bit_hell Posted May 1, 2005 Share Posted May 1, 2005 (edited) C&C plz Edited May 1, 2005 by bit_hell Link to comment https://gtaforums.com/topic/190328-ak-47/ Share on other sites More sharing options...
OldDirtyBastard Posted May 1, 2005 Share Posted May 1, 2005 It's way better than I could do, but it needs more detail. Link to comment https://gtaforums.com/topic/190328-ak-47/#findComment-2804089 Share on other sites More sharing options...
bit_hell Posted May 1, 2005 Author Share Posted May 1, 2005 It's way better than I could do, but it needs more detail. discribe Link to comment https://gtaforums.com/topic/190328-ak-47/#findComment-2804101 Share on other sites More sharing options...
OldDirtyBastard Posted May 1, 2005 Share Posted May 1, 2005 Right now it just looks like...plastic. Too smooth, or something. I can't quite describe it. Link to comment https://gtaforums.com/topic/190328-ak-47/#findComment-2804106 Share on other sites More sharing options...
DiVaio Posted May 1, 2005 Share Posted May 1, 2005 Right now the gun looks as if it excist out of 1 part. Try to give more details to it so it looks more realistic. This one has potential to become good. Just work on it some more. Link to comment https://gtaforums.com/topic/190328-ak-47/#findComment-2804120 Share on other sites More sharing options...
Mafia Righthand_Man Posted May 1, 2005 Share Posted May 1, 2005 Ejection port, sights, selector switch, etc. for detail. Looks pretty cool as is though. Link to comment https://gtaforums.com/topic/190328-ak-47/#findComment-2804121 Share on other sites More sharing options...
Luke2004 Posted May 1, 2005 Share Posted May 1, 2005 Right now it just looks like...plastic. Too smooth, or something. I can't quite describe it. You mean realness or texture, just to make it more real. @Topic.. these are very good. They just could do with a little more texture, they look 'fake' at the minute. Link to comment https://gtaforums.com/topic/190328-ak-47/#findComment-2804122 Share on other sites More sharing options...
bit_hell Posted May 1, 2005 Author Share Posted May 1, 2005 yes i did a quicky render. ill work on it later im gonna dig some kind of pedal for my guitar up now. yes it looks like plastic. Link to comment https://gtaforums.com/topic/190328-ak-47/#findComment-2804136 Share on other sites More sharing options...
colp4k Posted May 1, 2005 Share Posted May 1, 2005 is this for a game? if not then don't be cheap with the poly count. Link to comment https://gtaforums.com/topic/190328-ak-47/#findComment-2804297 Share on other sites More sharing options...
Dakin Posted May 1, 2005 Share Posted May 1, 2005 Looks like you dipped it in laquer. Link to comment https://gtaforums.com/topic/190328-ak-47/#findComment-2804300 Share on other sites More sharing options...
Octember Posted May 1, 2005 Share Posted May 1, 2005 looks like glass with a side of enamel. Link to comment https://gtaforums.com/topic/190328-ak-47/#findComment-2804319 Share on other sites More sharing options...
papanesta Posted May 1, 2005 Share Posted May 1, 2005 Exactly what I thought. If you got hit by a torch while holding that thing it would reflect! Link to comment https://gtaforums.com/topic/190328-ak-47/#findComment-2804366 Share on other sites More sharing options...
bit_hell Posted May 1, 2005 Author Share Posted May 1, 2005 is this for a game? if not then don't be cheap with the poly count. why would i make the polycount higher? im practicing in low poly modelling Looks like you dipped it in laquer. so i asume you can get better materials? looks like glass with a side of enamel. well can you do a better material then? Link to comment https://gtaforums.com/topic/190328-ak-47/#findComment-2804381 Share on other sites More sharing options...
Octember Posted May 1, 2005 Share Posted May 1, 2005 is this for a game? if not then don't be cheap with the poly count. why would i make the polycount higher? im practicing in low poly modelling Looks like you dipped it in laquer. so i asume you can get better materials? looks like glass with a side of enamel. well can you do a better material then? i assume you can remove the alpha layer so you get rid of the chrome? Link to comment https://gtaforums.com/topic/190328-ak-47/#findComment-2804387 Share on other sites More sharing options...
o0o_illusions_o0o Posted May 1, 2005 Share Posted May 1, 2005 Its good just doesn't have much texture but nice job Link to comment https://gtaforums.com/topic/190328-ak-47/#findComment-2804442 Share on other sites More sharing options...
Dakin Posted May 1, 2005 Share Posted May 1, 2005 Whether people who make commentary can do better or not is irrelevant. I can't model for sh*t all - but that doesn't mean I can't identify something about your model that you should work on. We provided our thoughts for what you should improve upon. Obviously, that is your mats. Don't get defensive when critisized, don't be a dick. Link to comment https://gtaforums.com/topic/190328-ak-47/#findComment-2804501 Share on other sites More sharing options...
