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Vehicle Stats


Simon.
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I didn't even see that stat in there, you requested it so I'll do it smile.gif

 

EDIT: I will do the planes, do you think I should do them now or wait, until I have done money values

 

EDIT 2:***Update***

I have finished the plane stats, there was no acceleration stats, but further down there was thrust stats that were all jumbled up and I couldn't understand them, help would be appreciated as I don't know much about planes. smile.gif

Edited by simoncampbell
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Mr. Someguy
I didn't even see that stat in there, you requested it so I'll do it smile.gif

You didn't? Well it may not be their, I've never searched the files. But someone posted the Andromada's stats before, & it showed what it was worth. It was cheap too. dontgetit.gif

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What I was trying to say is that, I had never seen that stat before so I looked and it was there, so I'll be adding it later.

 

ANDROMADA=$45000 most of the other planes have that much value wink.gif

 

RAINDANCE and HUNTER are the most expensive planes, both at $99000

 

More info when I'm finished smile.gif

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a car with high speed, just under medium turn mass and just under medium weight would be a good handling car.

So what is this car with these stats?

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PETROL = Tanker (believe me smile.gif )

You might wanna change SWAT Van to SWAT Tank.

You listed Ranger twice (Police Ranger, Ranger).

Bloodring Banger A = BLOODRA = Hotring Racer blink.gif

Bloodring Banger B = BLOODRB = Hotring Racer blink.gif

 

(Note: PM doesn't work.)

There's no car called the Police Ranger, there is however, a Police Rancher. ~az

Is common sense now so rare, that we should call it something else?

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SWEETSAPRIK

 

PETROL = Tanker (believe me  smile.gif )

You might wanna change SWAT Van to SWAT Tank.

You listed Ranger twice (Police Ranger, Ranger).

Bloodring Banger A = BLOODRA = Hotring Racer  blink.gif

Bloodring Banger B = BLOODRB = Hotring Racer  blink.gif

 

(Note: PM doesn't work.)

There's no car called the Police Ranger, there is however, a Police Rancher. ~az

In my game there is no police rancher, or regular ranger.

 

I have ranchers, and "police" rangers.

(EDIT)

I just checked, and when I get into the police truck parked in dillimore that looks just like a rancher only with a cop paintjob and some antennas/antennae (whichever is corrrect), it says Ranger, not police ranger, or police rancher.

Edited by SWEETSAPRIK
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Yes, that is correct

I just checked the game files also, to see if I mis-typed anything, and the car with Rancher are Rancher itself and FBI Rancher.

Police Ranger is the only Ranger, it's body is the same as a Rancher though, except for the antenna, siren and paintjob.

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a car with high speed, just under medium turn mass and just under medium weight would be a good handling car.

So what is this car with these stats?

So what vehicle?

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Police Ranger 2500 5500 160 30 5 4WD Diesel

What do you call that???

My bad. I got them mixed up. blush.gif

 

Rancher, Police Ranger. Got it. ~az

Is common sense now so rare, that we should call it something else?

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a car with high speed, just under medium turn mass and just under medium weight would be a good handling car.

So what is this car with these stats?

So what vehicle?

There's a few, some have better speed, others better turn mass... no single best car. You decide where you are driving and choose a car based on the route.... straightaway, choose an infernus; lots of curves, try a bullet... just examples.

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***Update***

Finished Money Values, I've finished all the things I personally wanted in it, any suggestions are welcome, and I will see what i can do.

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Funny thing is I just double checked, and it says that Moped, which is Faggio is RWD, and there is no bike with the FWD drive-type.

So I'm sure the game has many other stats, which determines it's good stoppies.

Can it do burnouts while holding down square and X ?

I think that is one way to determine it's drive type.

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I'm pretty sure Faggi oand Pizza boy can accelerate while in a stoppie, so its FWD....

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There must be stats that determine a vehicles centre of gravity as well.

That would control stoppie and wheelie ability as well as separate roll for diferent classes of vehicle e.g. SUVs and sports cars.

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There is a centre of mass stat, which is all starting to get into complex mathematics.

oh, and there's a Wheelie/Stoppie angle, which Faggio rates very high in, (though not the highest).

I would be able to include the Wheelie/Stoppie angle easily.

Be back soon with the results, also trying to find mysel a Faggio, on GTA San Andreas smile.gif.

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I went there and the Faggio does do burnouts, so it is RWD, now to add the wheelie/stoppie angles.
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Back on the centre of gravity thing again.

There mut be a stat similar to the wheelie angle to determine two wheel ability for cars as well. Maybe we could find the best car for two wheeled action too.

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***Update***

Wheelie/Stoppie Angles added, I will add the center of mass, later on, it may take awhile since there is a lot of vehicles.

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I just tested the faggio and you can accelerate while doing a stoppie and a wheelie, so I think you need to call it all wheel drive....

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  • 2 weeks later...
SWEETSAPRIK

@simoncampbell

I was just wondering, is there a power/torque stat, or is it just based on the vehicle's mass? Just because some cars/trucks have trouble climbing inclines, especially when it starts to rain.

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does the nrg and faggio hrealy have same top speed???? coz it says so in the list. i cant belive it

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WOW! wow.gif how did you get this

I say got it cuz he's a genious I hope he makes more posts with information. cool.gif keep up the good work Simon

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Since I have finished, I have decided to hand out the files, I have used so you can check out the extra stats I may have not included (if you can read these files).

It should also give you an idea on how the vehicle stats in San Andreas are made.

 

http://www.freewebs.com/simoncampbell/HANDLING.CFG

 

http://www.freewebs.com/simoncampbell/VEHICLES.IDE

 

You should be able to open them in Notepad or Wordpad, I will add these to the first post for convenience biggrin.gif

 

Enjoy! biggrin.gif

Edited by simoncampbell
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  • 3 weeks later...
Black Sabre Driver

You sure taxi is FWD? cause it can do burnouts which suggests RWD.. plus if you hold R1 locking the back breaks it will creep forward suggesting FWD.. and when it does both... well that's 4WD

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The question about the torque, the cars stats are set by excelleration and top speeds. So the torque and total horsepower is set by those values, but the traction control, drive type (FWD/RWD/4WD), and transmission gear numbers are what make the car peel out, or steadily excellerate.

 

And as for the taxi being Front wheel drive, it is. And the cabbie is rear. I'm pretty sure, because the LS and SA cop cars are the same model as the taxi, and those are both FWD. And just because a car can burn out, doesn't mean its RWD. Any car can burn out as long as it has enough power. Even the FWD Forklift burns out. And you can only get the taxis tires to smoke out when holding the E-brake and giving it gas (like in all FWD). And in RWD only brake and gas make it smoke out. And 4WD smokes out both ways.

Edited by sx240sx
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  • 6 months later...

This thread is pretty useful. why isn't it stuck or linked in the guides?

 

I keep having to search to find it.

 

Oh, not any more I guess...

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This thread is pretty useful. why isn't it stuck or linked in the guides?

 

I keep having to search to find it.

 

Oh, not any more I guess...

Wow eveb if this is a very good and usefull topic that was a large bump. In this cse i think its okay but dont do it anymore.

 

Good job simon. Very usefull. icon14.gif~bap~

QF1SfST.png

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