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3d Studio Max: Plugins and Tutorials


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Required Software: (tutorials are at the bottom of this post)

Free 30 day trial of 3ds Max

discreet.com/3dsmax (click the tab on the left when the page loads)

i'll take this opportunity to remind you this THIS download is legal, but warez is not!! read the forum rules for more info.

 

Plugins/Utilities

Max 3-

Renderware DFF exporter

 

.X file exporter

PandaSoft free .X exporter

 

Max 4 and newer-

Kam was kind enough to write some MaxScripts that allow DFF importing and exporting directly from max, as well as collision editing, animation editing, and import/exporting of maps. get his scripts here:

Kam's MaxScript Tools

Kam's GTAF Topic

 

Steve M created a couple maxscripts of his own; one for importing paths, and another, alternate script for exporting collision data. They can be found here:

http://www.steve-m.com/?lang=EN&page=2&act=cat&ID=5

Edit by Steve: A yet unreleased path exporter beta can be found here.

 

Texporter!

Texporter, invaluable tool for helping with texturing. No max install should be without it.

 

tool for doing any necessary conversions on dffs. (some from max 3 could use it)

RW Analyze topic

 

I don't want to lock this, as it could be very handy, so please, if you have any questions, make sure you have first read all available documentation, tutorials, readme files, everything. do google and forum searches, and pm the author of the tool if possible (in Kams case). Try to only post in this topic if announcing that a link is dead, or you have something useful to contribute.

 

Original Max topic by werre

Unpinned due to age, clutter, spam, incompleteness..

 

There are answers everywhere (as evidenced below), so Questions here will be deleted and not answered!!!

 

Tutorials:

(i threw this together kind of fast, there is nothing gta-specific in these tutorials, but they should help you get a better feel for the software and underlying concepts. may be sorted into categories later)

 

General:

Useful Selection of "Beginner" tutorials

Beginners Guide to 3ds Max - written for max 4, but most of the info is still relevant

General Info, misc tuts

 

UVs and Texturing:

UVW Unwrapping (aka texture "skinning", or just skinning)

Setting up UVs (texture coordinates)

Mapping and Unwrapping Basics

Waylon-Art.com - UVW Tut

 

Modeling:Bipeds

Modeling a Biped With Primitives (beginner)

Joan of Arc - one of the best human-modeling tutorials available anywhere

 

Modeling:Vehicles

http://www.3dtotal.com/team/Tutorials/fiat500/fiat500.asp

Box Modeling a Car (very good)

 

Modeling:Weapons

Poly Modeling a Gun

 

Other:

Modelling a city with Greeble

 

Remember, these tutorials show you general methods, and are not limited to the projects they show off! So for joan of arc, you don't have to model a female clad in armor, or for the Fiat 500, you don't don't have to model that particular car, the skills you learn can be applied to other projects. Its all about the learning.

 

And there are of course, a ton of tutorials and websites that i left out, but if you have some handy links, or you found something useful that i dont have here, by all means post it smile.gif

 

Excellent 3d Sites in general:

http://www.3dtotal.com/ (Free stuff -> Tutorials)

http://www.max-realms.com/

OnnoVanBraam - Excellent place for vehicles, both tutorials and blueprints

 

Thanks to Augh for the following links:

very handy 3ds max plugins, to make poly modeling easier

http://www.maya3d.dk/Scripts/MJPolyTools/

 

Don't let the url fool you, these are good. one of the few legit reasons to register @ fileplanet (to read the tutorials, you have to)

http://www.poopinmymouth.com/tutorial/tutorial.htm

 

Bake Vertex colors into a texture

http://www.bobotheseal.com/tuts_vertex_bake01.htm

Link to comment
https://gtaforums.com/topic/191091-3d-studio-max-plugins-and-tutorials/
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  • 1 month later...

 

.X file exporter (will add link when i find one that works)

there is one in microsoft's directx sdk..

