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iwishihadbroadband

A Few GTAIII Questions

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iwishihadbroadband

1) Is there a mod or way to remove the gates at the subways and at the bridges, or to put in simple terms, is there a way to unlock everything in GTA3?

 

2) Is there a way to stop the gangs in GTA3 from shooting at you?

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1) Yes, create/remove the appropiate objects through main.scm

2) Gang threats can be added and removed via scm opcodes I think.

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iwishihadbroadband

What tools would I need to edit that? And what would I be looking for when editing the .scm file?

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iwishihadbroadband

I have Barton's MB, but I don't know what to look for. Therefore I have other questions -

 

- What do I need to edit in the main.scm to remove all roadblocks and gates on subways and roads to other islands?

 

- If that is not possible, how do you select which missions and what order you can do them?

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Opcode 029B is what you are looking for. GTA3 would be harder to do this for, as you would have to add objects for the Portland bridge, where as in Vice City you just remove the gates. You could probably copy the code from the end of the mission where it unlocks the next island.

 

To start a mission use the opcode 0417, then the mission number, which is defined after all of the object definitions at the start of the main.scm file. I think that there is a mission selector script that comes with Barton's Mission Builder, so you could look at that too.

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