Quantcast
Jump to content
Search In
  • More options...
Find results that contain...
Find results in...
    1. Welcome to GTAForums!

    1. GTANet.com

    1. GTA Online

      1. The Cayo Perico Heist
      2. Find Lobbies & Players
      3. Guides & Strategies
      4. Vehicles
      5. Content Creator
      6. Help & Support
    2. Red Dead Online

      1. Frontier Pursuits
      2. Find Lobbies & Outlaws
      3. Help & Support
    3. Crews

    1. Red Dead Redemption 2

      1. PC
      2. Help & Support
    2. Red Dead Redemption

    1. Grand Theft Auto Series

      1. St. Andrews Cathedral
    2. GTA VI

    3. GTA V

      1. Guides & Strategies
      2. Help & Support
    4. GTA IV

      1. The Lost and Damned
      2. The Ballad of Gay Tony
      3. Guides & Strategies
      4. Help & Support
    5. GTA San Andreas

      1. Guides & Strategies
      2. Help & Support
    6. GTA Vice City

      1. Guides & Strategies
      2. Help & Support
    7. GTA III

      1. Guides & Strategies
      2. Help & Support
    8. Portable Games

      1. GTA Chinatown Wars
      2. GTA Vice City Stories
      3. GTA Liberty City Stories
    9. Top-Down Games

      1. GTA Advance
      2. GTA 2
      3. GTA
    1. GTA Mods

      1. GTA V
      2. GTA IV
      3. GTA III, VC & SA
      4. Tutorials
    2. Red Dead Mods

      1. Documentation
    3. Mod Showroom

      1. Scripts & Plugins
      2. Maps
      3. Total Conversions
      4. Vehicles
      5. Textures
      6. Characters
      7. Tools
      8. Other
      9. Workshop
    4. Featured Mods

      1. Design Your Own Mission
      2. OpenIV
      3. GTA: Underground
      4. GTA: Liberty City
      5. GTA: State of Liberty
    1. Rockstar Games

    2. Rockstar Collectors

    1. Off-Topic

      1. General Chat
      2. Gaming
      3. Technology
      4. Movies & TV
      5. Music
      6. Sports
      7. Vehicles
    2. Expression

      1. Graphics / Visual Arts
      2. GFX Requests & Tutorials
      3. Writers' Discussion
      4. Debates & Discussion
    1. Announcements

      1. GTANet 20th Anniversary
    2. Support

    3. Suggestions

Documenting GTA-SA memory addresses


Recommended Posts

You got it right, I hate CLEO and CLEO 'scripters'.

But you can write an extension for CLEO (CLEO plugin) where you will manage extra data for vehicles.

 

 

Am I correct if I assume there are many more RxD3D9InstanceData next each other, one for each material used by the Geometry ?

In most cases, yes. Edited by DK22Pac
Link to post
Share on other sites

what can i get about how to find the offset memory like below?

 

CEntity + 0x36 - [byte] Entity type
0x02 = Player as driver
0x12 = Quiet driver
0x1A = Suspicious driver (when slightly or heavily collided, unlike cops who are never quiet)
0x22 = No driver
0x2A = Destroyed
0x4A = Player as driver is exiting or being wasted, busted or hijacked

  • Like 1
Link to post
Share on other sites

Here is the list of all cheat enablers that I have been able to locate. The ones with 'Not Tested' remark are also listed with the closest possibility to what they should activate according to the cheat listings. I have tested all others, and they worked:

 

