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[REL]GTA: Long Night


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It's great to have you back, hellfish! I thought you were having problems with school/work or something tounge.gif

 

Anyways, let's see what's gonna happen on the new Long Night wow.gif

 

EDIT: I've just watched the new vids and... yeah, walking is much better than running biggrin.gif. I was just too lazy to stop and fight in the old long night, because if I stop they just surround me and I get stuck.

Edited by Serafim
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LiTtLe_BaStEd

Dude this mod looks awesome biggrin.gif cant wait till its done downloading lol.gif

 

EDIT: I downloaded it and 1 Problem i get up to the 3rd mission and once i get back to the base the game crashes. sad.gif anyway can i help with this mod? like raresh_r said i can make the cars broken or rusty ish or bloody and stuff because i can model cars biggrin.gif

Edited by LiTtLe_BaStEd
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  • 2 weeks later...

How the hell do u play this? I beat the level with the tank and i got to the base and then the game f*cks up. The army guy just tell me to listen and the swat guy says something i cant read! * something about sleeping with them and love the words are overlapping and in differnt colors!*

 

Then a heli comes and it tells me to dump the car and get sleep..wtf!

 

Then bikers come and blow up the heli then i killed them and theres nothing to do wtf!

 

 

 

Edited by Infex XF
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I still play this mod.( for more than 3 years)

This is the best zombie game ever played.

 

By the way,Hellfish,are you making new version?

I think running zombies is very fun.

But sometimes want to see walking zombies.

 

How about enabling to switch run or walk or both by each players?

If we could,I want to set up the "number" of appearing zombies.

And sometimes want to play in the afternoon.

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  • 2 weeks later...

I am working on a new version, with cars and various zombie improvements. I will release both a quick and slow zombie version at that time, but unfortunately it will not be possible to have both simultaneously, as they both depend upon the same file.

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  • 2 weeks later...

my game is freezing after i return with that hearse car and the barrel inside , its freezing when i drive on that red circle that normally it would be mission complete , the screen goes black and then i have to shut it down

 

its the mission that i get from the soldier that asks "you need something?" in that booth at movie set i think its called "Dirty Laundry"

 

what should i do to fix it?

Edited by tombie
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its a good mod,but i need a zombie code for gta sa with:

1.all peds and police officer are zombies and attack cj

2.no stars wanted

3.peds attack cj with fists or knife

4.all missions are disabled

 

i cant make a code and i cant find it sad.gif

if you diont know, why do you want to make a zombie mod?

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It's been a while since I've posted, and I thought some of you would like to know that I have been reworking Long Night. Some changes/additions include toned down difficulty, an infection system which requires the player to seek out medication from across the city, abandoned cars, and silent, slow zombies with an improved spawn system. The slow zombies will probably be done as a seperate version, as I'm unsure how it will affect the actual mission gameplay. I plan to add an opening and more missions, providing players with something to do while wandering the city, time and ability willing.

 

Here are some older videos showing the progress with the zombies and cars.

 

 

 

 

add the slow zombies in tight places like inside houses where you have to do a objective , if you can make crawling them on the floor should be cool and make them moaning like in a RE game

 

 

 

and change the color of the font from "BRIEF" to a colour cuz with that black/white background sometimes you can barely see the text

Edited by tombie
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or i wait at gta biohazard alert mod this is the best zombie mod for gta san andreas with nemesis and good zombies and new mission and MORE........    i love gta biohazardalert

I'm sorry to say (of course Biohazard alert is good, but...)... Outbreak #3 is made by more experienced people, and the models look better. And it's based on the games, not on the movies, as they are not prety good... If you search Youtube, you can find the video where BeeswaX test Nemesis from their mod.

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or i wait at gta biohazard alert mod this is the best zombie mod for gta san andreas with nemesis and good zombies and new mission and MORE........    i love gta biohazardalert

I'm sorry to say (of course Biohazard alert is good, but...)... Outbreak #3 is made by more experienced people, and the models look better. And it's based on the games, not on the movies, as they are not prety good... If you search Youtube, you can find the video where BeeswaX test Nemesis from their mod.

where can i get those mods?

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or i wait at gta biohazard alert mod this is the best zombie mod for gta san andreas with nemesis and good zombies and new mission and MORE........    i love gta biohazardalert

I'm sorry to say (of course Biohazard alert is good, but...)... Outbreak #3 is made by more experienced people, and the models look better. And it's based on the games, not on the movies, as they are not prety good... If you search Youtube, you can find the video where BeeswaX test Nemesis from their mod.

where can i get those mods?

They are only being made by now, beta of the Biohazard alert should come in 2-3 months, and I don't know about Outbreak #3. But You can find the Biohazard alert topic from Editing Discussion -> Recruits & Requests, and the Outbreak #3 from Mod Showroom -> Misc.

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