uNi 14,487 Posted November 29, 2010 Share Posted November 29, 2010 I admire your patience and dedication mate. Good to see this is still going. You should start porting this to SA at least. Link to post Share on other sites
junox 6 Posted November 29, 2010 Author Share Posted November 29, 2010 (edited) was thinking folks now that computer's have advanced from when gta-vice first came out - is there any point to the LOD files now??? could i just increse the amount in the ide so that 1 object will always be visible??? anyone ? UNI - HI,good to hear from you .... yeh i always planned to finish it completly in gta-vice , then see what .... ive just never got into SA ,never played it really EDIT Edited November 29, 2010 by junox Link to post Share on other sites
_Rob_ 93 Posted November 29, 2010 Share Posted November 29, 2010 I believe the only workaround is to copy the model to a LOD dff but what do I know Link to post Share on other sites
Frank.s 838 Posted November 29, 2010 Share Posted November 29, 2010 (edited) If you increase the FarClp in the timecyc.dat it increases the draw distance of close-models to remove the need for LOD's. It could cause instability though. Edit: After playing the download i noticed many parts of roads are untextured, is that completed by now? How much added land has been made since the 2008 version? Quite a few roads have paths however alot wont make cars appear because there isn't a big enough gap in the land for them to be created, whats gonna happen to those parts of land? Also, are you gonna make the lamp posts destructable like normal lamp posts and make the square things in the center of the road up-rootable? Edited November 29, 2010 by frank.s Link to post Share on other sites
junox 6 Posted November 30, 2010 Author Share Posted November 30, 2010 (edited) If you increase the FarClp in the timecyc.dat it increases the draw distance of close-models to remove the need for LOD's. It could cause instability though. Edit: After playing the download i noticed many parts of roads are untextured, is that completed by now? How much added land has been made since the 2008 version? Quite a few roads have paths however alot wont make cars appear because there isn't a big enough gap in the land for them to be created, whats gonna happen to those parts of land? Also, are you gonna make the lamp posts destructable like normal lamp posts and make the square things in the center of the road up-rootable? yeh frank.s this was just the one i was working on at the time 2008 . Cant find the most recent installer .. i lost a hdd last year , with auto installer files. So ill need to reinstall all maps again and new texture files the textures are missing from some files as i was changeing the dff+ txd details at this point i just uploaded this so there was a working copy of illegal available. youll find , map sections are not located in there proper positions +to get to certain map section you need a helicopter .... on your points. i dont no how to make destrutable lampost . just flashing ..it would be nice for the traffic island to be up-rootable but i not learn that yet also this version will crash with 2 files i think one is a station column file cant remember the other, it was 2-3 years ago for this version Uploaded with ImageShack.us just experimenting with final land texture Edited December 1, 2010 by junox Link to post Share on other sites
lord_lc93 0 Posted November 30, 2010 Share Posted November 30, 2010 Cool mod but you really need to do something about download links. Link to post Share on other sites
junox 6 Posted November 30, 2010 Author Share Posted November 30, 2010 (edited) Cool mod but you really need to do something about download links. i put 2 new links on the first post - hope this helps edit badboy_zay -No worries still got all the other peds on my other HDD but keep them coming EDIT CAN ANYONE TELL ME HOW TO ADD A FOUNTAIN TO FILES IN GTA-VICE ID IMAGINE ITS A 2DFX LINE BUT CANT GET IT WORKED OUT ... DUP Edited December 28, 2010 by junox Link to post Share on other sites
G The Generous 101 Posted November 30, 2010 Share Posted November 30, 2010 wow,good to see you back to work i think i should make some new ped for u now Link to post Share on other sites
greenblood 0 Posted November 30, 2010 Share Posted November 30, 2010 this mod is soo cool!!! btw do u have an website for this mod? if u dont i can create BTW nice models Link to post Share on other sites