0x969130 [byte] Not Tested, should be the: Weapon Set 1

0x969131 [byte] Not Tested, should be the: Weapon Set 2

0x969132 [byte] Not Tested, should be the: Weapon Set 3

0x969133 [byte] Not Tested, should be the: Health+Armor+250K

0x969134 [byte] Not Tested, should be the: Increase Wanted Level 2 Stars

0x969135 [byte] Not Tested, should be the: Clear Wanted Level

0x969136 [byte] Not Tested, should be the: Sunny Weather

0x969137 [byte] Not Tested, should be the: Very Sunny Weather

0x969138 [byte] Not Tested, should be the: Overcast Weather

0x969139 [byte] Not Tested, should be the: Rainy Weather

0x96913A [byte] Not Tested, should be the: Foggy Weather

0x96913B [byte] Faster Clock

0x96913C [byte] Not Tested, should be the: Faster Gameplay

0x96913D [byte] Not Tested, should be the: Slower Gameplay

0x96913E [byte] Peds Attack Eachother with Golfclub

0x96913F [byte] Not Tested, should be the: Have Bounty on Head

0x969140 [byte] Everyone is Armed

0x969141 [byte] Not Tested, should be the: Spawn Rhino

0x969142 [byte] Not Tested, should be the: Spawn Bloodring Banger

0x969143 [byte] Not Tested, should be the: Spawn Rancher

0x969144 [byte] Not Tested, should be the: Spawn Racecar A

0x969145 [byte] Not Tested, should be the: Spawn Racecar B

0x969146 [byte] Not Tested, should be the: Spawn Romero

0x969147 [byte] Not Tested, should be the: Spawn Stretch

0x969148 [byte] Not Tested, should be the: Spawn Trachmaster

0x969149 [byte] Not Tested, should be the: Spawn Golf Caddy

0x96914A [byte] Not Tested, should be the: Blow up All Cars

0x96914B [byte] Wheels Only (Invisible Cars)

0x96914C [byte] Perfect Handling

0x96914D [byte] Not Tested, should be the: Suicide

0x96914E [byte] Not Tested, should be the: All Green Lights

0x96914F [byte] Not Tested, should be the: Aggressive Drivers

0x969150 [byte] Pink Traffic

0x969151 [byte] Not Tested, should be the: Black Traffic

0x969153 [byte] Boats Can Fly

0x969154 [byte] Not Tested, should be the: Fat

0x969155 [byte] Not Tested, should be the: Max Muscle

0x969156 [byte] Not Tested, should be the: Skinny

0x969157 [byte] Elvis Everywhere

0x969158 [byte] Not Tested, should be the: Peds attack with rockets

0x969159 [byte] Beach Theme

0x96915A [byte] Gang Members everywhere

0x96915B [byte] Gangs control the streets

0x96915C [byte] Not Tested, should be the: Ninja Theme

0x96915D [byte] Slut Magnet

0x96915E [byte] Traffic is Cheap Cars

0x96915F [byte] Traffic is Fast Cars

0x969160 [byte] Cars can Fly

0x969161 [byte] Huge Bunny Hop

0x969162 [byte] Not Tested, should be the: Spawn Hydra

0x969163 [byte] Not Tested, should be the: Spawn Vortex Hovercraft

0x969164 [byte] Tank Mode (Smash'n Boom)

0x969165 [byte] All cars have nitro

0x969166 [byte] Cars Float Away when hit

0x969167 [byte] Not Tested, should be the: Always Midnight

0x969168 [byte] Stop Game Clock - Orange Sky

0x969169 [byte] Not Tested, should be the: Thunderstorm

0x96916A [byte] Not Tested, should be the: Sandstorm

0x96916C [byte] Mega Jump

0x96916D [byte] Infinite Health

0x96916E [byte] Infinite Oxygen

0x96916F [byte] Not Tested, should be the: Have Parachute

0x969170 [byte] Not Tested, should be the: Have Jetpack

0x969171 [byte] Never Wanted

0x969172 [byte] Not Tested, should be the: Six Star Wanted Level

0x969173 [byte] Mega Punch

0x969174 [byte] Never get Hungry

0x969175 [byte] Peds Riot (Chaos Mode)

0x969176 [byte] Funhouse Theme

0x969177 [byte] Slower Gameplay

0x969178 [byte] Infinite Ammo, No Reload

0x969179 [byte] Full Weapon Aiming while driving

0x96917A [byte] Decreased Traffic

0x96917B [byte] Traffic is Country vehicles

0x96917C [byte] Recruit Anyone (9mm)

0x96917D [byte] Country Theme

0x96917E [byte] Recruit Anyone (Rockets)

0x96917F [byte] Max Respect

0x969180 [byte] Max Sex Appeal

0x969181 [byte] Not Tested, should be the: Max Stamina

0x969183 [byte] Not Tested, should be the: Hitman in All Weapons

0x969184 [byte] Not Tested, should be the: Spawn Hunter

0x969185 [byte] Not Tested, should be the: Spawn Quad

0x969186 [byte] Not Tested, should be the: Spawn Tanker Truck

0x969187 [byte] Not Tested, should be the: Spawn Dozer

0x969188 [byte] Not Tested, should be the: Spawn Stunt Plane

0x969189 [byte] Not Tested, should be the: Spawn Monster

 