Moto Posted May 1, 2005 Share Posted May 1, 2005 is this for a game? if not then don't be cheap with the poly count. why would i make the polycount higher? im practicing in low poly modelling Looks like you dipped it in laquer. so i asume you can get better materials? looks like glass with a side of enamel. well can you do a better material then? Hahaha. What a douchebag. And yes, if you gave me the file, I could make better materials. Much better materials. Link to comment https://gtaforums.com/topic/190328-ak-47/#findComment-2804690 Share on other sites More sharing options...
colp4k Posted May 1, 2005 Share Posted May 1, 2005 is this for a game? if not then don't be cheap with the poly count. why would i make the polycount higher? im practicing in low poly modelling if you gave a little bit more info in the beginning instead of just the images maybe i would've known this... and when you're just starting, and even when you're a pro, you're going to get comments that are not the "omigosh awesome, you're god" kind of comments you're expecting. Link to comment https://gtaforums.com/topic/190328-ak-47/#findComment-2804732 Share on other sites More sharing options...
bit_hell Posted May 1, 2005 Author Share Posted May 1, 2005 is this for a game? if not then don't be cheap with the poly count. why would i make the polycount higher? im practicing in low poly modelling Looks like you dipped it in laquer. so i asume you can get better materials? looks like glass with a side of enamel. well can you do a better material then? i assume you can remove the alpha layer so you get rid of the chrome? i didnt use alpha layers Link to comment https://gtaforums.com/topic/190328-ak-47/#findComment-2804926 Share on other sites More sharing options...
Majestic Posted May 5, 2005 Share Posted May 5, 2005 Well i was going to leave some constructive comments, but i wont, seeing how you dont really listen. The model is mild sh*t, the render is total sh*t, the materials are useless since you are trying to make a low poly model. Texture is non existant. You and your stolen copy of max, sheesh. Link to comment https://gtaforums.com/topic/190328-ak-47/#findComment-2814126 Share on other sites More sharing options...
Black-hawk Posted May 6, 2005 Share Posted May 6, 2005 Since when do guns need refmaps. Also you should add stuff to the side (As stated previoulsy, ejectors etc...) And if you're going low-poly try to texture instead of modelling them. Link to comment https://gtaforums.com/topic/190328-ak-47/#findComment-2817415 Share on other sites More sharing options...
anuj Posted May 6, 2005 Share Posted May 6, 2005 Well i was going to leave some constructive comments, but i wont, seeing how you dont really listen. The model is mild sh*t, the render is total sh*t, the materials are useless since you are trying to make a low poly model. Texture is non existant. You and your stolen copy of max, sheesh. That, and it looks like a Kalashnikov made out of butter. Not smooth butter, either. Butter with clumps of hair in it and sh*t. Maj being a dirty Russkie and me being a dirty sand-monkey, we know a little bit about AKs. So let me get a small list out for you: 1. Your magazine should effectively hold 80-90 rounds. Regular mags DON'T. They're not that f*cking thick. 2. Not everything on the gun is the same width, so stop using the same f*cking extrude settings. 3. Circle sights... are rings, not discs. 4. The buttplate is so sharp that it looks like recoil could cause a deep gash. 5. You don't have ejector ports, safety, selector switch, sight adjuster, or anything that makes it looks real. 6. Terrorists don't saran-wrap their f*cking guns. If you wanted to go low-poly, try not using meshmooths? If you're going to do low-poly for games, then you better f*cking find a texture to make up for teh lack of geometry you can put in. Christ, I made an AK with about 400 polys and it looks better than that ass-nugget of a gun. And since you're not going to even bother reading this and instead spend your time thinking up a snappy comeback: If you can't take crits, don't f*cking bring that sh*t in here. This isn't happy-time-circle-jerk, and if your sh*t looks bad, I have no problem pointing it out. Don't post. Thanks. Link to comment https://gtaforums.com/topic/190328-ak-47/#findComment-2817587 Share on other sites More sharing options...
crazy1stgamer2nd Posted May 10, 2005 Share Posted May 10, 2005 http://penguinwithm4a1.com/skins/ak47/avtomat_large.jpg kthanks (not mine example of half decent ak model) Link to comment https://gtaforums.com/topic/190328-ak-47/#findComment-2827846 Share on other sites More sharing options...
SyphonPayne Posted May 11, 2005 Share Posted May 11, 2005 Too shiney, needs more details, looks like a gun I'd see in that "XIII" game. Otherwise it's great, better than anything I could do. Link to comment https://gtaforums.com/topic/190328-ak-47/#findComment-2831001 Share on other sites More sharing options...
papanesta Posted May 11, 2005 Share Posted May 11, 2005 This really shouldn't have been bumped. Locked. Link to comment https://gtaforums.com/topic/190328-ak-47/#findComment-2831078 Share on other sites More sharing options...
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