lord_lc93 0 Posted December 1, 2010 Share Posted December 1, 2010 Cool mod but you really need to do something about download links. Ever heard about kgb compressor use it and highly compress your files and them upload them to a place like megaupload. The new files are of very large size. Link to post Share on other sites
gtabttffan 0 Posted December 23, 2010 Share Posted December 23, 2010 I am so happy that this mod is STILL being developed. Link to post Share on other sites
junox 6 Posted December 28, 2010 Author Share Posted December 28, 2010 hi folks just like to wish you all a MERRY Christmas and all the best for the forthcoming year +santa hat Now ive been having problems with gta-vice city for a long time and havent been able to add my map sections for just over a YEAR now, but thanks to a little help from gtaRandom my game is running again and i added my first new model... so i should be back to posting in-game pictures and refreshing everything with all the new files if you folks can hang on a little longer Link to post Share on other sites
junox 6 Posted January 17, 2011 Author Share Posted January 17, 2011 (edited) oops Double post just working on some tunes for the radio station's just now guys........... still working on landscape's tune for radio station X2 Edited July 15, 2011 by junox Link to post Share on other sites
Shadow-Link 4 Posted January 17, 2011 Share Posted January 17, 2011 I don't have sound atm so I can't listen to it, but if it's the same quality as your map I am sure it's awesome! Can't wait to see more of the map. Link to post Share on other sites
1nickbrick 1 Posted February 8, 2011 Share Posted February 8, 2011 I've read EVERY post since the first one, and you have gotten a whole lotta crap done. I'd like to see a map, though. Either way- one of the best mods I've seen out there. Link to post Share on other sites
Darkdeity9194 0 Posted July 14, 2011 Share Posted July 14, 2011 Went through all the pages and you've done some pretty freaking amazing work on this game. is there any chance we can see more of your since it's been a while? Link to post Share on other sites
GTA 3 0 Posted July 14, 2011 Share Posted July 14, 2011 (edited) EDIT: Wrong Thread xD Edited July 14, 2011 by GTA 3 Link to post Share on other sites
junox 6 Posted July 15, 2011 Author Share Posted July 15, 2011 (edited) Went through all the pages and you've done some pretty freaking amazing work on this game. is there any chance we can see more of your since it's been a while? ive not been modding too much last few months ...took a break, but im still working on the map ... just now im trying to finish the cars, manta tr7 triumph etc and will be posting new pictures of map Septemberish EDIT update on September2011 [WIP|SCR] GTA_Illegal_Sectors BETA MOD FOR VICE CITY 974.11MB----- DOWNLOAD-2011 working files beta-0:1 linki ----- https://rapidshare.com/files/488842905/x4.rar http://www.filefactory.com/file/ce22890/n/x4.rar Edited October 10, 2011 by junox Link to post Share on other sites
spaceeinstein 1,807 Posted July 18, 2011 Share Posted July 18, 2011 This mod looks awesome. I'm willing to do some mission coding for this map but unfortunately the game didn't run for me. It's nice to see someone continue to create original map content. Almost every recent topics I see are about converting or modifying an existing map. Link to post Share on other sites
Arvis 26 Posted July 18, 2011 Share Posted July 18, 2011 (edited) Went through all the pages and you've done some pretty freaking amazing work on this game. is there any chance we can see more of your since it's been a while? ive not been modding too much last few months ...took a break, but im still working on the map ... just now im trying to finish the cars, manta tr7 triumph etc and will be posting new pictures of map Septemberish That is great to hear, I thought it's dead. edit: I downloaded mod from first page link, copied files over game data it crashes when loading bar is full. Any solution? Edited July 18, 2011 by Vecis Link to post Share on other sites
Urban Legend 11 Posted July 24, 2011 Share Posted July 24, 2011 This mod looks awesome. I'm willing to do some mission coding for this map but unfortunately the game didn't run for me. It's nice to see someone continue to create original map content. Almost every recent topics I see are about converting or modifying an existing map. I love this man. Hi junox how you been? What is that "Mega city" in your sig? Link to post Share on other sites