0x96918C [DWord] Has ever Cheated or not

0xB79044 [DWord] Cheated Count

0xBAA472 [DWord] Has Now Cheated or not

 

 

happy coding,

 

Alper

all the cheats work you can confidently use

0A8C: write_memory 9867628 size 4 value 0 virtual_protect 0 // off heats

0A8C: write_memory 9867628 size 4 value 1 virtual_protect 0 // on heats

Link to post
Share on other sites

 

0A8C: write_memory 9867628 size 4 value 0 virtual_protect 0 // off heats

0A8C: write_memory 9867628 size 4 value 1 virtual_protect 0 // on heats

 

Size 4 means 4 bytes.

Write size 4 value 0 means write this 0x00 0x00 0x00 0x00 starting from address 9867628

Write size 4 value 1 means write this 0x01 0x00 0x00 0x00 starting from address 9867628

The cheats are bytes, That means size is 1. or you will disable the 3 following cheats.

Edited by TheSangheili
  • Like 2
Link to post
Share on other sites

what can i get about how to find the offset memory like below?

 

CEntity + 0x36 - [byte] Entity type

0x02 = Player as driver

0x12 = Quiet driver

0x1A = Suspicious driver (when slightly or heavily collided, unlike cops who are never quiet)

0x22 = No driver

0x2A = Destroyed

0x4A = Player as driver is exiting or being wasted, busted or hijacked

look here

https://www.gtamodding.com/wiki/Memory_Addresses_(SA)

Link to post
Share on other sites

 

what can i get about how to find the offset memory like below?

 

CEntity + 0x36 - [byte] Entity type

0x02 = Player as driver

0x12 = Quiet driver

0x1A = Suspicious driver (when slightly or heavily collided, unlike cops who are never quiet)

0x22 = No driver

0x2A = Destroyed

0x4A = Player as driver is exiting or being wasted, busted or hijacked

look here

https://www.gtamodding.com/wiki/Memory_Addresses_(SA)

 

 

Uh... this wiki page is old, outdated, not organized, incomplete, ugly and contains errors.

 

You can find the source code for entities and other things here: https://github.com/DK22Pac/plugin-sdk (By: DK22Pac)

Link to post
Share on other sites
  • 4 weeks later...
  • 2 months later...

Hi, i want to make a c++ car color changer for GTA:SA, i need a memory address for car color, it's possible to get? Please help me, i'm new on this forum and sorry for my bad english..

Edited by Adnel
Link to post
Share on other sites
  • 2 weeks later...
On 6/26/2018 at 10:30 PM, Adnel said:

Hi, i want to make a c++ car color changer for GTA:SA, i need a memory address for car color, it's possible to get? Please help me, i'm new on this forum and sorry for my bad english..

it's you
should help

https://github.com/DK22Pac/plugin-sdk

why do you want to do this in c ++?
how are the easier ways

 

cleo //03F3: get_car $1867 primary_color_to [email protected] secondary_color_to [email protected]
cleo //0229: set_car $IMPORT_CAR primary_color_to 11 secondary_color_to 0
lua // int primaryColor, int secondaryColor = getCarColours(Vehicle car)
lua // bool result = changeCarColour(Vehicle car, int primaryColor, int secondaryColor)


asi files are also open source, you know, you can not hide anything in them

Edited by Sanmodder
Link to post
Share on other sites

I want to make in c++ because i already maked a radardisc color and money etc

On 7/6/2018 at 6:21 AM, Sanmodder said:

it's you
should help

https://github.com/DK22Pac/plugin-sdk

why do you want to do this in c ++?
how are the easier ways

 

cleo //03F3: get_car $1867 primary_color_to [email protected] secondary_color_to [email protected]
cleo //0229: set_car $IMPORT_CAR primary_color_to 11 secondary_color_to 0
lua // int primaryColor, int secondaryColor = getCarColours(Vehicle car)
lua // bool result = changeCarColour(Vehicle car, int primaryColor, int secondaryColor)


asi files are also open source, you know, you can not hide anything in them

I want to make in c++ because i already maked a radardisc color and money etc

 

Link to post
Share on other sites
  • 1 month later...

 

Could a gentle soul give me the memory address of the method "CPathFind::FindNodeOrientationForCarPlacement " ?

 

Thanks.

=============================

 

SOLVED !

