Jump to content

Audio Sync and Slowdown SOLVED!


Recommended Posts

Hope that title doens't mislead anyone who isn't having this problem. I can't edit it now tho, only the text. Mods, change the topic name if you want.

 

Anyways, I solved the sync problems, and it might be something that's affecting you other people.

 

The solution lay in a very old problem online. Winxp and 2k incorrectly set the SBlive drivers (and audigy I believe) to EMULATED. The trouble is, it's what directsound uses to remember whether it's hardware or software, and my dxdiag thought I had no hardware buffer.

 

Try start-run-dxdiag[enter] and look at the "sound" or "sound1" tab. If it says the device is EMULATED then this may work for you, it worked for me.

 

The only way to fix it is to do a regedit (Start-run "regedit"[enter]

and search for every instance of the entry "Device Presence".

Once there, in each one there should have some or all of the following:

 

(Default)

Emulated

VxD

WDM

 

Anyways, in most of these in my registry, VxD and WDM were set to 0, and emulated was set to 1. I modified the values so Emulated read 0 and VxD and WDM read as 1.

 

You will have to re-run DXDIAG (start-run "dxdiag"[enter]) and set the hardware accelleration back to full and test it.

 

I retested with dxdiag and the hardware buffer works fine. On top of that, the Sync errors and pops and clicks are completely gone from the game.

 

Hope this helps you out, and works for people. If you need more explicit instructions for using regedit or dxdiag just ask and I'll post a better guide.

 

Good luck with this one.

 

Dave

Edited by Overture
Link to comment
https://gtaforums.com/topic/194972-audio-sync-and-slowdown-solved/
Share on other sites

This worked for me for about 2 hours. After that it said that it couldn't detect my audio card, and when I went and undid those changes it audio comes back, but it is all unsynced again. Any idea why this happens?

 

Also, now when I try to do it again it will just say it doesn't detect my audio card.

Someone mentioned that there might be a patch on monday. I don't know if this is true, but it would be nice..

 

 

Meanwhile, I've collected the audio fixes into one thread.

http://www.gtaforums.com/index.php?showtopic=195220

 

Might be something you haven't tried Flames

  • 3 weeks later...
Friendly Fire

Hey thanks Overture, this fixed the synch issues I had with the cut scenes. It has caused some slight issues(rain sound bug) to happen occasionly but now I can enjoy the story line of the game as I found that the de-synched cut scenes were unwatchable for me.

I think this problem is Creative's fault. Some of my friends have built-in audio on their motherboard and they don't have any audio problems. I have also noticed this audio problem in the game 'Boiling Point'. Creative really need to get their drivers sorted out. It's also annoying when you go to Creative's website to install the latest sound drivers, it's very confusing what to download and which one to install first.

  • 1 year later...
  • 2 weeks later...
  • 2 months later...
muleskinner

This worked for me as the out of synch audio is now right, but now the game crashes back to desk top after a while. I dunno but after making the changes to the "Emulated", "VxD" and "WDM" files, a window popped up saying my sound card didnt support sound buffering. I dont know what to try now. Stupid on board sound!

 

I have a SigmaTel on board card. sad.gif This is the only game I have ever had trouble with so far.

  • 1 year later...

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
  • 0 User Currently Viewing
    0 members, 0 Anonymous, 0 Guests

×
×
  • Create New...

Important Information

By using GTAForums.com, you agree to our Terms of Use and Privacy Policy.