 9 "EXPLM05" 038F: 10 "EXPLM06" 038F: 11 "EXPLM07" 038F: 12 "EXPLM08" 038F: 13 "EXPLM09" 038F: 14 "EXPLM10" 038F: 15 "EXPLM11" 038F: 16 "EXPLM12" 038F: 17 "FORCE" 038F: 18 "WARP" 038F: 19 "THRUST" 038F: 20 "SHPNORM" 038F: 21 "SHPWARP" 038F: 22 "SHIP2" 038F: 23 "SHIP3" 038F: 24 "TITLE" ........ Edited June 18, 2005 by !cMc! Jacob Link to comment Share on other sites More sharing options...
Hammer83 Posted June 18, 2005 Share Posted June 18, 2005 Not offset, CRC32. Link to comment Share on other sites More sharing options...
trx Posted June 19, 2005 Share Posted June 19, 2005 use 03F0: text_draw_toggle 1 before you start defining stuff for the draw_text thingies... looks... Link to comment Share on other sites More sharing options...
jacob. Posted June 19, 2005 Author Share Posted June 19, 2005 Not offset, CRC32. CyQ cracked the hash and posted the Delphi source to it, have you not seen it? Could you not use this for your GXT editor? Link to comment Share on other sites More sharing options...
random_download Posted June 19, 2005 Share Posted June 19, 2005 Not offset, CRC32. CyQ cracked the hash and posted the Delphi source to it, have you not seen it? Could you not use this for your GXT editor? He already knows that it is CRC32 as he just posted it... that tool found the CRC32 of whatever string you put in then searched for that string in the gxt. Link to comment Share on other sites More sharing options...
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