 

 

Edited by pep legal
Link to post
Share on other sites
  • 4 weeks later...

How should I approach spawning a ped with memory addresses? 

Are there like pointers to functions that do that? 

If there are how would I send paramaters to that functions which would be called using memory addresses? 

Link to post
Share on other sites

@ProLoLPlayer

https://github.com/DK22Pac/plugin-sdk/tree/master/examples/PedSpawner

 

Dear @gtaforums users, stop sending me messages with "What is address of X" questions!

I'm not working on 'addresses' level, I'm higher than this!!

  • Like 3
Link to post
Share on other sites
  • 1 month later...

 

On 2/24/2018 at 3:37 PM, DK22Pac said:

Look at CPickups::RenderPickupText.

 

y8sN64e.png

 

 

  Reveal hidden contents

 


#include "plugin.h"#include "CFont.h" using namespace plugin; const float MULTIPLIER_X = 1.0f;const float MULTIPLIER_Y = 2.0f; class PickupTextScale {public:    static void SetPickupTextScale(float x, float y) {        CFont::SetScale(x * MULTIPLIER_X, y * MULTIPLIER_Y);    }     PickupTextScale() {        patch::RedirectCall(0x455132, SetPickupTextScale);    }} pickupTextScale;

 

hey if you can do that you can not make the yellow cones (enex) render in spite of being in 2p mode. you would help much 

Edited by boludoz
Link to post
Share on other sites
  • 4 months later...
  • 5 months later...

Quick question: Anyone has the memory addresses related to drug dealers and prostitutes? mainly their weapons, spawning and service system. If I'm not wrong, @gts. posted a memory that disables the prostitutes' task but that's all I have. For the drug dealers, I have already found a way to remove from the map but I need a more effective solution. I want to do it without touching the data files, by the way. 

 

Another question: Anyone has the memory addresses related to the police units armed with a shotgun? I saw that @Jack posted it but can't seem to make it work. I can already do it by analyzing peds around CJ but as with the drug dealers, I need an effective and simpler solution. 

 

Thanks in advance! 

 

I'm analyzing the game trying to find those addresses while posting this. 

 

Link to post
Share on other sites
  • 4 months later...
On 2/21/2017 at 12:43 PM, dkluin said:

The mobile version is shipped with a file which can be opened with IDA Pro, which contains all of the function names I believe. Don't know for sure though.

i want to know the file name so i can drag it to IDA Pro and explore the CCHEAT

 

On 2/14/2017 at 12:41 PM, gtauser1234 said:

Where are the CCheat things on android? I can't find them.

Same here héhé

  • Bruh 1
Link to post
Share on other sites

@dkluin i want to get Cheat String/Hash to get secrect Cheat Code button combination like those in Mobile version as both mobile and ps3 have same structure (obb,idx,zip)

 

CHEAT_WEAPON4

CHEAT_INVINCIBILITY

CHEAT_SCRIPTBYPASS

  • Bruh 1
Link to post
Share on other sites
  • 7 months later...
  • 4 months later...

Someone have a memory address where the Axis of Rotation from Camera is stored, or the Distance of the Camera to the Axis of Rotation? 

Maybe is there some calculation to get it?

 

any help appreciated!

 

hope someone still looks inside here :)

Link to post
Share on other sites
  • 1 month later...
On 9/19/2018 at 4:04 PM, DK22Pac said:

@ProLoLPlayer

https://github.com/DK22Pac/plugin-sdk/tree/master/examples/PedSpawner

 

Dear @gtaforums users, stop sending me messages with "What is address of X" questions!

I'm not working on 'addresses' level, I'm higher than this!!

Man, I think you could help me, please, look at this:

Чувак, ты по-любому должен знать, как это сделать

  • KEKW 1
Link to post
Share on other sites
  • 2 months later...

I feel like a hacker
 

Disable LOD PS2 PAL - SLES_525.SA:

patch=1,EE,00272200,word,3C013F9D
patch=1,EE,00272204,word,00000000

 

Disable LOD PS2 NTSC - SLUS_209.46:

patch=1,EE,002719B0,word,3C013F9D
patch=1,EE,002719B4,word,00000000
Edited by boludoz
Link to post
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
  • 1 User Currently Viewing
    0 members, 0 Anonymous, 1 Guest

×
×
  • Create New...

Important Information

By using GTAForums.com, you agree to our Terms of Use and Privacy Policy.