ThAtSgOtTaHuRt Posted June 15, 2005 Share Posted June 15, 2005 (edited) --WHAT THIS MOD IS-- This mod allows rare vehicles that do not normally spawn as traffic to SPAWN AS TRAFFIC! So if you have ever wanted people to actually drive the bandito (sandrail), monster truck, go-kart, nrg500, and so on - then this is the mod for you. Inluded below is a list all the cars that will spawn on the streets of San Andreas! BTW - a majority of the cars included in this mod DO NOT spawn with traffic and are only findable in one or two parked spots. - this makes these vehicles MUCH easier to find and will now drive with normal traffic and wont just be parked in a single spot thoughout SA. --HOW TO PLAY-- Just drive around as normal. If you are in a desert you may see the BANDITO or MONSTER. If you are driving in a worker's area you may see COMBINE, DOZER, or HOTDOG. Maybe you drive around the slums of SA, you might see a busted-up GLENDALE or a MOWER. For the complete list, check the car list TXT file below. Because SA has such a variety of cars you might not see all the cars on the list in one play - but they DO ALL WORK. I have also incorporated cheats with this mod. SA has 4 vehicle cheats. I have modified what the cheats do. Below you will find a list of cheats and what they do. BGKGTJH -->ALL traffic will be OFFROAD oriented (SANDKING, MONSTER, BANDITO, ect) GUSNHDE -->ALL traffic will be FAST OR EXOTIC cars (HOTKNIFE, SUPERGT, HOTRING, ect) AFPHULTL -->ALL traffic will be BIKE oriented (BMX, QUAD, NRG500, ect) PRIEBJ -->ALL traffic will be ALL RARE oriented (SEE CAR LIST TXT FILE) Also, without using the cheats traffic will be normal but will have the RARE vehicles included. The RARE vehicles are zoned as you would expect (bandito found in desert, nrg500 found in RICH areas, ect) CAR LIST TEXT: CLICK HERE DOWNLOAD MOD: CLICK HERE Edited June 16, 2005 by ThAtSgOtTaHuRt Link to comment Share on other sites More sharing options...
Neo-K 182 Posted June 15, 2005 Share Posted June 15, 2005 (edited) alright. read a bit more into it. so i'm changing what i originally said. it's still not really that much cause it's just changing around the default.ide file. but it's good that you made the vehicles go where they should be. still something that can be easily done by most people though. but good job nonetheless. Edited June 15, 2005 by Neo-K 182 Link to comment Share on other sites More sharing options...
ThAtSgOtTaHuRt Posted June 16, 2005 Author Share Posted June 16, 2005 yea, it was quite simple. just make sure the vehicles have a NON-ignore class and a decent frequency in the vehicle.ide and then you edit the cargrp.dat to add the vehicles in game by adding them to a PED group(s) Link to comment Share on other sites More sharing options...
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