There's supposed to be, but i've looked hi and low in mine and don't see it (though i do recall seeing it before at one point). the one at Pandasoft was perfect; free, lots of export options, and small filesize. At any rate, i don't think its worth the 200mb d/l just for the exporter, unless there is no other option.

  • 4 weeks later...

I updated the first post with general, non-gta specific 3ds max tutorials, a link to the official demo from Discreet (3ds max is NOT legally free except for the demo), and the bloody Texporter plugin, which i cant believe i forgot. Hopefully navigating 3ds max will be a bit easier now and some questions will be answered.

 

I've been using Max for years, and i might very well have missed some of the more "n00b-friendly" tutorials, so please post if these are useful to you or not, and why or why not.

posts like this;

 

didn't help at all

...will be flat out deleted. give reasons.

 

Updated with 3 news links from Augh..

 

very handy 3ds max plugins, to make poly modeling easier

http://www.maya3d.dk/Scripts/MJPolyTools/

 

Don't let the url fool you, these are good. one of the few legit reason to register @ fileplant (to read the tutorials, you have to)

http://www.poopinmymouth.com/tutorial/tutorial.htm

 

Bake Vertex colours into a texture (very useful actually)

http://www.bobotheseal.com/tuts_vertex_bake01.htm

thanks a bunch augh!
  • 3 weeks later...
pepperoniroller

Here are a few of the most popular modeling scripts conveniently packaged into one file:

MeshTools3 WITH CSPolyTools. Some of the features include sliding edge loops, make poly from verts, and much more.

 

http://www.scriptspot.com/download.asp?ID=2432&inf=1

 

 

 

Here are a few of the most popular modeling scripts conveniently packaged into one file:

MeshTools3 WITH CSPolyTools. Some of the features include sliding edge loops, make poly from verts, and much more.

 

http://www.scriptspot.com/download.asp?ID=2432&inf=1

nice addition, i didnt know about these smile.gif

ModelingMan

3D-Palace.com has a bunch of great video tutorials on making cars, guns and many other models. Note: Max download speed is 20KB/s, worth it in the end though.

XenosGames.com also has a few video tutorials on modelling heads, low poly guns and UV mapping.

 

All tutorials on both sites range from beginner to pro.

  • 2 months later...
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  • 1 month later...
flammingfish

i dont think i should post this here, but i dont know where it should go.

i am having i problem when i try to save a .dff file it says somthing about a more then one HIERARCHY link.

it says metions about it in the readme but im still clueless about what i should do to prevent this for future reference

suicidal.gif

 

EDIT: just noticed the link to a forum above, sorry

  • 7 months later...
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  • 1 month later...
springsteen_fan

Hi everyone,

 

I've tried to download the DirectX End-User Runtimes, which is needed for the Panda DirectX Exporter for 3ds max 2009. I reinstalled my computer a month ago and now it seems I can't download anything from microsoft.com. can someone help me with this problem, or do you have another link to those Runtimes???

 

Thanks!

  • 2 weeks later...

 

Joan of Arc - one of the best human-modelling tutorials available anywhere

 

Modelling:Weapons

Poly Modelling a Gun

Don't load it says "page load error" or "___ is taking too long to respond"

Could you fix that plz

http://www.3dtotal.com/ffa/tutorials/max/j...rc/joanmenu.asp

 

All pages that link to 3dtotal.com should now be fixed.

Edited by DexX
  • 2 years later...
  • 2 months later...
  • 1 month later...

Hello, here I give you my problem.

I modified the "jeans.dff" into a baggy jeans with "Autodesk 3ds max"

I save my new jeans (. max) then a file "3ds max"

and I am looking for any one who has already managed to Converted file "3ds max" in file "Dff" if you have done this, pease help me.

if you could Converted for me it'll be really great !!

 

it's a modification for GTA San Andreas PC

 

if you can do that, leave me a message on this Post

 

sorry for my bad English. smile.gif

Edited by chcstyll

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