junox 6 Posted October 8, 2011 Author Share Posted October 8, 2011 (edited) This mod looks awesome. I'm willing to do some mission coding for this map but unfortunately the game didn't run for me. It's nice to see someone continue to create original map content. Almost every recent topics I see are about converting or modifying an existing map. I love this man. Hi junox how you been? What is that "Mega city" in your sig? hi Urban LONG time .............. im good thanks.. the megacity mod i started to put ingame mostly start of this year. A small change from modeling gta illegal for a while .. here - http://www.gtaforums.com/index.php?showtopic=467093 i made some models at the start of year.. will be adding them all now to the game .. i have also cleaned up the installer and will add a new 1 to gta garage i updated some pictures in the last post some sections to go ingame but there much more -- Edited October 23, 2011 by junox Link to post Share on other sites
Urban Legend 11 Posted October 22, 2011 Share Posted October 22, 2011 Alright, well, you KNOW I wanna test Illegal out first. I've never actually got in game. Got to the main menu...once. Link to post Share on other sites
Mr. Myriad 71 Posted October 22, 2011 Share Posted October 22, 2011 Nice mod, i like the atmosphere! Link to post Share on other sites
Urban Legend 11 Posted October 22, 2011 Share Posted October 22, 2011 Massive brawl. 1 pronounced dead at the scene: http://imageshack.us/photo/my-images/33/gt...2200324904.png/ First purchase in the Illegal sectors: http://imageshack.us/photo/my-images/3/gta...2200501122.png/ http://imageshack.us/photo/my-images/593/g...2200495369.png/ Random red light burnout: http://imageshack.us/photo/my-images/37/gt...2201092031.png/ I kept getting crashes in the game, but otherwise the map is sweet. Even if there were only Chase / Driver type missions in there. The map I think is quite large. Phenomenal effort you put in. It's really great. I also made a couple short clips. Have you seen the crazy motions the airplane makes? Link to post Share on other sites
junox 6 Posted October 23, 2011 Author Share Posted October 23, 2011 (edited) yeah the plane does have a weird pathway that was my first attempt at changing a plane pathway this was to convert plane into train i no this crashes this was made over 2 years ago with many dff file errors ive reworked many of the errored files...Keep watching there will be a new improved illegal out soon i have not as much free time now to mod, but i still work hard on this EDIT i have been adding and testing new roads and new buildings ingame just now piccie Edited October 23, 2011 by junox Link to post Share on other sites
Mr. Myriad 71 Posted October 23, 2011 Share Posted October 23, 2011 Beautiful buildings! Link to post Share on other sites
Frank.s 838 Posted October 23, 2011 Share Posted October 23, 2011 (edited) Your map is great but would look much better with vertex coloring so walls have shading instead of it's current flat look. Ah, just noticed that Pre-Lighting specialist" is on your team list. Downloaded and installed it, gonna explore the city now, how's the game for stability? I've noticed you've uploaded the original gta_vc.exe (limit adjusted), the link might get removed because gtanet (the parent company of gtaforums) doesn't like the distrobution the games exe files. Edited October 23, 2011 by Frank.s Link to post Share on other sites
junox 6 Posted October 23, 2011 Author Share Posted October 23, 2011 Your map is great but would look much better with vertex coloring so walls have shading instead of it's current flat look. Ah, just noticed that Pre-Lighting specialist" is on your team list. Downloaded and installed it, gonna explore the city now, how's the game for stability? I've noticed you've uploaded the original gta_vc.exe (limit adjusted), the link might get removed because gtanet (the parent company of gtaforums) doesn't like the distrobution the games exe files. okay..... sorry forgot about that ill remove link folks ME BAD Link to post Share on other sites
Frank.s 838 Posted October 23, 2011 Share Posted October 23, 2011 Lol, you could just post the LA setings and people can apply those to their .exe's or you could do what Omexr does with LCN and have the .exe in a seperate .rar and people can p.m ou for the link to that, thats been allowed here. You should start from a map cleaned vc and add newly exported dffs one by one while thoroughly testing for crashes or colbugs. Link to post Share on other sites